Sculpture Synergy with VR explores the integration of VR sculpting with AI-powered creativity, advanced texturing techniques, and professional-grade video production.
Sculpture Synergy with VR is a 2-day workshop that explores the integration of VR sculpting with AI-powered creativity, advanced texturing techniques, and professional-grade video production. In today’s rapidly evolving creative landscape, blending human artistry with artificial intelligence can unlock new realms of possibility. This workshop is designed for artists and designers looking to enhance their VR sculpting skills using tools like Gravity Sketch, Substance Modeler, and Substance Painter while integrating AI-driven inspiration through Krea.ai. Participants will learn how to bring their creations to life by producing high-quality video outputs using Unreal Engine 5.
This workshop will guide you through creating detailed 3D sculptures in VR using Gravity Sketch and Substance Modeler, harnessing AI, and incorporating it into your creative process with Krea.ai. Followed by adding realistic materials and textures with Substance Painter. On the second day, we’ll dive into Unreal Engine 5 to produce cinematic video outputs of your sculptures, showcasing your work in a professional and visually compelling manner.
By the end of this workshop, participants will:
● Master the fundamentals of VR sculpting using Gravity Sketch and Substance Modeler.
● Integrate AI-generated prompts from Krea.ai into their creative process to inspire and refine their work.
● Gain proficiency in Substance Painter for adding realistic materials and textures to their 3D models.
● Develop skills in Unreal Engine 5 to produce high-quality video outputs of their sculptures.
● Complete a polished 3D sculpture with detailed textures and a professional-grade video showcasing their work.
The workshop is structured around individual learning, with instructional demonstrations and hands-on practice. Each participant will work independently on their projects, with guidance and feedback provided throughout. The focus will be developing a personal workflow combining VR sculpting, AI integration, texturing, and video production.
Exploring AI in VR Sculpting and Basic Sculpting Techniques
Texturing, Finalising, and Video Production
Hardware Requirements: Participants will need a VR headset (e.g. Quest 2/3 Quest Pro) and a computer capable of running Gravity Sketch, Substance Modeler, Substance Painter, and Unreal Engine 5. Ensure your hardware and software are set up before the workshop begins.
CPU: Intel i7-8700K / AMD Ryzen 7 or higher
GPU: NVIDIA RTX 2070 / AMD Radeon RX 5700 XT or higher
RAM: 16 GB or more
Storage:
General: 2-5 GB SSD for most software
Substance Painter: 50 GB SSD specifically required
Unreal Engine 5: 100 GB SSD for installation
Operating System: Windows 10/11
Additional Requirements:
VR headset (Quest 2/3/Pro or equivalent) for Gravity Sketch and Substance Modeler
Pen & tablet optional for Substance Painter
High-speed internet for Krea.ai
Participants MUST have all the software Installed before starting the workshop!
Pre-Workshop Preparation: It’s recommended that participants familiarise themselves with the interfaces of Gravity Sketch, Substance Modeler, Substance Painter, and Unreal Engine 5. Pre-workshop tutorials are available on the respective websites.
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Seats: | 50 |
Duration: | 8 Hours |
Date: | Oct 19, 20, 2024 |
Schedule: | Saturday - Sunday |
Time: | 11:00 - 15:00 GMT |
Instructor: | Christian Venables |
Difficulty: | Beginner |
Language: | English |
Certificate: | Yes |
Categories: | 3D Modeling and +2 |
Digital Members: | 89.25 EUR |
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