
DOPE APE
Oct 28, 2024
About this work
DOPE APES project was designed by Min Zheng, Jhoselyn Pimentel, Kkrish Rathod, and Vanessa Wolek as part of PAACADEMY‘s “Meta-Fluid Studio 2.0&rdquo...
Catalog
Course detail
The Meta-Fluid Studio 2.0 explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities.

4 courses4.0
Fluid Design Principles: Understand the concepts and applications of Fluid Design in creating dynamic urban environments.
3D Modeling with Maya: Gain hands-on experience using Autodesk Maya to develop intricate models for cyber-urban settings.
Collaborative Design: Work in teams to merge different design skills, fostering a multi-author approach to urban design.
Immersive Environments: Learn to utilize Unreal Engine to enhance the visual and experiential aspects of your designs.
During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya, the number one software for Fluid Architecture in the current real-life scenario – and Unreal Engine for the immersive experience of their designs.
For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.
Week 1
Introduction
Basic modeling in Maya
Archi-typologies and urban techniques
Week 2
Creation of teams
Continuation of Maya modeling Typologies and Urban fields
Brief and meet the teams
Week 3
Maya modeling Typologies and Urban fields
Projects review
Week 4
Unreal basic interface with Maya
Projects review
Week 5
Unreal Engine and experience of space
Projects Review
Week 6
Combine the final scene
Project Reviews
Week 7:
Final Presentation

Oct 28, 2024
About this work
DOPE APES project was designed by Min Zheng, Jhoselyn Pimentel, Kkrish Rathod, and Vanessa Wolek as part of PAACADEMY‘s “Meta-Fluid Studio 2.0&rdquo...

Oct 18, 2024
About this work
The Yacht Club, a project dreamed up by Dragos Epure, was born from the desire to create a seamless, fluid exhibition space where both NFT collectors and casual...

Oct 18, 2024
About this work
The Seasons was designed by Bruno Charles, Ines Pereira, Maritza Rubio, and Teisla Klein as part of PAACADEMY‘s “Meta-Fluid Studio 2.0” with M...
Mariana Cabugueira is the Architect Director, Award Winner, and Founder of [MC] Studios, an Architecture and Design Studio with a hybrid practice that spans both physical built Architecture and Real-Time Rendered Open World Design (metaverse).
Mariana holds a Master's in Architecture and Urbanism from Lisbon's FAL School and the Politecnico di Milano, alongside a Master's in Architectural Design Research from the Architectural Association - DRL in London, cementing her as an Architectural Designer.
As a Senior Architect at Zaha Hadid Architects for over 5 years, Mariana contributed to the design of iconic projects like the Navi Mumbai Airport and Tower C in Shenzhen. In 2022, she was the Leader and Art Director of the Architecture Department at Wilder World - an international web3 company - designing and urban planning the Metaverse City, Miami.
Founded in 2022, Mariana Cabugueira Studios is driving evolution in architecture and digital design by positioning the architect as the main actor in designing and building multi-leveled social arenas in both physical and digital realms. [MC] Studios bridges the physical and digital in architectural practice, particularly within the rapidly emerging virtual reality space in the Cognitive Health Industry.
Mariana is also an Academic teacher, Head Tutor, and Research Studio Director of the Design Research Studio ArchiMetaverse Pro and a Tutor at PAACADEMY, where she contributed to shaping the next generation of architectural and digital design talents.
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