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CoursesArchitectural DesignMeta-Fluid Studio 2.0
Nov 13, 202216 lessonsBeginner
Architectural DesignFREE with Full AccessWorkshopNov 13, 2022Beginner16 lessons25h 2mUrban DesignOrganic ArchitectureReal-Time Rendering

Meta-Fluid Studio 2.0

The Meta-Fluid Studio 2.0 explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities.

Learn from Mariana Cabugueira
FREE with Full Access

Instructor

Mariana Cabugueira4 courses

  • Nov. 13, 202217:00 - 21:00 (GMT)
  • 25 Hours 2 MinTotal duration
  • Lifetime accessRewatch anytime
  • BeginnerLevel
  • 30 seatsClass size
  • EnglishLanguage
  • EnglishSubtitles
  • 16 LessonsLessons
  • CertificateIncluded
  • Course filesDownloadable

After the successful launch of the “META-Fluid Studio” workshop with fantastic results from the students, requests for the second iteration of this studio arose. The “META-Fluid Studio 2.0” takes another step to unlock the potential of Fluid Design with the Maya software to develop cyber-urban environments in virtual cities.

 

The Meta-Fluid Studio 2.0 explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities. The goal is to create a free-standing virtual city designed by 30 different designers teamed up in 3s. For this studio, some teams will create meta-archi typologies, and some designers will join skills to create a ‘meta-urban’ base. Combined, they will create a free-standing, fluid virtual urban field and prove the Multi-Author Urban Design to be the directionality for the future of virtual cities.

  • 01

    Fluid Design Principles: Understand the concepts and applications of Fluid Design in creating dynamic urban environments.

  • 02

    3D Modeling with Maya: Gain hands-on experience using Autodesk Maya to develop intricate models for cyber-urban settings.

  • 03

    Collaborative Design: Work in teams to merge different design skills, fostering a multi-author approach to urban design.

  • 04

    Immersive Environments: Learn to utilize Unreal Engine to enhance the visual and experiential aspects of your designs.

  • 05

    Meta-Urban Typologies: Explore innovative architectural typologies and their integration within fluid virtual cities.

Autodesk MayaUnreal Engine

During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya, the number one software for Fluid Architecture in the current real-life scenario – and Unreal Engine for the immersive experience of their designs.

 

For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.

16 Lessons25h 2m

  • 01

    Week 1

  • 02

    Introduction

  • 03

    Basic modeling in Maya

  • 04

    Archi-typologies and urban techniques

  • 05

    Week 2

  • 06

    Creation of teams

  • 07

    Continuation of Maya modeling Typologies and Urban fields

  • 08

    Brief and meet the teams

  • 09

    Week 3

  • 10

    Maya modeling Typologies and Urban fields

  • 11

    Projects review

  • 12

    Week 4

  • 13

    Unreal basic interface with Maya

  • 14

    Projects review

  • 15

    Week 5

  • 16

    Unreal Engine and experience of space

  • 17

    Projects Review

  • 18

    Week 6

  • 19

    Combine the final scene

  • 20

    Project Reviews

  • 21

    Week 7:

  • 22

    Final Presentation

DOPE APE

DOPE APE

@min-zheng

Meta-Fluid Studio 2.0
Project

DOPE APE

Oct 28, 2024

About this work

DOPE APES project was designed by Min Zheng, Jhoselyn Pimentel, Kkrish Rathod, and Vanessa Wolek as part of PAACADEMY‘s “Meta-Fluid Studio 2.0&rdquo...

Autodesk MayaUnreal Engine
Min Zheng
Min ZhengMeta-Fluid Studio 2.0
View project→
The Yacht Club

The Yacht Club

@dragos

Meta-Fluid Studio 2.0
Project

The Yacht Club

Oct 18, 2024

About this work

The Yacht Club, a project dreamed up by Dragos Epure, was born from the desire to create a seamless, fluid exhibition space where both NFT collectors and casual...

Autodesk MayaUnreal Engine
dragos
dragosMeta-Fluid Studio 2.0
View project→
The Seasons

The Seasons

@brnchrls

Meta-Fluid Studio 2.0
Project

The Seasons

Oct 18, 2024

About this work

The Seasons was designed by Bruno Charles, Ines Pereira, Maritza Rubio, and Teisla Klein as part of PAACADEMY‘s “Meta-Fluid Studio 2.0” with M...

