CD Next Bundle

We’re excited to offer a limited-time bundle featuring all 17 versions of the Computational Design: NEXT conference at an incredible 50% discount!

Format:
Online On Zoom
Language:
English
Certificate:
Yes
Registration:
€450.00
Organized By:
PAACADEMY
Recordings:
Available Indefinitely

We’re excited to offer a limited-time bundle of all 17 versions of the Computational Design: NEXT conference at an incredible 50% discount! This exclusive package brings together cutting-edge insights and innovative ideas from computational design and architecture leaders. Whether you’re a professional or a student, this is your chance to dive deep into the future of architecture, parametric design, and emerging technologies.
 

Speakers include top experts like Arthur Mamou-Mani, known for his eco-parametric designs, Refik Anadol, a visionary in AI and digital architecture, and Melodie Yashar, a leader in space architecture. Other prominent voices like Neil Leach, a pioneer in AI for architecture, and Jesper Wallgren, founder of Parametric Solutions, provide invaluable insights into the latest advancements.

With hundreds of hours of tutorials, case studies, and talks, this bundle is perfect for expanding your knowledge and mastering tools like Rhino, Grasshopper, and AI-driven design. Don’t miss this chance to access the entire conference series at half the price—grab the bundle today!

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Meet Your Instructors

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Arthur Mamou-Mani – AA dipl, ARB/RIBA FRSA – is a French architect and director of the award-winning practice Mamou-Mani Architects, specializing in a new kind of digitally designed and fabricated architecture. He is a lecturer at the University of Westminster and founded a digital fabrication laboratory called the Fab.Pub, which develops mobile factories to allow people to experiment with large-scale 3D Printers. Since 2016, he is a fellow of the The Royal Society for the Encouragement of Arts, Manufactures, and Commerce​. He has won the Gold Prize at the American Architecture Prize for the Wooden Wave project installed at BuroHappold Engineering and the RIBAj rising star award in 2017. Arthur gave numerous talks, including the TedX conference in the USA, and has been featured on the cover of the FT, in The New York Times, and in Forbes​. His work has been exhibited at the Sir John Soane Museum, and the Wired Mag Highlight show at the Tate Modern in London. Before founding Mamou-Mani in 2011, he worked with Atelier Jean Nouvel, Zaha Hadid Architects, and Proctor and Matthews Architects.

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Erfan Habibpour is a 3D design and architectural visualization professional with over seven years of experience using Cinema 4D to create innovative and immersive designs. With a background in architecture and extensive work in the automotive and dealership industries, he combines technical expertise with artistic vision to deliver pioneering projects. As a skilled Unreal Engine developer, Erfan specializes in gamifying metaverse projects, pushing the boundaries of virtual environments. A dedicated design seeker, he is passionate about exploring new ways to bring creative ideas to life in both the physical and digital realms.

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June Lee is a New York-based architectural designer and artist who creates conceptual spaces with parametric geometry, as well as a series of abstract designs and artworks. His expertise lies in abstract concepts, enabling him to construct complex forms through simple processes and design languages. Lee’s works emphasize the integration of organic flow, random generation, continuity, repetition, and overlap. He explores architectural elements on various scales by applying a consistent design concept, resulting in correlated works that serve as valuable sources of future inspiration.

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Yavor Stoykov, the V-Ray licensed trainer at Chaos Group, will be addressing the audience at the Computational Design: NEXT 9.0 conference. With a background in architecture, Yavor joined Chaos as a 3D artist in 2010, and soon became one of the major forces behind the V-Ray Training Program. Since then, he has traveled across the world as a CG Specialist, meeting with artists and companies in the AEC and M&E industries and advising them on how to use V-Ray to improve their workflow. When it comes to technical material and media, Yavor is one of the primary in-house providers.

