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Course detail
Digital Ecology: Generative City is a 6-week project-based online studio led by Soomeen Hahm and Hanjun Kim of Soomeen Hahm Design. Participants explore the relationship between architecture and its environment by building a digital landscape in Unity, generating a city on a virtual site, and producing a final animated film as the design deliverable. The studio investigates how architecture responds to changing environments through generative and computational design methods, using Unity and Visual Studio as the primary tools.

Instructors
Team behind this course
2 courses5.0
1 course5.0
Digital Ecology – Generative City by PAACADEMY will make participants think about the relationship between the architecture and its context, the program and its environment, and the building and the ground by speculating how architecture responds to the changing landscape due to variation in the environment. The studio will run and lead by Soomeen Hahm and Hanjun Kim from Soomeen Hahm Design. 6-week-long project-based online studio by PAACADEMY.
Explore the relationship between architecture and its context.
Build digital landscapes in a virtual environment.
Generate urban designs on a virtual site.
Use Unity for architectural visualization.
Week 1
Learn Unity C# script basic
Build terrain
Create flocking objects
Week 2
Generate geometries
Control geometries
Control camera
Week 3
Basic UI
Improve user experience and interaction
Make an animation of people and objects
Use AI navigation
Project Review
Week 4
Sound effect
Graphics improvement1: post-processing
Project Review
Week 5
Graphics improvement2: Adding minimap + UI design
Build PC/Mobile App
Project Review
Week 6
Review/Discussion of final work
Very practical and easy to follow.