Vertical Sinuosity (Maya +Enscape)

The main objective of this workshop is to equip participants with various techniques of polygon mesh modeling utilizing Autodesk Maya for designing complex geometries and architectural forms.

Duration:
2 Sessions (8 Hours)
Difficulty:
Beginner
Language:
English
Certificate:
Yes
Registration:
€120.00
Members:
102.00 EUR (15.00%) discount
Recordings:
Available Indefinitely

The main objective of this workshop is to equip participants with various techniques of polygon mesh modeling utilizing Autodesk Maya for designing complex geometries and architectural forms. The processes covered in these sessions will explore various mesh modeling operations that can be applied to a simple polygon primitive to achieve desired spatial characteristics in creating social and leisure experiences.

The goal of this workshop is to provide participants with a comprehensive understanding of utilizing Maya as a design tool giving them the freedom to express their creative potential in designing aesthetic organic forms. The processes covered in the workshop will enable participants to design architectural projects within the virtual realm to overcome existing conditions and constraints and create and experience exceptional environments.

Program:

Session A – Introduction to Maya as an architectural design tool.


  • Understanding of the basic Maya software user interface.
  • Introduction to polygon modeling and application of basic commands in Maya.


Session B – Introduction to polygon modeling techniques.


  • Implementation of polygon modeling techniques to develop a complex architectural geometry
  • (Tower typology).
  • Free modeling of the overall form of the Tower and Podium.
  • Q&A session.


Session A – Detailed modeling of an architectural typology.


  • Achieving parametric patterning on tower façade and landscape as well as the building form
  • detailing and materiality using Maya.
  • Modeling simple interior details within the conceptual geometry.


Session B – Introduction to Enscape real-time rendering and 3d walkthroughs.


  • Importing the Maya model into Rhino for Enscape real-time rendering.
  • Introduction to Enscape viewport user interface and other commands.
  • Adding Assets, Materials, and Visual Settings to achieve realistic renders.
  • Introduction to keyframes and visual paths for creating 3d walkthroughs.
  • Q&A session.


  • Autodesk Maya
  • Grasshopper 3D
  • Chaos Enscape
  • Total sessions: 2 Sessions
  • PAACADEMY will provide a certificate of attendance.
  • No previous knowledge of any software is required. You will learn everything in the workshop.


Course Content

Instructors

1 Followers

0 Following

0 Comments

You must be logged in to comment.