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Negar Kalantar, Associate Professor at California College of Arts, will be delivering a lecture on the intersection of architecture, science, and engineering at the Computational Design: NEXT 9.0 conference. Negar explores the efficacy of transformable design principles in the creation of adaptable designs, architectural components, and interior spaces that display real-time morphological changes in people and surroundings. Her multidisciplinary research focuses on materials exploration, robotics, and additive manufacturing technologies, as well as using architecture, science, and engineering as venues to investigate the crucial role of design in global concerns and built environments. She is the co-director of the Digital Craft Lab at the California College of the Arts (CCA) in San Francisco, as well as the co-founder of the transLAB, where she bridges current advances in additive manufacturing technology with large-scale structures. Additionally, she has received several awards, including the Dornfeld Manufacturing Vision Award 2018, a National Science Foundation grant, an Autodesk Technology Center Grant, and an X-Grant from the Texas A&M President’s Excellence Fund for developing sustainable materials for 3-D printed buildings.

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Jason Kelly Johnson, the co-founder and chief artist of FUTUREFORMS, will be delivering an immersive presentation on experimental design at the Computational Design: NEXT 9.0 conference. Jason is an award-winning designer who works at the intersection of art and public space, advanced computational design, robotics, digital fabrication, responsive building systems, sculptural shade canopies, and pavilions, as well as large-scale urban art installations. Additionally, he is the co-director of the Digital Craft Lab at the California College of the Arts (CCA) in San Francisco, California.

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Giovanni De Niederhausern, the Senior Vice President at Pininfarina Architecture, will be addressing the audience at the Computational Design: NEXT 9.0 conference with the overarching notion of objective beauty in design and form. Pininfarina’s design story has the wonderful quality of being timeless by accepting a succession of cross-pollination by branching out into product design and, eventually, into architecture. The company’s design is embedded with digital technologies, infused with material and productive innovation, and responds to multiple and concurrent needs of the individual and the environment.

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Dana Cupkova, Co-Founder and Director of EPIPHYTE Lab will lecture on the intersection of built environment and ecology at the Computational Design: NEXT 9.0 conference. Dana is an Associate Professor of Architecture at Carnegie Mellon University, IJAC Editorial Board. Previously, she was a Visiting Assistant Professor in the Department of Architecture at Cornell University from 2005 to 2012 and sat on the ACADIA Board of Directors from 2014 to 2018.Dana’s design engages building design with ecology, computer-driven processes, and systems analysis. She investigates the interaction between design space and ecology using computational tools, thermodynamic processes, and experimentation with geometrically driven performance logic.

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Manuel Jimenez García, the co-founder of madMdesign and Automated Architecture Ltd (AuAr), and the robotic manufacturing and design brand Nagami, will be showcasing some of his recent work at the Computational Design: NEXT 9.0 conference. Manuel is also a professor in architecture at the Bartlett School of Architecture, where he is the program director of the MSc/MRes Architectural Computation (AC) and the unit master of Research Cluster 4 at the MArch Architectural Design (AD). Additionally, he is a co-founder of UCL Design Computation Lab and the curator of Plexus, an interdisciplinary lecture series focusing on computational design.

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Melodie Yashar, space architect, technologist, and the director of Building Design & Performance at ICON, will be demonstrating the interaction of modern software and hardware systems for spaceflight at the Computational Design: NEXT 9.0 conference.Melodie believes that the future of autonomous building will rely on human-robot and human-machine collaboration on Earth and space. She thinks of a thoroughly collaborative problem-solving process that is based on merging research and design. Previously, she has worked as a co-founder of Space Exploration Architecture, a Senior Research Associate with the San Jose State University Research Foundation at NASA Ames in the Human-Computer Interaction Lab, an Associate Researcher at the UC Davis Center for Human/Robotics/Vehicle Integration and Performance and etc. She holds graduate degrees in architecture and human-computer interaction with a focus on robotics from Columbia University and Carnegie Mellon Universities, respectively.

