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Courses3D-PrintingMonolithic Furniture: Large-Scale Additive Manufacturing
Nov 7-8, 202611 lessonsBeginner
3D-Printing✦ Recently AddedFREE with Full AccessWorkshopNov 7-8, 2026Beginner11 lessons7h 34mComputational DesignProcedural ModelingRobotic Fabrication

Monolithic Furniture: Large-Scale Additive Manufacturing

Transform your concepts into fabrication-ready geometry in Monolithic Furniture, an intermediate 2-day Houdini workshop. Balance ergonomics and structural constraints to prepare your custom designs for continuous robotic toolpathing. Enroll now!

Learn from Luc Morroni
FREE with Full Access

Instructor

Luc Morroni1 course

  • Nov. 7-8, 202614:00 - 18:00 (GMT)
  • 7 Hours 34 MinTotal duration
  • Lifetime accessRewatch anytime
  • BeginnerLevel
  • 50 seatsClass size
  • EnglishLanguage
  • EnglishSubtitles
  • 11 LessonsLessons
  • CertificateIncluded
  • Course filesDownloadable

Welcome to Monolithic Furniture: Large-Scale Additive Manufacturing, an intermediate 2-day workshop led by computational designer Luc Morroni. This course bridges the gap between digital ideation and physical production, teaching you how to develop complex, procedural furniture systems using Houdini. Throughout the sessions, you will explore how large-format 3D printing constraints, such as overhang angles, wall thickness, and material deposition, directly inform the structural logic and ergonomics of your designs.

Over our two days together, you will progress from a guided case-study analysis to a fully realized digital prototype. After learning to rebuild a chair procedurally, you will develop your own geometry variations featuring adaptive, self-supporting surface patterns. By the end of the workshop, you will walk away with an individualized, fabrication-ready furniture proposal that is fully optimized for continuous robotic toolpath generation and large-scale additive manufacturing.

  • 01

    Analyse and rebuild a chair as a procedural model in Houdini.

  • 02

    Build computational design workflows for complex furniture design.

  • 03

    Shape geometry around structural and ergonomic requirements.

  • 04

    Design surface patterns and adaptive transitions that stay self-supporting.

  • 05

    Account for overhangs, wall thickness and print orientation.

  • 06

    Adapt furniture geometry to large-format additive manufacturing.

  • 07

    Evaluate geometry for continuous robotic printing and toolpath logic.

  • 08

    Develop a fabrication-ready digital furniture proposal for toolpath generation and production.

HoudiniRhinoceros 3DGrasshopper 3D

How the 2 days are spent, session by session.

Day 1 Program

Saturday · Nov 7, 2026

Case Study & Computational Furniture Design

  • Introduction to Large-Scale AM: Review reference projects and explore the transition from design to physical production.
  • Houdini Workflows: Showcase and analyze established procedural setups.
  • Procedural Rebuilding: Follow a guided rebuild of a chair. Every participant will finish Day 1 with a working procedural setup.
  • Design Ideation: Develop individual geometry variations governed by ergonomic constraints and production limits.

Day 2 Program

Sunday · Nov 8, 2026

Fabrication, Design Optimization & Final Proposal

  • Geometric Refinement: Enhance your furniture geometry using surface patterns and adaptive transitions.
  • Production Optimization: Adjust and optimize designs based on overhangs, wall thickness, and print orientation.
  • Robotic Toolpathing: Prepare geometry for continuous robotic toolpath generation (including slicing and G-code output demonstrations, time permitting).
  • Final Review: Develop, present, and review your individual fabrication-ready furniture proposal.

Participants will design a chair specifically optimized for large-scale additive manufacturing. The process examines how computational geometry, structural logic, and ergonomics must be directly integrated with real-world fabrication constraints.

The project progresses systematically through case study analysis, computational modeling, geometric refinement, and fabrication assessment. Crucially, your design strategy will be driven by the physical realities of 3D printing: overhang angles, wall thickness, layer height, print orientation, material behavior, self-supporting geometry, and continuous toolpath logic.

11 Lessons7h 34m

Instructor

Luc Morroni

View profile
5.0instructor rating1course

Luc Morroni is a Munich-based computational designer from Luxembourg, exploring the frontiers of digital fabrication across diverse industries. He is the founder of Morroni, a multidisciplinary computational design studio, and Mungenast / Morroni, which specializes in 3D-printed architecture. His visionary work spans the architecture, automotive, medical, and consumer sectors. Ranging from fine micro-lattice structures to large-scale 3D-printed façades and public pavilions, his practice seamlessly bridges advanced algorithmic computation with high-performance physical execution.

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  • 3D-Printing Innovations with FDMVictoria RoznowskiBeginner13 lessons8 Hours€105.00€125.00
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€85.00€100.00

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Pro Membership€68.00Save €17.00 on this courseFull Access€0.00Plus every other course
InstructorLuc Morroni
Regular Price
Save €15.00
€85.00€100.00
Pay less with membership
Pro Membership€68.00Save €17.00 on this courseFull Access€0.00Plus every other course