Andreas Palfinger is a New York-based interdisciplinary artist and architectural designer, practicing within the frameworks of virtual scenography, organic-parametric geometry, and functional fiction. Speculative approaches are articulated in time-based media, CGI, writing, and sculpture.
Andreas worked for MAD Architects (Beijing), the future-oriented design studio Superflux in London, ODA Architecture in New York, Studio Tim Fu, and CERN (European Organization for Nuclear Research). He co-created architectural sets for a VR fashion show and AR theater performances, and recently directed and produced an award-winning short film in Unreal Engine, with special focus on digital architectural worldbuilding.
He currently works and lives in New York City as a Fulbright scholar, studying in the Master of Architecture program at Pratt Institute, Graduate School of Architecture and Urban Design. Andreas studied architecture, graphic design, industrial design, painting, and animated film at Die Angewandte, University of Applied Arts Vienna, at Bauhaus University Weimar and Pratt Institute, New York City. Recent exhibitions included Art Basel Miami, European Forum Alpbach, Vienna Biennale, and Belvedere 21. He was honored internationally at the International Design Awards, the Art Directors Club of Europe Awards, the Red Dot Awards, the Dezeen Awards, and the New York International Film Awards.