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Meeson Pae, the award-winner artist, works at the intersection of science, technology, and mythology to create densely stratified images and objects representing natural processes. Starting from basic components, her work extends into transmuted conglomerations. Operating in various mediums, including painting, film, sculpture, and installation, each medium serves as a tool for processing natural phenomena ranging from the microscopic to the macroscopic. Her solo exhibitions and projects have been shown in many national and international galleries, and she has received many awards, including the James Irvine Foundation’s California New Visions Award, the Durfee Foundation’s ARC Award, the Hans G. and Lordis W. Burkhardt Foundation Award, the AHL Foundation Award, and the Beverly Alpay Award.

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Hamid Hassanzadeh is a distinguished architect, entrepreneur, researcher, and speaker. Having earned his degree in architectural engineering in 2012, Hamid has since contributed to various architectural projects across multiple regions around the globe. In early 2016, he founded the ParametricArchitecture platform, initially launching on Instagram. Today, ParametricArchitecture, often abbreviated as PA, stands as a globally renowned hub for parametric, computational design, and AI lovers, boasting over 20 million monthly interactions on the internet. Hamid endeavors to demystify the intricacies of the parametric, computational, and AI realms through compelling articles, interviews, workshops, podcasts, and conferences disseminated across various digital platforms. Furthermore, he’s the visionary behind PAACADEMY, an educational entity under the aegis of PA, dedicated to propagating the concepts of computational architecture and design. The PAACADEMY, as an educational platform, educates and engages with its audience, introducing them to advanced techniques and algorithms employed by architects, designers, and coders alike. He highlights exemplary projects executed using state-of-the-art design software, ensuring that his audience not only witnesses but also comprehends the depth and philosophy of these avant-garde design practices. Moreover, as the esteemed host of the 'PA Talks' interview series, he engages in enriching conversations with architects, orchestrates numerous workshops, conferences, and events, and has had the privilege of interviewing myriad globally acclaimed architects, delving into their methodologies and foresighted visions for the architectural landscape.

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Michael Pryor is a multi-faceted designer utilizing Rhino + Grasshopper, C#, Maya, ZBrush, Houdini and others. He is currently a Head of Procedural Generation at Wilder World Metaverse and the CDO of DesignMorphine. Previously he was a Computational Designer at Nike NXT on performance footwear. He has been involved in various major architectural works in the US, China, Dubai, and Lebanon. Previously, he worked at Trahan, SOMA, OLI, and [AY]A on projects ranging from museums, housing, restaurants, furniture, products, exhibits and prototypes. Michael is the author of the popular Grasshopper3d plug-in Pufferfish with over 150k downloads. He has been the tutor to workshops by the AA visiting school Paris with Louis Vuitton, 3D-Dreaming, Rese.Arch, MIT OSL, Harvard GSD, rat[LAB], PA, Meal, and DesignMorphine.

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Arian Hakimi founded Arian Hakimi Architects, a multidisciplinary studio for Architecture, Urbanism, and design rooted in systematic design strategies. His academic background starts in India, where he attended the University of Pune and later transferred to the University of Tehran to finish his B.Arch, focusing on the lost arts of Iran. He then studied M.Arch at IaaC-UPC, focusing on urban design and computational-morphogenesis design methodology.He has been lecturing in the field of parametricism and systematic design methods. He has tutored over 17 international workshops promoting bottom-up design methodology to unfold new territories in the design field. Including in Zaha Hadid Architects, the internship summer program resulted in an exhibition of the extraordinary process,” the late Zaha Hadid’s final show at Maison Mais Non-London.”ZHA ExperienceLead Designer at Zaha Hadid Architects 2013 – 2021He joined ZHA in 2013 and has been involved in more than 26 projects, ranging from residential and mixed-use buildings to transportation infrastructure and masterplan development, including two projects under construction. Unicorn Island in Chengdu and KAFD, an award-winning Metro Station in King Abdullah Financial District in Riyadh. In both projects, he has contributed to implementing advanced parametric design strategies and automation in architectural workflow and complex geometry rationalization.

