1. Introduction & PAACADEMY Updates
04:412. Introduction To Dynamic Wearables
15:213. Building Ring Models
50:314. Parametric Pattern Creation
50:245. Volumetric Modeling With Dendro
47:046. Advanced Mesh Pattern Simulation
51:16Catalog
Course detail
Dynamic Wearables for Fashion Design 2.0 is a two-day course on PAACADEMY that teaches computational fashion design using Rhino and Grasshopper, scaling parametric logic from jewelry-scale ornaments to full garment systems. Day 1 covers building a parametric module — scale, tile, bead, or rib — and controlling it through arrays, attractors, and graph mappers across curves and surfaces. Day 2 scales that module onto the body using body scans, garment regions, twisted box mapping, and segmentation logic, introducing flexible fabrication considerations including TPU, lattices, and hybrid textile assembly. Plugins used include Pufferfish, Dendro, Mesh+, Kangaroo, and Parakeet.
This course includes
This workshop expands the logic of dynamic wearables from jewelry-scale precision into garment-scale body systems, teaching students how to generate, map, segment, and fabricate computational designs that move between ornament, accessory, and fashion.
Rather than treating jewelry and garments as separate disciplines, the course explores how the same parametric logic can operate across multiple scales of the body. A small module such as a scale, bead, link, rib, tile, or pendant-like element can become a bracelet, collar, surface detail, flexible textile structure, or the building block for a larger garment system.
On Day 1, students will create a jewelry-inspired parametric module or pattern system using Rhino and Grasshopper. They will learn how to control repetition, spacing, density, orientation, and variation through arrays, attractors, graph mappers, and mapping workflows. Between sessions, students will refine this module into their own visual language.
On Day 2, the workshop scales this system onto the body. Students will learn how to use body scans, garment regions, curves, surfaces, twisted box mapping, segmentation, and flattening logic to transform a small computational detail into a larger body-driven wearable system.
By the end of the workshop, students will understand how to move from a small parametric ornament to a garment-scale computational design workflow while considering body fit, flexible fabrication, flat pattern logic, and hybrid assembly.
Create parametric modules for jewelry and wearable systems.
Build adjustable workflows in Rhino and Grasshopper.
Generate arrays, curve-based patterns, and modular distributions.
Control density, spacing, scale, thickness, and variation.
Design using body scans and mannequin-based geometry.
Map modules across body surfaces with twisted box mapping.
Combine SubD modeling, panelization, flattening, and unrolling.
Prepare flexible fabrication systems using TPU, lattices, and hinges.
This workshop is structured as a two-day progression from small-scale computational ornament to larger body-driven garment systems. It combines short lectures, live Rhino/Grasshopper demonstrations, follow-along workflows, and a homework prompt for the first night that prepares students for the second day.
Day 1 focuses on jewelry-scale pattern logic. Students will build a small parametric module and learn how to repeat, array, morph, and control it across curves or surfaces. This smaller scale gives students a clear and manageable entry point into computational design before expanding into more complex body-based systems.
Between sessions, students will refine their module or pattern system by adjusting its silhouette, spacing, density, thickness, and overall design language. The goal is not to complete a final project, but to prepare a personal computational element that can be reused on Day 2.
Day 2 focuses on garment-scale application. Students will learn how to bring their module into a body-based workflow using scans, garment regions, curves, surfaces, twisted box mapping, and parametric pattern placement. The course will also introduce segmentation, unrolling, flattening, and flexible fabrication logic so students understand how digital garment systems can be prepared for physical development.
By the end of the workshop, students will understand how one computational detail can scale from ornament to accessory to garment structure.
Day 1 - Jewelry-Scale Pattern Systems
Designing the Module, Pattern, and Ornament Logic
Introduction: From Ornament to Garment
Jewelry Module → Pattern System → Body Mapping → Garment Structure
Dynamic wearables can move between ornament, accessory, and garment when they are built as adaptable parametric systems.
Building a Jewelry-Scale Module
Patterning, Arrays, and Variation
Mapping Modules onto Jewelry and Accessory Forms
Day 2 - Garment-Scale Body Systems
Scaling Jewelry Logic into Body-Based Fashion Structures
Body Scan Setup and Garment Region Design
Mapping Jewelry Patterns onto the Body
Garment Form Development and Surface Control
Segmentation, Flattening Logic, and Fabrication-Aware CAD
1. Introduction & PAACADEMY Updates
04:412. Introduction To Dynamic Wearables
15:213. Building Ring Models
50:314. Parametric Pattern Creation
50:245. Volumetric Modeling With Dendro
47:046. Advanced Mesh Pattern Simulation
51:16RJ Weaver is a computational designer with a passion for personalized mass-manufacturing and wearable body architecture, and strives to craft solutions that contribute to a more beautiful and equitable world. Originally from Virginia, U.S.A., and now based in London, he holds a degree in Industrial Design from Virginia Polytechnic University and a master’s degree in Computational and Advanced Design from DesignMorphine in Sofia, Bulgaria.He has been working with computational design tools such as Grasshopper and Houdini for the past 10 years, and since 2022 has been publishing tutorials on his YouTube channel and lecturing at American universities. He is currently the 3D Design Director at the fashion design studio ORBWEAVER, where he oversees the brand's jewelry direction. His work has been exhibited in London galleries and featured on the runways of BioTech Couture and Vêtement de Rue, exploring contemporary parametric and virtual reality design workflows through wearable sculpture.
So many valuable workflows with grasshopper