# Biomorphic Topologies

> The workshop &lsquo;Biomorphic Topologies&rsquo; offers an in-depth introduction to organic-parametric design tools for architects and designers, using Cinema 4D and Corona Renderer. Students will learn to use the advantages of a CGI software in the context of various design sta…

## At a glance

- Format: On-demand course
- Price: €105.00 (list €125.00)
- Difficulty: Beginner
- Duration: 2 Sessions (8 Hours)
- Schedule: May 27-28, 2023
- Instructors: Andreas Palfinger
- Categories: 3D Modeling, Design Workshops, Visualization
- Software: Cinema 4D, Chaos Corona, Adobe Photoshop, Adobe After Effects
- Students: 59
- Rating: 5.0 / 5
- Canonical: https://paacademy.com/course/biomorphic-topologies
- Enroll: https://paacademy.com/course/biomorphic-topologies

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## About this course

The workshop &lsquo;Biomorphic Topologies&rsquo; offers an in-depth introduction to organic-parametric design tools for architects and designers, using Cinema 4D and Corona Renderer.

## What you'll learn

- Parametric Geometry Creation: Master workflows for creating organic-parametric geometries using Cinema 4D's tools, including splines, meshes, and subdivision surfaces.

- Animation Techniques: Learn to combine keyframe animations with parametric tools like MoGraph Effectors, Volume Builder, and Cloner for dynamic design presentations.

- Rendering Skills: Understand the Corona Renderer workflow, including materials, lighting, camera setups, and environment creation for high-quality renderings.

- Post-Processing: Gain proficiency in image and video post-production using Adobe Photoshop and Adobe After Effects to enhance your visual outputs.

- Project Application: Apply learned techniques to various architectural projects, such as biomorphic pavilions and animated facades, integrating complex workflows throughout.

## Methodology

The workshop covers various workflows to use Cinema 4D&rsquo;s tools to create parametric geometry, animations, and renderings.





- Introduction to Splines, Mesh, and Subdivision Surfaces

- Interconnected parametric tools and workflows using MoGraph Effectors and Fields, Volume Builder, Cloner, Atom Array, Voronoi Fracture, Displacements and many more.

- Combining keyframe animation with the parametric tools above

- Sculpting tools

- Introduction to Corona Render workflow (materials, lights, camera, environments, etc)

- Image Post-Production in Adobe Photoshop.

- Video Post-Production in Adobe After Effects




The assignments will be conducted individually.




Starting from a beginner&rsquo;s level, the workshop procedurally introduces increasingly complex and interconnected workflows to create parametric systems and animations in Cinema 4D. Each tutorial in the workshop uses different architectural projects as vehicles to learn various operations: covering biomorphic pavilions and skyscrapers, faceted interiors, animated facades, organic objects, and scene environments. Every project introduces different methods and workflows, including powerful tools such as MoGraph Effectors, Volume Builder, and Cloner.


As CGI software Cinema 4D is best equipped to bring geometries to life and introduce animation to parametric geometries. Using the Corona render engine, students will learn how to use materials, light, cameras, and environments, as well as a post-processing workflow in Adobe Photoshop for images and Adobe After Effects for time-based animations.

The introduction lecture &rsaquo;A holistic approach to design: speculative futures and organic hybrids&lsaquo; will provide insights into relevant projects from the worlds of design, fine art, architecture, and fashion and will introduce geometric processes we can find in nature and biology.

Students will be able to use and interconnect various parametric workflows in Cinema 4D. They will learn to work with spline- and mesh-based geometry, subdivision surfaces, sculpting tools, and procedural operations such as the MoGraph Effectors and Fields, Volume Builder, Cloner, Atom Array, Voronoi Fracture, Displacements, and many more.

Additionally, students will be introduced to keyframe animations. The workshop teaches to set up a rendering workflow using materials, lights, cameras, and environments to create high-quality renderings with Corona Renderer, as well as post-processing in Adobe Photoshop and After Effects.

## Curriculum

### Session 1
- Part 1 (01:25:57)
- Part 2 (01:37:50)
- Part 3 (45:11)

### Session 2
- Part 1 (01:27:44)
- Part 2 (01:16:08)
- Part 3 (55:58)
