Meta-Fluid Studio - Mariana Cabugueira

Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities.

Duration:
28 Hours
Difficulty:
Beginner
Language:
English
Certificate:
Yes
Registration:
€400.00
Members:
340.00 EUR (32.00%) discount
Recordings:
Available Indefinitely

The Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities. The goal is the creation of a free-standing virtual city designed by 30 different designers teamed up in 3s. For this studio, some teams will create meta-archi typologies, and some designers will join skills to create a ‘meta-urban’ base. Combined, they will create a free-standing, fluid virtual urban field and prove the Multi-Author Urban Design to be the directionality for the future of virtual cities.During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya – the nr 1 software for Fluid Architecture in the current real-life scenario – and Unreal Engine for the immersive experience of their designs.


For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.Meta Archi-Typologies: Event Spaces; NFT exhibitions; Crypto Markets; Concert Stages; Sports Stadium; Lice Streamed Arenas / Fashion walk-ways/ Entertainment and nigh-life.Meta-urban Typologies: Master planners; vertical and horizontal voided buildings; water and green ration; multi-layers of urban circulation.

This is an applied workshop. We will learn through involvement, so expect homework! You will work in groups of 3 to distribute the tasks and produce a complete project. Each group will have 10 minutes to present their work on jury day.

Week 1

introduction + basic modeling in Maya – Archi-typologies and urban techniques


Week 2

creation of teams + continuation of Maya modeling Typologies and Urban fields + brief and meet the teams


Week 3

Maya modeling Typologies and Urban fields + projects review


Week 4

Unreal basic interface with Maya + projects review


Week 5

Unreal and experience of space + Projects Review


Week 6

Combine the final scene + Project Reviews


Week 7

Final Presentation


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