Course Content
In the second session of the Spatial Fragmentations Workshop, we will go deeper into Houdini and explore its full potential to create complex models.

4 courses5.0
In the Spatial Fragmentations 2.0 workshop, we will explore Houdini’s full potential to create complex models. This workshop is aimed at advanced users who would like to learn VEX and Foreach looping techniques in detail. Over two days, participants will get hands-on experience with Houdini and learn to create complex workflows that can be used in different architectural contexts. The main goal is to familiarize each participant with VEX coding in Houdini and reveal advanced techniques for efficient software usage.
Master VEX coding and Foreach looping techniques in Houdini for advanced modeling.
Explore procedural techniques to create complex geometries with endless variations.
Develop skills to integrate Houdini with Grasshopper for enhanced workflows.
Gain hands-on experience in node-based procedural modeling for architectural applications.
Understand the importance of careful planning and design in project workflows.
The course aims to equip participants with the required skills to effectively use the VEX coding interface embedded in Houdini to enhance details in various forms. Throughout the program, participants will learn recursive techniques and their integration with specific attractors. Moreover, they will have the opportunity to learn to use VEX to create custom-guided vector fields to drive growth simulations. Furthermore, the course will provide participants with hands-on experience in node-based procedural modeling in Houdini and learn about various geometry and surface-based functionalities.
In addition, the program will cover comprehensive instruction on VEX and for each loop, allowing participants to develop a deep understanding of these techniques.
Additionally, the course will showcase various techniques for finalizing and refining the geometries created to prepare them for rendering or exporting in other software. Through detailed demonstrations, participants will learn how to incorporate a Grasshopper workflow into their Houdini workflow, enhancing their proficiency in the software. Lastly, participants will have the option to work on tasks individually or in groups, providing them with a collaborative learning experience.
Course Content
As an architect, speculative artist and computational designer from Austria, Mümün Keser places himself in the bridge between real and virtual and tries to intertwine these two opposing areas. He is known for his interests in data-driven design techniques and experimental spatial investigations. His most recent works contain various series of architectural designs that are mainly concerned with bringing media into architectural expression and the search for contradictory processes that lead not only to a design outcome, but also to particular experiences.
He received his master’s degree from the University of Innsbruck and is currently under contract as a research assistant and lecturer at the Institute for Experimental Architecture and Building Construction under Prof. Marjan Colletti and Prof. Karolin Schmidbaur. In addition, he works as a freelance designer, educator and artist. He held workshops for numerous people in various fields for many different organisations and universities such as University of Innsbruck, IAAC Barcelona, UCL Bartlett London and Futurly. Furthermore he had the opportunity to exhibit his works in major cities like New York City, Berlin, Miami, Vienna, Istanbul, and Tokyo.
great course
Nice workshop. Thanks!