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Meta-Fluid Studio - Mariana Cabugueira

Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities.

Duration:
28 Hours
Difficulty:
Beginner
Language:
English
Certificate:
Yes
Registration:
€400.00
Members:
340.00 EUR (32.00%) discount
Recordings:
Available Indefinitely

The Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities. The goal is the creation of a free-standing virtual city designed by 30 different designers teamed up in 3s. For this studio, some teams will create meta-archi typologies, and some designers will join skills to create a ‘meta-urban’ base. Combined, they will create a free-standing, fluid virtual urban field and prove the Multi-Author Urban Design to be the directionality for the future of virtual cities.During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya – the nr 1 software for Fluid Architecture in the current real-life scenario – and Unreal Engine for the immersive experience of their designs.

 

For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.Meta Archi-Typologies: Event Spaces; NFT exhibitions; Crypto Markets; Concert Stages; Sports Stadium; Lice Streamed Arenas / Fashion walk-ways/ Entertainment and nigh-life.Meta-urban Typologies: Master planners; vertical and horizontal voided buildings; water and green ration; multi-layers of urban circulation.

Fluid Design Principles: Explore the quality and power of Fluid Design to create innovative cyber-urban environments within virtual cities.
Collaborative Project Development: Work in teams to conceptualize and design a free-standing virtual city, combining skills to create meta-archi and meta-urban typologies.
3D Modeling with Autodesk Maya: Gain hands-on experience with Autodesk Maya, the leading software for Fluid Architecture, to develop and visualize your designs.
Immersive Design in Unreal Engine: Learn to implement your designs in Unreal Engine, creating immersive experiences that blur the lines between virtual and physical environments.
Presentation Skills: Enhance your ability to communicate design ideas effectively by presenting your project to peers and receiving constructive feedback on jury day.
This is an applied workshop. We will learn through involvement, so expect homework! You will work in groups of 3 to distribute the tasks and produce a complete project. Each group will have 10 minutes to present their work on jury day.

Week 1

introduction + basic modeling in Maya – Archi-typologies and urban techniques

 

Week 2

creation of teams + continuation of Maya modeling Typologies and Urban fields + brief and meet the teams

 

Week 3

Maya modeling Typologies and Urban fields + projects review

 

Week 4

Unreal basic interface with Maya + projects review

 

Week 5

Unreal and experience of space + Projects Review

 

Week 6

Combine the final scene + Project Reviews

 

Week 7

Final Presentation

 

Content

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