May 2026 Workshops Bundle

Access all PAACADEMY’s May workshops in one bundle and explore bottom-up computational fabrication, adaptive AI toolmaking, and city-scale parametric urbanism.

3 Courses
English
Unlimited Access
Approx. 00:00:00
Certificate — Learn
€290.00
€203.00
Best deal for you!

Step into a comprehensive exploration of scale, system logic, and custom automation. PAACADEMY’s May 2026 bundle brings together three advanced masterclasses that investigate bottom-up design-to-fabrication workflows, custom AI coding tools, and generative AI-driven urban design.

This bundle focuses on workflows where parametric systems, AI image and video generation, and custom software communication intersect. From designing physical pavilion-scale structures based on material constraints to writing your own adaptive software with Python and AI, and generating entire cityscapes using environmental data and ComfyUI, May’s bundle emphasizes absolute control over the digital and physical environments.

All workshops include live interactive sessions, Q&A with instructors, certificates of completion, and lifetime access to the recordings.

This Bundle Includes:
  1. Parametric Pavilion Design: From Concept to Fabrication
  2. Vibe Coding for Designers: Adaptive Toolmaking
  3. AI City Urban Design in Grasshopper & ComfyUI
What You Will Learn
Parametric Pavilion Design: From Concept to Fabrication
  1. Understand bottom-up design where form emerges from materials and fabrication constraints
  2. Develop small-scale structures using design-to-fabrication workflows in Rhino and Grasshopper
  3. Explore form generation and structural organization through pavilion studies
  4. Use Rhino for 3D modeling and Grasshopper for parametric design
  5. Prepare geometry for fabrication and assembly
  6. Create rendered architectural images using ComfyUI and Flux AI models
Vibe Coding for Designers: Adaptive Toolmaking
  1. Understand the basics of coding and how to install and use Python
  2. Describe software goals effectively to AI to generate custom code
  3. Edit, review, and structure AI-generated code for smooth software integration
  4. Prepare and structure real-time data to move seamlessly between different applications
  5. Use JSON, APIs, and hidden comments to make AI and software talk to each other
  6. Build custom computer vision algorithms to produce data ready for Grasshopper and 3D printing
AI City Urban Design in Grasshopper & ComfyUI
  1. Design an urban city using AI and parametric workflows
  2. Build and analyze city-scale geometry in Grasshopper
  3. Generate AI visuals and concepts with ComfyUI
  4. Develop adaptive parametric urban systems
  5. Create detailed building and façade systems
  6. Apply environmental analysis with Ladybug
  7. Produce visual presentations with Photoshop and video narratives with Google Flow and Premiere Pro
Why Join the Bundle?
  1. Learn live from instructors working at the forefront of parametric fabrication, AI toolmaking, and generative storytelling
  2. Gain hands-on experience with Grasshopper, Rhino, Python, Gemini, Claude, ComfyUI, Flux, Ladybug, and more
  3. Apply advanced workflows across vastly different scales, architectural pavilions to custom software scripts and entire urban cities
  4. Participate in interactive sessions with direct instructor feedback
  5. Receive official PAACADEMY certificates for each workshop
  6. Enjoy lifetime access to all workshop recordings
  7. Save up to 30% compared to enrolling in the workshops individually

Whether you’re an architect, urban designer, computational maker, or creative technologist, the May 2026 bundle equips you with advanced tools and frameworks to navigate fabrication, generate custom software, and design complex urban systems in the age of AI.

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Meet Your Instructors

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Biography
Igor Pantic is an architectural designer and educator based in London and Bangkok, andthe founder of Studio Igor Pantic Ltd. He works at the intersection of computational design,digital fabrication, immersive MR/VR, and generative AI, exploring how these fieldsinfluence the design and perception of built and virtual environments. He specialises indigital and automation technologies, including robotic fabrication, advanced materials, andthe application of Mixed Reality in architectural processes.Igor was a Senior Lecturer in Architecture at The Bartlett School of Architecture, UCL,where he taught for nine years in the B-Pro Architectural Design (AD) programme and ledresearch into Mixed Reality-assisted design and fabrication. He has lectured and taughtinternationally, including at the University of East London (MArch Unit 6), the AA VisitingSchool in Vienna (co-director), and in visiting academic positions at RMIT in Melbourne,INDA (Chulalongkorn University), and King Mongkut’s University of Technology Thonburi(KMUTT) in Bangkok, Thailand.His notable projects include the award-winning Steampunk Pavilion for the 2019 TallinnArchitecture Biennale, which demonstrated the pioneering use of Mixed Reality inconstruction, and the Serbian Pavilion at the 2025 Venice Architecture Biennale. Beforefounding his studio in 2018, Igor spent seven years with Zaha Hadid Architects in London,contributing to numerous high-profile projects. He holds master’s degrees from theArchitectural Association Design Research Lab (AADRL) in London and the Faculty ofArchitecture, University of Belgrade, Serbia.

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Jacob Lehrer is an architectural designer and researcher dedicated to exploring the intersection of architecture, technology, and ecology. Currently an M.Arch II candidate at the Southern California Institute of Architecture (SCI_Arc), he holds a Bachelor of Science in Architecture from Wentworth Institute of Technology and is an Advanced Study Fellow from MIT. His professional background spans from co-founding LMDA LLC, where he led design development for animal care facilities, to managing operations and space planning as a Project Coordinator for the MIT Mathematics Department. Jacob views architecture as a problem-solving discipline, leveraging his diverse experience to bridge the gap between abstract algorithms and physical space. A triple-accredited LEED AP (BD+C, O+M, ND), Jacob combines a deep commitment to sustainability with advanced technical proficiency in tools like Python, Rhino, Grasshopper, and KUKA robotics. His recent work includes developing the "Sentient Environment Engine," a custom computer vision algorithm for analyzing occupant behavior, and fabricating mathematical sculptures for MIT’s permanent collection. Whether teaching PAACADEMY parametric design workshops or publishing research on the ethics of language models, Jacob focuses on using computation to create built environments that are responsive, efficient, and tailored to their specific contexts.

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Senior Architect and Computational Designer in Cloud Cooperation (Vienna, Austria). BIM and Parametric Design Consultant in Coop Himmelb(l)au. Dubai Airport BIM manager from Coop Himmelb(l)au side. Autodesk Certified Professional Revit Architecture and MEP, Autodesk Expert Elite Alumni. Former computational designer at Coop Himmelb(l)au
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