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CoursesArchitectural DesignReactive Miniverse / Studio Friedenberg - Machmouchi
Jun 25, 202224 lessonsBeginner
Architectural DesignFREE with Full AccessWorkshopJun 25, 2022Beginner24 lessons24h 19mParametric DesignReal-Time Rendering

Reactive Miniverse / Studio Friedenberg - Machmouchi

The Reactive Miniverse studio focuses on the basics of architectural geometry and its application in game engines to create interactive environments.

Learn from Andrew Friedenberg, Hamze Machmouchi
FREE with Full Access

Instructors

Andrew Friedenberg1 courseHamze Machmouchi1 course

  • Jun. 25, 202217:00 - 21:00 (GMT)
  • 24 Hours 19 MinTotal duration
  • Lifetime accessRewatch anytime
  • BeginnerLevel
  • 30 seatsClass size
  • EnglishLanguage
  • EnglishSubtitles
  • 24 LessonsLessons
  • CertificateIncluded
  • Course filesDownloadable

The Reactive Miniverse studio questions the future of digital spaces as spatial, cultural, entertaining, and educational experiences. We will be generating complex architectural geometries and implementing and exploring them within game engines to create interactive and kinetic environments. This playful process aims to develop design and software skills, notably in Unreal Engine 5, Rhino3D, and Grasshopper.

 

What is Metaverse?

Metaverse is an online virtual world that incorporates augmented reality, virtual reality, 3D holographic avatars, video, and other forms of communication. Users in the metaverse “live” in a digital realm, engaging with one another using avatars and virtual reality technologies. This technology enables people to live parallel lives by adopting unique digitalized avatars. Read more about the Metaverse in our article “Metaverse, The Upcoming Realm of Architects.”

  • 01

    Architectural Geometry Basics: Understand the fundamentals of architectural geometry and its application in creating interactive environments.

  • 02

    SubD Modeling in Rhino: Explore SubD modeling techniques in Rhinoceros 7 to develop complex geometries for digital spaces.

  • 03

    Grasshopper Fundamentals: Learn the basics of Grasshopper to create parametric designs and enhance your modeling capabilities.

  • 04

    Asset Creation for Unreal Engine: Develop unique digital assets for implementation in Unreal Engine, utilizing plugins like Kangaroo and Dendro for advanced geometries.

  • 05

    Interactive Environments in Game Engines: Experiment with designing kinetic and interactive environments within Unreal Engine, blending architecture with gaming technology.

Grasshopper 3DRhinoceros 3DUnreal EngineBlender

Students will explore the design of different typologies of digital space by creating unique assets for implementation in Unreal Engine using Rhinoceros 7 and Grasshopper. Specifically, we will look at SubD modeling in Rhino 7, cover Grasshopper fundamentals, and make more complex geometries using additional plugins like Kangaroo for form-finding and Dendro for more organic geometries.

 

Because of its prominence in recent years with games like Fortnite and use in the film industry, Unreal Engine will serve as the “Miniverse” platform. The fusion of architecture and design with this open-world software was inevitable, and it has gone well beyond visualization. It may be used as a design tool with many stakeholders and a tool for client discussions and an experience environment.

What you should already know or have ready before you start, experience, tools, and any baseline skills the instructors expect. Scan the list below so nothing catches you off guard.

  • Rhinoceros 7.0. The 90-day trial version can download from the website.
  • Grasshopper 3D: For Rhino 6 and 7 are embedded. For Rhino 5 and below, you need to download them separately.
  • Unreal Engine + Blueprints (UX/UI – Unreal Widget UMG)
  • Blender (for additional modeling)

 

24 Lessons24h 19m

  • 01

    Week 1 :

  • 02

    Studio Intro – 30minLecture –

  • 03

    Architects and game engines – 30min

  • 04

    Geometry Tutorial – 1hr

  • 05

    Unreal Tutorial – 1hr

  • 06

    Assignment (Environment creation) – 30min

  • 07

    Week 2 :

  • 08

    Guest Lecture – 1hr

  • 09

    Geometry Tutorial – 1hr

  • 10

    Unreal Tutorial – 1.5hr

  • 11

    Assignment (Geometry exploration) – 30min

  • 12

    Students will have to develop the first iteration of their assets.