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Ignacio Revenga is a Spanish architect based in New York and holds a Master's in Architecture from ETSAM - Higher Technical School of Architecture of Madrid, Polytechnic University He is the founder of Topomorpho, a design lab specializing in computational protocols and experimental architecture through emerging technologies and computational thinking. His work dissolves the boundaries between art and architecture through complex geometries inspired by nature and form-finding methods. By integrating mathematics, physical simulations, and biomimicry, he develops architectural solutions that evoke poetic atmospheres, which he refers to as heterotopias. Part of his research has been published in architecture magazines such as UPM and COAM, contributing to the discourse on computational thinking applied to architecture. He has collaborated with educational institutions such as the Polytechnic University of Madrid and Pratt Institute of New York and has worked with renowned international firms like Caza or Theverymany, among others, on projects across the United States, Colombia, the Philippines, and Japan. His work has been recognized and published in Architizer A+Awards, Dezeen, Rethinking the Future, German Design Awards, Archilovers, The Plan, Archello, AIA NY News, Design Icons, BluPrint, Goood, AasArchitecture.

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Dinara Kasko is a pastry chef, architect, and the founder of Dinara Kasko Pastry Art, a global bakery recognized for its creative cakes and pastries. Dinara will display some of her creative works at the Computational Design: NEXT 10 conference. Dinara studied architecture at the National Academy of Fine Arts and Architecture and worked as an architect and 3D visualizer before discovering her passion for pastry baking and utilizing her design abilities in this industry. Kasko’s primary baking method entails creating a silicone mold with a 3D printer and then using them to shape a cake. Her works of confectionery art incorporate Voronoi diagram and biomimicry mathematical ideas without sacrificing taste. Unfortunately, during the Russian invasion of Ukraine in 2022, Kasko’s studio in Kharkiv was attacked.

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Elif Erdine is an Architect and Director of the Emergent Technologies & Design Post-Graduate Programme at the Architectural Association. Elif will be presenting at the upcoming conference Computational Design: NEXT 10 conference. EmTech’s research program focuses on exploring new architectural and ecological synergies through the key convergence of computational design and fabrication. Elif Erdine’s Ph.D. thesis, ‘ Generative Processes in Tower Design: Algorithms for the Integration of Tower Subsystems,’ was completed at the Architectural Association Ph.D. in Design Programme. She has been directing AA Visiting School programs (AA Istanbul VS, AA Summer DLAB) since 2010, focusing on generative design and the integration of algorithmic design processes with large-scale digital manufacturing equipment. Between 2006 and 2010, she worked with Zaha Hadid Architects.

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Marcela is an Architect and Architectural photographer, founder of NAARO studio, and former lead Architect at Zaha Hadid Architects. Marcela will be delivering a lecture at the Computational Design: NEXT 10 conference. Marcela and NAARO, a London-based studio, specializes in documenting the narrative of innovative design in pictures and film and offers compelling visual storytelling of creative architecture from across the world. Marcela teaches Architectural photography at the London College of Communications in addition to her work with NAARO, an academic practice she claims is inextricably linked to her professional practice.

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Roberto Naboni is an architect with a Ph.D., an associate professor of computational design and digital fabrication at SDU, and the director of SDU CREATE. Roberto will be our guest speaker at the Computational Design: NEXT 10 conference. He graduated from Politecnico di Milano with a Master of Architecture and just earned his doctorate in Architecture, built environment, and construction engineering program. Roberto published papers at international conferences and authored articles for journals and magazines. He is the author of “Advanced Customization in Architectural Design and Construction” (2015). He previously collaborated with international research centers and offices for architecture, such as ICD Stuttgart, ETH Zurich, Skidmore, Owings and Merrill, Enric Miralles & Benedetta Tagliabue Associates, and Stefano Boeri Studio.

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Andrea Rossi is an architect, researcher, and creative coder. He is the developer of WASP, an open-source Grasshopper plug-in to design discrete aggregations of modular elements. Andrea will be giving a lecture and Q&A session at the Computational Design: NEXT 10 conference. Wasp is a Python-based Grasshopper plug-in that provides combinatorial tools for designing with discrete pieces. Each part’s description contains the information required for the aggregate process (part geometry, connections location, and orientation). The connections create the part’s topological network, which determines aggregation possibilities with other factors. Wasp provides a set of aggregation algorithms that enable the creation of structures based on geometry and data. It also includes utilities for visualizing and processing the resultant aggregate and tools for restricting it both locally and globally.

