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Back to School: Advanced Bundle

The Advanced Bundle features five workshops in Grasshopper, Houdini, AI, and biomorphic design to elevate your computational skills.

5 Courses
English
Unlimited Access
Approx. 40:33:36
Certificate — Learn
€625.00
€375.00
Best deal for you!

The Advanced Bundle is crafted for designers and professionals ready to master complex workflows and cutting-edge tools. With five workshops, you’ll dive into voxel and mesh modelling, Houdini-based procedural systems, parametric facades, AI-enhanced design control, and biomorphic geometries. Each course challenges you to explore innovation at the highest level while sharpening your expertise for advanced architectural practice.

This Bundle Includes:
Advanced Grasshopper 2.0: Integrating Voxel and Mesh Modelling Approaches
  1. Control complex data structures and mathematical operations
  2. Model foldable surfaces, tensile systems, and minimal structures
  3. Integrate voxel and mesh-based workflows for intricate geometries
  4. Combine plugins like Weaverbird, Kangaroo, Dendro, and Pufferfish for advanced outcomes
Spatial Fragmentations 3.0
  1. Build adaptive procedural workflows in Houdini
  2. Create and manipulate complex geometries with Volumes
  3. Apply VEX coding for custom vector fields and growth simulations
  4. Generate attribute-driven facades and export refined models
Building Envelope(d) Data
  1. Design parametric facade systems in Rhino and Grasshopper
  2. Manage BIM-like workflows using Elefront for data-rich models
  3. Integrate structural and environmental considerations into design
  4. Develop automated scripts for facade detailing and iteration
Taking Control 4.0: ControlNet x ComfyUI in Architecture
  1. Expand concepts with MidJourney v6 and image-prompt guidance
  2. Use Stable Diffusion + ControlNet for precision in geometry and atmosphere
  3. Experiment with SDXL and real-time prompting in ComfyUI
  4. Create high-quality visualizations and animations for architecture
Biomorphic Topologies 2.0
  1. Sculpt biomorphic forms with Cinema 4D tools and subdivision modelling
  2. Integrate Fusion 360 topology optimization into architectural workflows
  3. Use MoGraph effectors and fields for dynamic animations
  4. Render and post-process visuals with Corona Renderer and After Effects
Why Join the Advanced Bundle?
  1. Master high-level workflows in Grasshopper, Houdini, Rhino, Cinema 4D, and AI platforms
  2. Learn to design with precision using voxel, mesh, and data-driven strategies
  3. Push architectural creativity with AI-enhanced and performance-based systems
  4. Lifetime access to the recordings.
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Meet Your Instructors

13 Followers

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Amir Hossein is a Ph.D. student in Architecture at Pennsylvania State University, specializing in Design Computing. His research focuses on computational design methods and digital fabrication, particularly in the area of additive manufacturing of concrete structures. This work aims to enhance automation in construction and promote sustainable architectural practices, reflecting his commitment to innovation in the field. Before pursuing his doctoral studies at Penn State, Amir gained six years of experience as an architectural and computational designer in Iran. During this time, he worked on various projects involving design optimization, complex 3D modeling, and computational workflows. This professional background has provided him with a strong understanding of how parametric design tools like Grasshopper can be effectively applied in real-world architectural practices. In addition to his research and practical experience, Amir has been teaching computational design software, including Grasshopper and its ecosystem of plugins, for several years. Through workshops and educational initiatives, he aims to share his knowledge and expertise, helping participants unlock the full potential of Grasshopper in their design practices and research projects.

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Martina Rosati is an Architect and Designer based in London. She studied architecture in Italy and the UK, graduating from the Architectural Association School of Architecture (MArch AADRL). Martina has taught at the MArch Architectural Design at The Bartlett School of Architecture (UCL) in London and has tutored several workshops. She has gained professional experience in international offices in UAE, Italy and the UK, where she works as Lead Architect at Zaha Hadid Architects. One key aspect of her role involves implementing advanced computational strategies and automated workflows to facilitate design coordination across different stages.

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Carlos Bañón is a pioneering architect and professor integrating AI, computational thinking, and digital fabrication into architectural design. Renowned for his resource-efficient, computationally-driven methodologies, he has reshaped urban landscapes and the built environment over twenty years through his practice, Subarquitectura. As a tenured faculty member at SUTD, he established the Architectural Intelligence Research Lab (AirLab) in 2015. His acclaimed work, showcased in two editions of the Venice Biennale, garnered prestigious awards like the Singapore President’s Design Award and a Nomination for the Mies Van Der Rohe Award. An influential figure in architectural education, he held visiting professor positions at leading institutions such as MIT, EPFL, and KEA, inspiring the next generations with innovative, tech-centric designs.

8 Followers

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Andreas Palfinger is a New York-based interdisciplinary artist and architectural designer, practicing within the frameworks of virtual scenography, organic-parametric geometry, and functional fiction. Speculative approaches are articulated in time-based media, CGI, writing, and sculpture. Andreas worked for MAD Architects (Beijing), the future-oriented design studio Superflux in London, ODA Architecture in New York, Studio Tim Fu, and CERN (European Organization for Nuclear Research). He co-created architectural sets for a VR fashion show and AR theater performances, and recently directed and produced an award-winning short film in Unreal Engine, with special focus on digital architectural worldbuilding. He currently works and lives in New York City as a Fulbright scholar, studying in the Master of Architecture program at Pratt Institute, Graduate School of Architecture and Urban Design. Andreas studied architecture, graphic design, industrial design, painting, and animated film at Die Angewandte, University of Applied Arts Vienna, at Bauhaus University Weimar and Pratt Institute, New York City. Recent exhibitions included Art Basel Miami, European Forum Alpbach, Vienna Biennale, and Belvedere 21. He was honored internationally at the International Design Awards, the Art Directors Club of Europe Awards, the Red Dot Awards, the Dezeen Awards, and the New York International Film Awards.

7 Followers

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As an architect, speculative artist and computational designer from Austria, Mümün Keser places himself in the bridge between real and virtual and tries to intertwine these two opposing areas. He is known for his interests in data-driven design techniques and experimental spatial investigations. His most recent works contain various series of architectural designs that are mainly concerned with bringing media into architectural expression and the search for contradictory processes that lead not only to a design outcome, but also to particular experiences. He received his master’s degree from the University of Innsbruck and is currently under contract as a research assistant and lecturer at the Institute for Experimental Architecture and Building Construction under Prof. Marjan Colletti and Prof. Karolin Schmidbaur. In addition, he works as a freelance designer, educator and artist. He held workshops for numerous people in various fields for many different organisations and universities such as University of Innsbruck, IAAC Barcelona, UCL Bartlett London and Futurly. Furthermore he had the opportunity to exhibit his works in major cities like New York City, Berlin, Miami, Vienna, Istanbul, and Tokyo.
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