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PAACADEMY

Online EdTech platform · Est. 2016

Shaping the next generation of designers, architects, and makers through computational tools and immersive education.

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CoursesVirtual reality

Virtual reality

PAACADEMY's Virtual Reality category covers the design and construction of immersive digital environments for architectural practice, spatial design and XR production. Courses address the full pipeline from geometry creation to real-time spatial experience, using VR tools and game engines to build environments that can be inhabited, navigated and presented in immersive headset or screen-based formats. The Unreal Engine Blueprint teaches Unreal Engine alongside Rhinoceros 3D to build real-time architectural visualizations and interactive environments with game-engine quality lighting and material rendering. Beyond core environment building, Immersive Environments: VR and AR in Architecture and Spatial Computing: XR for Architects address the broader landscape of extended reality applications in design practice, covering VR, augmented reality and mixed reality workflows suited to architectural presentation, design review and spatial experience prototyping. Finally, Sculpture Synergy with VR explores virtual reality as a direct design tool, using immersive environments as a medium for three-dimensional spatial thinking and form development.
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Blueprints in Motion: From Maya to Unreal Engine
Full Access

Blueprints in Motion: From Maya to Unreal Engine

Guillermo Rage

Guillermo Rage

Verified Account

8 HoursIntermediate12 lessons
Full Access

Blueprints in Motion: From Maya to Unreal Engine

8 HoursIntermediate12 lessons

What you'll learn

  • Model base geometry in Maya with a conscious and forward-thinking approach
  • Rationalize and panelize geometry using Grasshopper
  • Manage and use data across platforms, including automating its transfer from Grasshopper and reading it inside Unreal Engine
Grasshopper 3DRhinoceros 3DUnreal EngineAutodesk MayaWeaverbirdLunchBox
Guillermo Rage

Guillermo Rage

Verified Account

Sculpture Synergy in VR
Full Access

Sculpture Synergy in VR

Christian Venables

Christian Venables

Verified Account

8 HoursBeginner11 lessons
Full Access

Sculpture Synergy in VR

8 HoursBeginner11 lessons

What you'll learn

  • VR Sculpting: Create detailed 3D sculptures using Gravity Sketch and Substance Modeler.
  • AI Tools: Utilize Krea.ai for creative inspiration and enhancements.
  • Texturing: Apply realistic materials with Substance Painter.
Gravity SketchMidjourneyUnreal EngineKrea.AISubstance PainterSubstance Modeler
Christian Venables

Christian Venables

Verified Account

Design in Virtual Reality
Full Access

Design in Virtual Reality

Christian Venables

Christian Venables

Verified Account

4 Sesions (16 Hours)Beginner8 lessons
Full Access

Design in Virtual Reality

4 Sesions (16 Hours)Beginner8 lessons

What you'll learn

  • 3D Modeling in VR: Gain hands-on experience with Gravity Sketch to create and manipulate 3D models directly in a virtual reality environment.
  • Free-Form Sketching Techniques: Explore various methods for free-form sketching and constrained geometry blocking within a VR space.
  • Model Exporting: Learn how to export your VR models using Gravity Sketch’s Landing Pad for further refinement.
Gravity SketchAdobe Substance 3D PainterSpark AR Studio
Christian Venables

Christian Venables

Verified Account

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