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Dr. Sina Mostafavi is a Senior Lecturer (Associate Professor) in the Department of Architecture and 3D Design in the School of Arts and Humanities at the University of Huddersfield, UK. As an experienced researcher, practicing architect, and educator with computational design and architectural robotics expertise, Mostafavi’s research focuses on the innovative application of emerging materials and technologies for integrated design and circular production. He holds a doctoral degree from TU Delft, where he has been a senior researcher and the manager at the robotic building lab of Hyperbody Research Group. He has led several research projects at TU Delft Faculty of Architecture and the Built Environment in the Netherlands and Dessau Institute of Architecture at Bauhaus in Germany. In DIA, he has been the initiator of the DARS.hub unit, [Design, Architectural Robotics & Systems], delivering interdisciplinary projects such as Bioplastic Robotic-3D-Printing and Adaptive City Car sponsored by AUDI. As a practicing architect, he has been the founder of SETUParchitecture, an award-winning studio aiming to adapt digital design-to-production technologies to geo-cultural specificities.Mostafavi’s projects are featured at international exhibitions, such as the V2 gallery Rotterdam, NAi, Dutch Design Week, and Print the World Exposition in Centre Pompidou Paris. Lectured and published internationally, he has presented his work in institutions such as ETH Zurich, AA-London, UT-Sydney, TU-Vienna, Paris Malaquais, and KNAW-Amsterdam. Mostafavi is the recipient of 2A awards in IAAC for Softstone Building, Architizer A+ Award 2020, and the Digital Futures Emerging Scholar Award 2021. He has been a member of the scientific committees of various journals and conferences such as eCAADe, ACADIA, ROB|Arch, CAAD Futures, and Journal of 3D Printing and Additive Manufacturing. He is currently elected to the Board of Directors in ACADIA and Editorial Board member in IJAC Journal.

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Matias del Campo is an architect, designer, associate professor at Taubman College of Architecture and Urban Planning, University of Michigan, director of the AR2IL, and co-founder of the architecture practice SPAN. Matias will deliver a lecture for 45 minutes and answer questions at the upcoming Computational Design: NEXT 10 conference. He conducts research on advanced design methods in architecture, primarily through the application of Artificial Intelligence, collaborating with Michigan Robotics and the Computer Science department. His firm SPAN gained wide recognition for the design of the Austrian Pavilion at the 2010 Shanghai World Expo and, more recently, for the Robot Garden at the Ford Robotics Building. SPAN’s work was featured at the Venice Architecture Biennale in 2012 and 2021, ArchiLab in 2013, and the Architecture Biennale in Vienna and Buenos Aires in 2019. Solo shows include “Formations” at the MAK in Vienna and the exhibition “Sublime Bodies” at the Fab Union Gallery in Shanghai, China. Matias del Campo was awarded the Accelerate@CERN fellowship, the AIA Studio Prize, and was elected to the boards of directors of ACADIA and IJAC, the International Journal of Architectural Computing. In 2016 and 2020, Matias del Campo co-chaired the ACADIA conference and chaired the 2020 DigitalFUTURES edition. SPAN’s work is in the permanent collection of the FRAC, the MAK in Vienna, the Benetton Collection, the Albertina, the Pinakothek Munich, and several private collections.His publishing work includes two editions of AD – Evoking through Design and Machine Hallucinations (co-edited with Neil Leach) as well as the books Neural Architecture – Design and Artificial Intelligence (ORO Editions 2022) and Sublime Bodies (co-authored with Sandra Manninger, Tongji Press 2017).

