# 3D-Printed Wall Systems

> In the modern interior, walls are no longer passive boundaries. They have become canvases for architectural expression. This workshop explores the shift toward Maximum Dimension design, where 3D printing enables the creation of complex, non-repetitive, high-relief surfaces that…

## At a glance

- Format: On-demand course
- Price: €93.50 (list €110.00)
- Difficulty: Beginner
- Duration: 8 Hours
- Schedule: Apr 18-19, 2026
- Instructors: Mirko Daneluzzo
- Categories: 3D-Printing
- Software: Rhinoceros 3D, Grasshopper 3D, Pufferfish, Kangaroo, Weaverbird, LunchBox
- Students: 47
- Rating: 4.0 / 5
- Canonical: https://paacademy.com/course/3d-printed-wall-systems
- Enroll: https://paacademy.com/course/3d-printed-wall-systems

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## About this course

3D-Printed Wall Systems is a workshop that teaches computational design and 3D printing workflows for fabrication-ready interior wall panels using Rhino and Grasshopper. Students follow a Design-to-Fabrication process, building custom parametric scripts with Pufferfish, Kangaroo, Weaverbird, and LunchBox to generate biomorphic, non-repetitive wall textures, then optimize panels for no-support geometry, slicing, and interlocking assembly before generating machine toolpaths and G-code. The workshop is Beginner level and concludes with each participant designing an individual signature wall panel.

## What you'll learn

- How to translate 2D patterns into 3D-printable relief systems

- Principles of fabrication-aware design, including no-support geometries

- Advanced Grasshopper workflows for integration and slicing logic

- Techniques for managing large-scale data in high-resolution 3D prints

- Strategies for interlocking, mounting, and assembling 3D-printed wall panels in real interiors

## Methodology

The workshop follows a Design-to-Fabrication (D2F) workflow to produce construction-ready wall panels. Instead of designing form first and addressing fabrication later, manufacturing constraints are embedded directly into the design process. These include nozzle size, layer logic, structural reinforcement, and interlocking mechanisms.





- Ideation PhaseParticipants define key design constraints and overall wall composition, exploring typologies such as vertical-horizontal flow and bidirectional deformation.



- Parametric Modeling PhaseUsing Rhino and Grasshopper, participants generate 3D textured wall systems based on parameters established during ideation.



- Optimization PhaseModels are refined for manufacturing and assembly, including wall thickness calibration and interlocking joint logic.



- Machine Code Generation3D geometry is prepared for printing through slicing and toolpath logic, with examples of toolpath-driven surfaces and G-Code generation.



- Final ProjectEach participant designs an individual signature wall using a fragmentation strategy. All projects contribute to a collective Digital Wall gallery. 





### Program:


Day 1: Design Logic & Materiality





- The Theory of LayersIntroduction to FDM, FGF, and Large-Scale Additive Manufacturing, including materials, machine kinematics, and core design principles.

- Surface Type 1Setting up a Grasshopper environment for a vertical flow surface configuration.

- Assembly & DetailingDesigning keyhole mounts and tongue-and-groove joints directly within the 3D model.

- AssignmentParticipants develop a variation based on one of the discussed surface typologies.




Day 2: From Digital Mesh to Physical Tectonic





- De-brief & Sample ReviewReview and discussion of participant-developed wall designs.

- Surface Type 2Creating a bidirectional surface configuration with integrated assembly and detailing logic.

- Slicing & ToolpathingPreparing surfaces for 3D printing, including toolpath-driven surfaces and G-Code generation.

- Conclusions & FeedbackFinal review, discussion, and Q&A session.

## Curriculum

### Session 1
- Introduction + PAACADEMY Updates (05:38)
- Professional 3D Printing Presentation (01:03:39)
- Bubbly Wall Generation Logic (41:05)
- Parametric Wall Data Workflows (33:57)
- Panel Assembly Logic (41:08)
- Wall Structural Consolidation (35:34)

### Session 2
- Additive Surface Evaluation Workflows (52:36)
- Manufacturing Evaluation & Rationalization (56:40)
- Parametric Woven Pattern Logic (01:00:27)
- Optimizing Toolpaths for Printing (54:33)

## FAQ

### I often find that complex digital designs are impossible to manufacture. How does this workshop ensure my designs can actually be built?
The workshop uses a Design-to-Fabrication (D2F) methodology. Instead of designing a form first, manufacturing constraints such as nozzle size, structural reinforcement, and "no-support" geometries are embedded directly into your Grasshopper scripts from day one.

### How do we handle the size limitations of standard 3D printers when designing interior walls?
You will learn specific fragmentation and assembly strategies to overcome hardware limits. The curriculum covers how to digitally subdivide large-scale, continuous textures into printable panels. More importantly, you will learn to parametrically integrate interlocking mechanisms into your 3D models for seamless real-world installation.

### Will I learn how to create my own unique textures, or are we just following a set template?
You will design your own signature wall. While the workshop guides you through specific typologies (like vertical-horizontal flow and bidirectional deformation), it emphasizes "Maximum Dimension" design.

### Does this workshop require prior experience with manufacturing machine code, like G-Code?
While the workshop covers Machine Code Generation and toolpath logic, it guides you step-by-step through the process. You will learn exactly how to translate your Grasshopper geometry into slicing software, preparing your surfaces for Large-Scale Additive Manufacturing (FDM/FGF) in a practical, efficient way.

### Some modular wall panels look like repeating tiles. Will this workshop teach me how to create continuous, organic designs instead?
Yes. The curriculum specifically emphasizes biomorphic patterns and non-repetitive surface logic. Instead of just tiling the same shape, you will learn how to use Grasshopper to generate continuous, high-relief landscapes that flow naturally from floor to ceiling and react dynamically to the viewer's position and lighting.
