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Filippo Nassetti’s avatar

Filippo Nassetti

Verified AccountInstructor

10 Followers

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57Lessons

About

Filippo Nassetti is an artist and computational designer. The research agenda he advances, Postnatural Design, focuses on exploring the visual languages and project opportunities that emerge from challenging traditional oppositions such as natural and artificial, digital and material, human and non-human. Working between scales and crossing disciplines such as architecture, product, and landscape design relates to research on organic form, computational methods, new media, and advanced manufacturing technologies. Soon after graduating in Architecture, Filippo started operating independently, and throughout the years, the practice engaged with a broad portfolio of projects that included commissions, grants, research activities, and consultancy. In 2012, he co-founded MHOX, an EU-funded research practice and start-up focused on the design of radical artifacts and wearable products through computational techniques and 3d printing. The contribution of MHOX to generative design gained international recognition through many experimental projects, such as Collagen, Carapace and Superabundance Masks, Generative Orthoses, ENEA walking sticks, and the design of prostheses. In 2015, Filippo joined Zaha Hadid Architects, initially as part of the Computation and Design team (ZH CODE), then of Zaha Hadid Design (ZHD), where he was responsible for computational design. In the eight years he was part of the practice, he led and completed several ZHD projects where computation played a central role. These experiences ranged from the design of both sculptural and functional products to experimental installations, projection mappings, and interior designs. Since 2016, he has taught at UCL at the Bartlett School of Architecture as part of the MArch Urban Design, a postgraduate program focused on computational design, co-leading the Research Cluster 16 through a research-based teaching methodology. Filippo’s independent work has been published and exhibited internationally. He lectured at The Royal College of Arts (London), China Central Academy of Fine Arts (Beijing), and Florida International University (Miami), among others; exhibited at Centre Pompidou (Paris), Design Museum (London), Bozar Centre (Bruxelles); his work was featured on The New York Times, International Herald Tribune, Dezeen, Designboom, Wired Italia.

Filippo Nassetti is an artist and computational designer. The research agenda he advances, Postnatural Design, focuses on exploring the visual languages and project opportunities that emerge from challenging traditional oppositions such as

Body Architecture 4.0
FREE with Pro Membership
8 Hours10 lessonsIntermediate

Body Architecture 4.0

Filippo Nassetti
Filippo NassettiVerified Account
Body Architecture 3.0
FREE with Full AccessBestseller
8 Hours6 lessonsIntermediate

Body Architecture 3.0

Filippo Nassetti
Filippo NassettiVerified Account
Body Architecture 2.0
FREE with Full Access
7 Sessions (28 Hours)20 lessonsBeginner

Body Architecture 2.0

Filippo Nassetti
Filippo NassettiVerified Account
Computational Design: NEXT 8.0
FREE with Pro Membership
18 Hours15 lessonsBeginner

Computational Design: NEXT 8.0

Filippo Nassetti
Bryan García Agudelo
Eva Blsakova
Filippo Nassetti, Bryan García Agudelo +13Verified Account
Body Architecture - Studio Filippo Nassetti
FREE with Full Access
6 Sessions (24 Hours)6 lessonsBeginner

Body Architecture - Studio Filippo Nassetti

Filippo Nassetti
Filippo NassettiVerified Account