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Laura Maria Gonzalez is an interdisciplinary designer and architect whose work includes design, computation, synthetic biology, and additive manufacturing. Laura will lead a 90-minute session at the Computational Design: NEXT 10 conference. Laura is presently a community biotechnology researcher at the MIT Media Lab. Her current research uses developing computational and synthetic biology technologies to design and create living materials that address the building sector’s environmental effect by encouraging a collaborative conversation between people and microbes. Laura previously worked as an architect at Skidmore, Owings, and Merrill in New York City and London.

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Filippo Nassetti is an artist and computational designer. The research agenda he advances, Postnatural Design, focuses on exploring the visual languages and project opportunities that emerge from challenging traditional oppositions such as natural and artificial, digital and material, human and non-human. Working between scales and crossing disciplines such as architecture, product, and landscape design relates to research on organic form, computational methods, new media, and advanced manufacturing technologies. Soon after graduating in Architecture, Filippo started operating independently, and throughout the years, the practice engaged with a broad portfolio of projects that included commissions, grants, research activities, and consultancy. In 2012, he co-founded MHOX, an EU-funded research practice and start-up focused on the design of radical artifacts and wearable products through computational techniques and 3d printing. The contribution of MHOX to generative design gained international recognition through many experimental projects, such as Collagen, Carapace and Superabundance Masks, Generative Orthoses, ENEA walking sticks, and the design of prostheses. In 2015, Filippo joined Zaha Hadid Architects, initially as part of the Computation and Design team (ZH CODE), then of Zaha Hadid Design (ZHD), where he was responsible for computational design.In the eight years he was part of the practice, he led and completed several ZHD projects where computation played a central role. These experiences ranged from the design of both sculptural and functional products to experimental installations, projection mappings, and interior designs. Since 2016, he has taught at UCL at the Bartlett School of Architecture as part of the MArch Urban Design, a postgraduate program focused on computational design, co-leading the Research Cluster 16 through a research-based teaching methodology. Filippo’s independent work has been published and exhibited internationally. He lectured at The Royal College of Arts (London), China Central Academy of Fine Arts (Beijing), and Florida International University (Miami), among others; exhibited at Centre Pompidou (Paris), Design Museum (London), Bozar Centre (Bruxelles); his work was featured on The New York Times, International Herald Tribune, Dezeen, Designboom, Wired Italia.

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Based in Alicante, Spain, Bryan Garcia is a British architectural designer with a strong focus on parametric design. Over the past three years, he has developed a deep expertise in computational techniques, working extensively as a geometric specialist for architectural projects spanning diverse scales and disciplines. Bryan’s practice bridges preliminary design phases with advanced consultancy for multidisciplinary studios, bringing an innovative approach to parametric design that combines aesthetic exploration with geometric precision. His work is marked by a commitment to pushing the boundaries of design, emphasizing singularity, scale, and suggestive form in every project. He has taught and exhibited locally and internationally, sharing his knowledge and advancing the discourse on parametric methodologies. Bryan’s educational contributions include seminars, webinars, and workshops designed to inspire architects and designers, offering a glimpse into the creative and practical potential of computational design. With a strong presence on social media, Bryan has cultivated a following of over 70,000, using his platforms to share his work and promote learning through open access and imitation. He demonstrates the versatility of parametric design as both an architectural and graphic design tool, showcasing its potential to transform creative practice across disciplines. Bryan’s dedication to advancing computational design continues to shape his role as a designer and educator, driving innovation and exploring the intersection of technology, art, and architecture.

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Eva Blsakova, architect and interdisciplinary designer, will be delivering a Grasshopper 3D workflow at the Computational Design: NEXT 8.0 conference. Eva specializes in multidisciplinary interaction and multimedia communication through architecture and computational design. She has gained her Master’s Degree in Architecture from Vienna’s University of Applied Arts. She obtained a Fab Diploma at Fab Academy in IAAC Fab Lab in Barcelona because of her love for innovation, digital fabrication, and fast prototyping.In addition to operating her practice, she currently works at Coop Himmelb(l)au. She created arx.ace, an online training platform for creative architectural and design concepts. Previously, she got expertise in various architectural firms such as Bollinger+Grohmann.