Autodesk MayaUnreal Engine
Bruno Charles
Bruno CharlesMeta-Fluid Studio 2.0
View project→

Instructor

Mariana Cabugueira

View profile
4.0instructor rating4courses

Mariana Cabugueira is the Architect Director, Award Winner, and Founder of [MC] Studios, an Architecture and Design Studio with a hybrid practice that spans both physical built Architecture and Real-Time Rendered Open World Design (metaverse). Mariana holds a Master's in Architecture and Urbanism from Lisbon's FAL School and the Politecnico di Milano, alongside a Master's in Architectural Design Research from the Architectural Association - DRL in London, cementing her as an Architectural Designer. As a Senior Architect at Zaha Hadid Architects for over 5 years, Mariana contributed to the design of iconic projects like the Navi Mumbai Airport and Tower C in Shenzhen. In 2022, she was the Leader and Art Director of the Architecture Department at Wilder World - an international web3 company - designing and urban planning the Metaverse City, Miami. Founded in 2022, Mariana Cabugueira Studios is driving evolution in architecture and digital design by positioning the architect as the main actor in designing and building multi-leveled social arenas in both physical and digital realms. [MC] Studios bridges the physical and digital in architectural practice, particularly within the rapidly emerging virtual reality space in the Cognitive Health Industry. Mariana is also an Academic teacher, Head Tutor, and Research Studio Director of the Design Research Studio ArchiMetaverse Pro and a Tutor at PAACADEMY, where she contributed to shaping the next generation of architectural and digital design talents.

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From Prompting to Spatial Directorship

This was one of the most immediately useful AI visualization workshops I have taken. Pouya’s workflow made a clear distinction between simply generating attractive images and actually directing AI with architectural intent. The strongest takeaway for me was the idea of spatial directorship: controlling camera, composition, materials, lighting, atmosphere, and design fidelity through a structured workflow rather than relying on unpredictable outputs. The progression from raw 3D views and sketches to refined hero images and cinematic sequences felt practical and transferable. For my AutoTroph work, this is especially valuable because it adds a much stronger communication layer to computational research. It gives me a way to translate complex generative ideas into images and motion without losing the architectural logic behind them.

Walter Patrick SmithArchitecture in Motion: AI Cinematic Workflows

Excellent Course for Architectural Competitions

A very useful and well-structured course that clearly explains how to use AI throughout the architectural competition process, from understanding and rethinking the brief to concept development, visualization, presentation boards, and final submission. I learned practical methods that can improve creativity, workflow, storytelling, and the overall quality of competition projects.

Ammar AlmusaeedAI for Architectural Competitions: From Brief to Submission

Comprehensive introduction to Maya modeling for architectural design

The course offered a clear, structured deep dive into Autodesk Maya’s essential modeling tools and workflows. I gained a solid grasp of polygon modeling, edge flow control, and core surface techniques tailored for conceptual form-finding and complex architectural geometry.

Omkar SawantCyber Villa: Mastering Maya Essentials

The AI support and power

Learned how to integrate generative artificial intelligence into the architectural design process, using prompt engineering and AI-powered tools to develop design concepts, explore creative alternatives, and support early-stage architectural visualization.

Catalina CulicovschiArchitectural Intelligence: From Prompt to Concept with Snaptrude AI

  • 01INFINIUM Studio - Chantal MatarChantal Matar€400.00
  • 02Hyper PatternsArian Hakimi€680.00
  • 03Meta-Fluid Studio - Mariana CabugueiraMariana Cabugueira€400.00
  • 04Synthetic Vernacular via Artificial IntelligenceAbdulalim U-K (Aikin Karr)€35.00
  • 05Midjourney ArchitectureTim Fu€120.00
  • 06Midjourney Architecture 2.0Tim Fu€120.00
  • INFINIUM Studio - Chantal MatarChantal MatarIntermediate16 lessons6 + 1 Sessions (28 Hours)€400.00€500.00
  • Hyper PatternsArian HakimiBeginner32 lessons90 Hours€680.00€800.00
  • Meta-Fluid Studio - Mariana CabugueiraMariana CabugueiraBeginner18 lessons28 Hours€400.00€500.00
  • Synthetic Vernacular via Artificial IntelligenceAbdulalim U-K (Aikin Karr)Beginner3 lessons1 Session (5 Hours)€35.00€50.00
  • Midjourney ArchitectureTim FuBeginner4 lessons2 Sessions (8 Hours)€120.00€135.00
  • Midjourney Architecture 2.0Tim FuBeginner6 lessons2 Sessions (8 Hours)€120.00€150.00
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€600.00€650.00

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Pro Membership€510.00Save €90.00 on this courseFull Access€0.00Plus every other course
InstructorMariana Cabugueira
Regular Price
Save €50.00
€600.00€650.00
Pay less with membership
Pro Membership€510.00Save €90.00 on this courseFull Access€0.00Plus every other course