AI City Urban Design in Grasshopper & ComfyUI

This workshop explores designing an urban city using AI, Grasshopper, and ComfyUI, from concept to final visuals.

50 Seats
May 23, 24, 30, 31, 2026
14:00 - 18:00 GMT
Saturday - Sunday
Lessons in Progress
Beginner
16 Hours
Certificate — Learn
English
Unlimited Access
€140.00
€120.00
Last 1 seats at this price!
The workshop introduces current trends in the use of generative AI in architectural design and answers the questions: why use AI, and what tools can be utilized to create a complex project based on a concept formulated with AI?

The idea behind the workshop suggests that modern AI software, 3D modeling, and scripting techniques allow architects to create not just buildings, but complex systems with elaborate details, scenarios, and relationships, i.e., everything that should be part of the profession but is often left out of focus due to tight deadlines and other constraints.

So we will explore how a deep understanding of tools allows for freedom in solving architectural problems. To prove this hypothesis, we will develop a concept of a whole city using 3D tools such as Rhino and Grasshopper, along with AI instruments.
Design an urban city using AI and parametric workflows
Build and analyze city-scale geometry in Grasshopper
Generate AI visuals and concepts with ComfyUI
Develop adaptive parametric urban systems
Create detailed building and façade systems
Apply environmental analysis with Ladybug
Produce visual presentations with Photoshop
Create video narratives with Google Flow and Premiere Pro
We will start project development by creating a simplified geometry of the cityscape in Grasshopper. Based on this geometry, we will produce AI-generated images, diagrams, videos, and all other materials for our concept.

To achieve results within the given timeframe, we will combine an in-depth study of the most relevant tools. This workflow simulates the approach to designing actual concepts in advanced architecture studios focused on digital design.

Our goal is to make a complete story about the concept that we will create. Storytelling is also an important part of how the project will be presented, and AI tools will help us to achieve decent results.

There are no predetermined types of designs or typologies in the workshop. Students can follow their own direction. But from the tutor's side, we will step by step go through specific examples that cover the most intricate parametric+AI design approaches.

Day 1 — Site Analysis and City Geometry

  • Objective
    Analyze the site and develop initial Grasshopper definitions for city geometry
  • Workshop Overview
    Introduction to the workflow, tools, and methodology used throughout the workshop
  • Generative Cityscape
    Analyze the site and define optimal locations for urban functions using Eddy3D, Ladybug, and custom Grasshopper tools

Day 2 — Parametric Urban Systems

  • Parametric Patterns
    Develop adaptive parametric systems to organize city zones, allowing flexibility as new design inputs emerge

Day 3 — Building Systems

  • Create responsive building systems with structural logic and façade components for early-stage concept development

Day 4 — AI Presentation and Storytelling

  • Produce a complete visual and narrative presentation using AI tools
  • Generate renders, diagrams, and presentation materials using ComfyUI and Adobe Photoshop
  • Create a video presentation using Google Flow and Adobe Premiere to communicate the project effectively
 
  • An understanding of 3D modeling in any software is required
  • Knowledge of Rhino, Grasshopper, Photoshop, ComfyUI, and Google Flow is welcome but not required. 
Software installation is not a part of the workshop.

Instructors:

Biography
Senior Architect and Computational Designer in Cloud Cooperation (Vienna, Austria). BIM and Parametric Design Consultant in Coop Himmelb(l)au. Dubai Airport BIM manager from Coop Himmelb(l)au side. Autodesk Certified Professional Revit Architecture and MEP, Autodesk Expert Elite Alumni. Former computational designer at Coop Himmelb(l)au
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