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Mihai Dragos Potra, the designer at Zaha Hadid Architects, will be offering Cinema4D workflow to the participants at the Computational Design: NEXT 8.0 conference. Mihai is a digital designer who explores digital landscapes and merges textures into abstract environments. Since 2019, he has been involved in various projects of all scales at Zaha Hadid Architects. His interest in understanding the complexity within the digital and physical environments leads to his passion for design research, art, and science. He has been a tutor in several workshops and has participated twice in the Venice Biennale for the Antarctic Pavilion in 2014 and 2016. His design style synthesizes morphological exploration in both stillness and motion and visual variations of digital grounds.

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Nic Bao, the director of BDW Architects, Lecturer at RMIT Architecture, and the founder of FORMX, will demonstrate a Rhino/Ameba workflow for about 90 minutes at the Computational Design: NEXT 8.0 conference.Nic’s research explores design methodologies for establishing a complementary relationship among computational design, structural engineering, behavioral algorithms, robotic fabrication, and additive manufacturing. He is completing his Ph.D. at RMIT, where he gained the Bachelor of Architecture, and he completed his Master of Architecture at the University of Melbourne in Australia. His work has been exhibited and published widely, recognized at the national and international levels. Nic also received the Grand Prix Design Paris (GPDP) – Gold Award, MUSE Design Award, IAI Design Award, RMIT Research Impact (Design) Prize, and Young CAADRIA Award.

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Behnaz Farahi, designer and creative technologist, will be addressing the audience at the Computational Design: NEXT 8.0 conference with the emerging technologies to develop an empathetic interaction between the human body and the surrounding environment. She explores topics such as feminism, emotion, physiological perception, and social interaction through natural inspirations to apply morphological and behavioral principles in her work.She has graduated from the USC School of Cinematic Arts with a Ph.D. in Interdisciplinary Media Arts and Practice. Computational design, interactive technologies, additive manufacturing, and digital fabrication technologies are among her areas of expertise. Additionally, she has received numerous awards, including the Cooper Hewitt Smithsonian Design Museum Digital Design Award, the Fast Company Innovation By Design Linda Tischler Award, the World Technology Award (WTN), and the BASA and Madworkshop Grants, as well as the Rock Hudson Fellowship.

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Stephen Melville, the founding director of Format Engineers, will be addressing digital optimization and fabrication at the Computational Design: NEXT 8.0 conference. He founded Format in 2014 as an engineering design studio that bridges the worlds of science, art, architecture, and design. The company’s mission is to apply creativity to structural design, and it contains engineers, programmers, mathematicians, and architects with backgrounds in structural engineering, coding, and architecture.Stephen was also an Associate Lecturer at Oxford Brookes School of Architecture, and he gives lectures and critiques at architecture schools across the world. He has authored several publications in engineering and architecture on the issue of digital design. He has served on the Bristol Urban Design Forum, the visiting RIBA education panel, and the RIBA awards panel in 2013.

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August Lehrecke, the co-founder of Pneuhaus, will be focusing on Pneuhaus’s inflatable works at the Computational Design: NEXT 8.0 conference. Pneuhaus is an art and design studio working within the fields of spatial design, temporary structures, and contemporary art. Pneuhaus’ work is focused mainly on the craft of pneumatics, where they employ a combination of physical and digital modeling approaches to build their designs in-house. August is especially interested in developing computational tools, form-finding methodologies, and simulation methods that link innovation and manufacture. He received his Bachelor’s degree in Furniture Design from the Rhode Island School of Design his Master’s degree from the University of Stuttgart’s ITECH program in 2021.