  • 13

    Week 3 :

  • 14

    Tutorial/Lecture – 3hr

  • 15

    Review – 1hr

  • 16

    Week 4 :

  • 17

    Tutorial/Lecture – 2hr

  • 18

    Review – 2hr

  • 19

    Week 5 :

  • 20

    Tutorial/Lecture – 2hr

  • 21

    Review – 2hr

  • 22

    Week 6 :

  • 23

    Tutorial/Lecture – 2hr

  • 24

    Review – 2hr

  • 25

    Week 7 :

  • 26

    Final Presentation (special guests might join as a jury)

Andrew Friedenberg
Andrew FriedenbergVerified Account
1 Course|5.0
View profile

The Reactive Miniverse studio focuses on the basics of architectural geometry and its application in game engines to create interactive environments.

Hamze Machmouchi
Hamze MachmouchiVerified Account
1 Course|5.0
View profile

The Reactive Miniverse studio focuses on the basics of architectural geometry and its application in game engines to create interactive environments.

0
0 Ratings
0 Reviews

A Strong Foundation for AutoTroph Computational Thinking

This course was especially valuable for my AutoTroph research because it develops the kind of computational thinking needed to work with adaptive architectural systems. The progression from mathematical surfaces and data structures to recursive algorithms, meshes, and volumetric modeling shows how design can emerge from rules, relationships, and feedback. Rather than treating Grasshopper as a form-making tool, the workshop encourages participants to design the process itself, which closely aligns with my interest in architectures that can respond, transform, and evolve.

Walter Patrick SmithAdvanced Grasshopper 1.0

Excellent Course for Architectural Competitions

A very useful and well-structured course that clearly explains how to use AI throughout the architectural competition process, from understanding and rethinking the brief to concept development, visualization, presentation boards, and final submission. I learned practical methods that can improve creativity, workflow, storytelling, and the overall quality of competition projects.

Ammar AlmusaeedAI for Architectural Competitions: From Brief to Submission

A great introduction to AI-driven architectural modelin

A very insightful workshop exploring how AI agents can interact with Rhino and Revit to create and modify geometry, work with BIM data, and automate repetitive tasks. It offered a practical perspective on how AI can become part of the architectural workflow beyond image generation and visualization.

Maria Alejandra HerreraArchitect

Comprehensive introduction to Maya modeling for architectural design

The course offered a clear, structured deep dive into Autodesk Maya’s essential modeling tools and workflows. I gained a solid grasp of polygon modeling, edge flow control, and core surface techniques tailored for conceptual form-finding and complex architectural geometry.

Omkar SawantCyber Villa: Mastering Maya Essentials

  • 01Creative ArtifactsArturo Tedeschi€160.00
  • 02Midjourney Architecture 3.0Tim Fu€150.00
  • 03Design in Virtual RealityChristian Venables€120.00
  • 04Taking Control 4.0: ControlNet x ComfyUI in ArchitectureCarlos Bañón€175.00
  • 05Midjourney Architecture 2.0Tim Fu€120.00
  • 06Midjourney ArchitectureTim Fu€120.00
  • Creative ArtifactsArturo TedeschiBeginner4 lessons2 Sessions (8 Hours)€160.00€200.00
  • Midjourney Architecture 3.0Tim FuBeginner5 lessons8 Hours€150.00€175.00
  • Design in Virtual RealityChristian VenablesBeginner8 lessons4 Sesions (16 Hours)€120.00€150.00
  • Taking Control 4.0: ControlNet x ComfyUI in ArchitectureCarlos BañónAdvanced8 lessons2 Sessions (10 Hours)€175.00€250.00
  • Midjourney Architecture 2.0Tim FuBeginner6 lessons2 Sessions (8 Hours)€120.00€150.00
  • Midjourney ArchitectureTim FuBeginner4 lessons2 Sessions (8 Hours)€120.00€135.00
Save €100.00

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€400.00€500.00

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Pro Membership€340.00Save €60.00 on this courseFull Access€0.00Plus every other course

Instructors

Andrew FriedenbergVerified Account+1

5.0
Regular Price
Save €100.00
€400.00€500.00
Pay less with membership
Pro Membership€340.00Save €60.00 on this courseFull Access€0.00Plus every other course