Fluid Forms: Geometry Rationalization with Maya & Rhino3D

This workshop teaches how to rationalize free-form Maya models into precise NURBS surfaces in Rhino3D with effective visualization.

Seats:
50
Format:
Online On Zoom
Date:
Aug 9, 10, 2025
Duration:
8 Hours
Difficulty:
Intermediate
Language:
English
Certificate:
Yes
Registration:
€85.00
Members:
72.25 EUR (27.75%) discount
Recordings:
Available Indefinitely
€100.00
€85.00
Last 5 seats at this price!
In the modern design landscape, crafting stunning free-form shapes is only the beginning. The real challenge lies in turning those visionary forms into practical, buildable solutions that meet construction requirements without compromising their artistic essence.

This workshop takes you through proven techniques for simplifying complex geometries, enhancing curvature continuity, and organizing surfaces for efficient real-world application. You’ll gain the skills to refine fluid, organic shapes into precise, build-ready surfaces while preserving the integrity of your original design.

This workshop explores a practical workflow for transforming free-form geometries created in Autodesk Maya into clean, controllable NURBS surfaces in Rhino3D. Ideal for designers and architects working at the intersection of creativity and precision, the course focuses on using Maya for expressive form generation and Rhino for refining and converting geometry using SubD and NURBS tools.

The workshop also includes a brief introduction to rendering with Enscape, a fast and intuitive visualization tool that allows you to quickly explore materiality and present your designs with a strong visual impact. This workshop will also touch on a video creation tool, Runway, to help enhance your final outputs with simple, engaging animations.
The creative flexibility and design potential of mesh modelling in Maya
Best practices for exporting from Maya to Rhino
Techniques to convert mesh into SubD and NURBS in Rhino3D
Geometry rationalization and surface evaluation techniques: strategies for simplifying complex forms, improving curvature continuity, and preparing surfaces for buildability
How to visualize your work using Enscape within Rhino and export high-quality renderings
Quick post-production with Photoshop and video creation with Runway
A complete, practical workflow from expressive modelling to rational, presentation-ready geometry
This workshop begins with a visual introduction to the overall goals, tools, and design logic behind the Maya-to-Rhino workflow. Instruction is structured around progressive, step-by-step demonstrations that move from concept to refinement.

By learning geometry rationalization, you develop essential skills that connect creative ideas with practical accuracy. Whether you’re planning panels for cladding or making sure shapes flow smoothly for structure or airflow, this workshop teaches you how to make your designs workable and polished.  

The workshop is structured to build understanding through practical exercises, emphasizing both the creative and technical aspects of the Maya-to-Rhino workflow. Each session is designed to reinforce learning by demonstrating how tools and strategies are applied directly to project-based tasks.

Instructors:

Biography
Hazel Ozrenk is a creative architect with over 7 years of experience delivering high-end design projects across various sectors, including retail, hospitality, residential, and large-scale urban developments. She has contributed to landmark projects at world-renowned firms, including Zaha Hadid Architects, where she was involved in major works like Unicorn Island, the OCT Exhibition and Theatre, and the Neom Tower. In Turkey, Hazel played a key role in an award-winning factory headquarters project, further expanding her multidisciplinary design expertise. She holds a Master’s degree from the Architectural Association’s Design Research Lab (DRL) in London and has been a registered architect in Turkey since 2012. Hazel brings a strong balance of conceptual creativity and technical precision to her work, with a particular focus on digital design, form generation, and geometry rationalization.

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