Mars Architecture - Studio Valentina Sumini

The Mars Architecture studio workshop by PAACADEMY is devoted to exploring the computational design capabilities applied to space architecture.

Duration:
6 + 1 Sessions (28 Hours)
Difficulty:
Beginner
Language:
English
Certificate:
Yes
Registration:
€1000.00
Members:
850.00 EUR (32.00%) discount
Recordings:
Available Indefinitely

Why Mars?


Is Mars the new frontier of humanity has been the question accompanied by debates. The insatiable quest for life is the main motivation of human beings to explore a promising future on this identical twin of the Earth. Currently, we are able to become inter-planetary civilizations, understand life’s origins, ubiquity and confronting myths, and contemplate alternate stories about the universe. Mars is a perfect target because of the same length of day as Earth, water ice on its surface, and aiding to industries such as medicine or agriculture.


The colonization of Mars in the future would push humanity to its limits, contributing greatly to the excellence of space tourism as a by-product; delivering the feeling of weightlessness, viewing the entire planet, and watching the stars from beyond the earth.


A quote from Sagan: “Whatever the reason you’re on Mars, I’m glad you’re there, and I wish I was with you.”


“If the human race is to continue for another million years, we will have to boldly go where no one has gone before,” Hawking said in 2008 at a lecture series for NASA’s 50th anniversary.


“I think it would be great to be born on Earth and to die on Mars. Just hopefully not at the point of impact.” Elon Musk


“Only by pushing mankind to its limits, to the bottoms of the ocean and into space, will we make discoveries in science and technology that can be adapted to improve life on Earth.” >>> British doctor Alexander Kumar wrote that in a 2012 article for BBC News where he explored the pros and cons of sending humans to Mars

The Mars Architecture studio workshop by PAACADEMY is devoted to the exploration of the computational design capabilities applied to space architecture.


The workshop goal is to design a resilient and sustainable infrastructure for human missions on Mars. This new design challenge requires a new design holistic approach, in which computational design plays a key role. Indeed, Space Architecture relies on some fundamental pillars that are intrinsically interconnected: space sciences, engineering, industrial design, ergonomics, medicine, psychology, and art.


Students will be challenged to work in teams within a cross-disciplinary environment at different scales, from urban to architecture and interior design, relying on the knowledge and technologies developed for space applications. A challenge for both space and terrestrial architectures is to consider the relationships between human activities and the resources which support them.


The Mars Architecture Workshop will bring a new computational design approach to this design challenge in order to sustain human space exploration on Mars.


  • Rhinoceros 7.0. The 90-day trial version you can download from the website.
  • Grasshopper 3D: For Rhino 6 and 7 is embeded, for Rhino 5 and below you need to download separately.



  • Grasshopper 3D
  • Rhinoceros 3D
  • Karamba3D
  • Ameba
  • Pufferfish
  • Kangaroo
  • Weaverbird
  • OpenNest

Week 1: Introduction to Space Architecture: a holistic design approach | Design Thinking Activity on Miro | Mission planning and Architectural layout tutorial in Grasshopper 3D (plugins Kangaroo, Weaverbird, OpenNest)


Week 2: Introduction to Inflatable Structure in Aerospace | Tutorial for Inflatable Structures and form-finding (plugins Kangaroo and Karamba 3D, Weaverbird)| Project reviews


Week 3: Introduction to Radiation Shielding strategies in Space Architecture | Form-finding of the Inflatable Structure and Radiation Shielding (plugins Kangaroo, Karamba 3D, Weaverbird, Ameba) | Project reviews


Week 4: Adaptive interiors configurations | Grasshopper 3D Tutorial | Project reviews


Week 5: Advanced topology optimization of Radiation Shielding using In Situ Resources on Mars| Form-finding and topology optimization (plugins Weaverbird, Ameba) | Project reviews


Week 6: Invited Talks by Dr. Ariel Ekblaw (MIT Media Lab – Space Exploration Initiative, USA), Arch. Vittorio Netti (University of Houston, USA) and Prof. Giuseppe Fallacara (Politecnico di Bari, Italy) | Project reviews


Week 7: Final Presentation


Course Content

Instructors

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Biography
Valentina Sumini is a Space Architect and Research Affiliate at MIT Media Lab in Responsive Environments and Space Exploration Initiative and a Visiting Professor at Politecnico di Milano, where she teaches the course “Architecture for Human Space Exploration” at the School of Architecture, Urban Planning, and Construction Engineering. She develops design solutions and architectures to sustain human life in extreme Earth environments and enable space exploration in Low Earth Orbit, on the Moon, and Mars. Her passion for advancing human performance during deep space exploration missions dates back to 2009 when she designed a hotel on the lunar surface to democratize access to space to tourists. Over the years, she developed at MIT and MIT Media Lab more in-depth studies that she applied to different scenarios and award-winning competitions projects, mainly organized by international space agencies: a Space Hotel orbiting in Low Earth Orbit around Earth (NASA RASC-AL Competition 2017), a city on Mars and its generative design model (Mars City Design Competition 2017 ), a greenhouse on Mars (NASA Big Idea Challenge 2019), an ice extraction system for Mars (NASA RASC-AL Competition 2018), a Moon Village (European Space Agency), a soft robotic exoskeleton for enhancing astronaut movements and performance in microgravity and a pavilion, the Tidmarsh Living Observatory Portal (NASA TRISH), to reconnect astronauts with nature during long-duration missions. Valentina’s work has been featured, among others, in MIT News, Harvard Design Magazine, the Wall Street Journal, Forbes, WIRED, Structure Magazine, IAC, IASS, CHI and AIAA proceedings, and TEDx Talks. She is Vice Chair of the ASCE Earth and Space Technical Committee (American Society of Civil Engineers), a Space Generation Advisory Council member, and a reviewer for the American Society of Civil Engineers of Practice Periodical on Structural Design and Construction. Tune into Computational Design: NEXT 3.0 to learn about the reach of computational design even in Space!

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