
Blueprints in Motion: From Maya to Unreal Engine
Guillermo Rage
Blueprints in Motion: From Maya to Unreal Engine
What you'll learn
- Model base geometry in Maya with a conscious and forward-thinking approach
- Rationalize and panelize geometry using Grasshopper
- Manage and use data across platforms, including automating its transfer from Grasshopper and reading it inside Unreal Engine
Guillermo Rage











