# Computational Dreamscape 2.0

> Explore Grasshopper 3D and learn how to create interactive and dynamic designs. The Computational Dreamscape 2.0 Studio is an opportunity to dive into parametric design and showcase your work using Unreal Engine.The workshop is split into two parts. In the first part, we&rsquo;l…

## At a glance

- Format: On-demand course
- Price: €105.00 (list €125.00)
- Difficulty: Intermediate
- Duration: 10 Hours
- Schedule: Sep 14-15, 2024
- Instructors: Eliana Nigro
- Categories: Architectural Design, Design Workshops
- Software: Grasshopper 3D, Rhinoceros 3D, Unreal Engine
- Students: 47
- Rating: 5.0 / 5
- Canonical: https://paacademy.com/course/computational-dreamscape-2-0
- Enroll: https://paacademy.com/course/computational-dreamscape-2-0

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## About this course

The Computational Dreamscape 2.0 Studio is an opportunity to dive into parametric design and showcase your work using Unreal Engine.

## What you'll learn

- **Mastering Grasshopper 3D: From Algorithmic Concepts to Dynamic Designs**

- **Seamless Workflow: Integrating Rhinoceros with Unreal Engine for Real-Time Visualization**

- **Creating Photorealistic Environments: Lighting and Materials in Unreal Engine 5**

- **Developing Interactive Experiences: Turning Designs into Playable Installations**

- **Final Project Showcase: Crafting Unique Sculptural Installations for Your Portfolio**

## Methodology

During the workshop, we&rsquo;ll use a hands-on approach to learning. Experience with Rhinoceros3D is required. However, no experience with Grasshopper is required, as we&rsquo;ll start with simple algorithmic concepts and gradually increase complexity from day one. Prior knowledge of Unreal Engine is not mandatory before the workshop, as it will be explained to beginners, starting from the basics.


We&rsquo;ll explore a seamless workflow from Rhinoceros to Unreal Engine, allowing us to harness the power of Unreal Engine to make real-time changes to designs created in Rhinoceros. The Unreal Engine part will cover essential topics like project creation, interface navigation, and main controls.

Participants will learn to visualize in real-time design from Grasshopper/Rhino into Unreal Engine, create basic materials, and focus on lighting techniques specifically for interior environments. This workshop will demonstrate how to render images and animations.


This workshop will help you develop algorithmic thinking, understand geometry, and create versatile Grasshopper definitions, making your projects unique and adaptable. During the workshop, we&rsquo;ll work on sculptural installations with dynamic effects and colorful, flowing artistic landscapes that can be experienced in various ways, blending reality and fantasy.


Grasshopper 3D is essential for generating these complex geometries that are hard to achieve with traditional methods. It also allows us to experiment with multiple design iterations, test different scenarios, and optimize designs for specific constraints.


Unreal Engine is a famous tool for creating images and animations. Still, its unparalleled power lies in enabling users not only to visualize but also live within your architectural models, transforming them into dynamic, playable experiences.


The final project will consist of designing indoor art installations. You&rsquo;ll create competitive static and dynamic visualizations for the final assignment to showcase your progress (including diagrams, renderings, and videos). Students can choose to work individually or in teams and will receive guidance and feedback from the instructors throughout the process.

## Curriculum

### Session 1
- Intro - Lecture (41:34)
- Grasshopper Interface and Workflow (29:57)
- Geometry Creation and Refinement (56:58)
- Geometry Creation and Export (42:25)
- Unreal Interface and Lighting (48:58)
- Rhino to Unreal Import (58:41)

### Session 2
- 3D Environment Creation review (10:39)
- Lighting and Material Techniques (01:09:19)
- Curve Division (53:45)
- Curve Division and Surface Creation (01:30:27)
- Parametric Scene Integration Techniques (54:24)

## FAQ

### What software will I use throughout this workshop?
You will work with Rhinoceros 3D, Grasshopper 3D, and Unreal Engine 5.

### Do I need prior experience with Grasshopper or Unreal Engine before taking this course?
Experience with Rhinoceros 3D is required, but no prior experience with Grasshopper or Unreal Engine is necessary, as both will be introduced from basic algorithmic concepts and interface fundamentals.

### How are models transferred and visualized between Rhino/Grasshopper and Unreal Engine 5?
You will learn a seamless Rhino-to-Unreal import workflow that enables real-time design transfer to visualize geometries, create custom materials, and set up interior lighting in Unreal Engine.

### What specific architectural typologies and physical setups will we design?
You will focus on designing indoor sculptural installations and artistic landscapes, combining parametric geometry creation in Grasshopper with real-time rendering in Unreal Engine.

### What practical deliverables will I complete by the end of the workshop?]
You will produce static and dynamic portfolio-ready assignment materials, including architectural diagrams, photorealistic indoor renders, and video animations of playable, real-time installations.