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Kostika Spaho, the co-founder of Ica & Kostika, an innovative design studio focusing on the intersection of footwear and technology, will provide a captivating presentation at the Computational Design: NEXT 8.0 conference. The studio is a 3d-printed high heels company founded by designers Ica Paru and Kostika Spaho, benefiting from a combination of additive and subtractive manufacturing techniques and focusing on computational innovation while highlighting bespoke made-to-order manufacture. “Exobiology,” the 3D-printed footwear collection by Ica & Kostika, includes a wide range of bold shoes, all of which are precisely crafted to fit the natural shape of the foot.Kostika mainly focuses on using 3D tools to digitize physical objects and mentoring cross-functional partners to incorporate such systems into their departments. He previously worked as a 3D Specialist at Coach, now owned by Tapestry, and as the Digital Transformation Lead for KEEN footwear.

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Öznur Pınar ÇER is a Turkish lead architect who received her first-place honors from the Faculty of Fine Arts at Cyprus International University while graduating in 2014. She has led award-winning international competitions such as the “Oasys+System” artificial breathing modular palm structure system, one of ten winners in the “Cool Abu Dhabi Challenge” competition with 1,540 competitors. As one of three finalists, the same project was awarded A+Architizer 2021 in the United States and Golden Trezzini Awards 2021 in Russia. Her office is the first architecture and design firm globally that uses a steel 3D-printed “exoskeleton” construction system to distribute all of the building’s functional aspects, using a unique construction process called “EXOSTEEL.”.

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Danilo PETTA is an award-winning Italian industrial designer who attended the Polytechnic of Milan and the Istituto Europeo di Design (IED) in Milan to study architecture and interior design. He started his multidisciplinary career as a “Watches Designer” at Rome’s “Bvlgari” design center. He was responsible for creating “Serpenti Tubogas,” and many other successful clocks for the company. The Chicago Athenaeum Museum named him “Europe 40 Under 40 ®” as one of the most original and modern young talents in the field of watch and luxury design worldwide, and the Ministry of Culture and the Ministry of Foreign Affairs of the Italian Republic named him as one of the 100 Design Ambassadors representing Italian Creativity in the World in 2021.

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Biayna Bogosian, the Assistant Professor of Architectural Technology at Florida International University, will be offering an intriguing lecture at the Computational Design: NEXT 8.0 conference. Architecture, computational design, environmental design, data science, spatial computing, and media arts are among Biayna’s academic and professional interests. Through interdisciplinary research, she was able to explore the technological innovation in design, such as data-driven and citizen-centric solutions to enhance the built environment. Currently, she is a Ph.D. student at the University of Southern California’s School of Cinematic Arts, where she studies Interdisciplinary Media Arts and Practice. She focuses on the function of immersive and locative media in participatory urban environmental literacy and policymaking in her dissertation. Additionally, she possesses a Master of Science in Advanced Architectural Design from Columbia University, where she taught until 2018. She was serving on the Board of Directors of the ACADIA Organization and co-chaired the ACADIA 2021 Conference and CAAD Futures 2021 Conference.

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Alvin Huang, the award-winning Los Angeles-based architect, designer, and educator, will delve into the intersections between technology and culture at the Computational Design: NEXT 8.0 conference. He provides projects ranging from high-rise buildings and mixed-use complexes to temporary pavilions and bespoke furniture. He is an Associate Professor at the University of Southern California and the founder and principal of Synthesis Design + Architecture. He also serves as the Director of Graduate and Post-Professional Architecture at the university. He got substantial experience working in Zaha Hadid Architects, Future Systems, AL-A, and AECOM before founding SDA. His work has been widely published and exhibited. He has received over 40 awards at the local, national, and international levels, including being named one of Images Publishing’s 50 global innovators under the age of 50 in 2015, being featured as a “Next Progressive” by Architect Magazine in 2014, and being named one of Time Magazine’s 25 Best Inventors of 2013.

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Julia Koerner, an Austrian designer who works at the intersection of architecture, product, and fashion design, will give an oration to the audience at the Computational Design: NEXT 7.0 conference. Julia is the founder of JK Design GmbH and JK-LA LLC and a faculty member at UCLA. Her recent collaborations include 3D-Printed Haute Couture and costumes for the Hollywood blockbuster Black Panther. Born in Salzburg, Austria, Julia received a Master’s degree in Architecture from the University of Applied Arts in Vienna and the Architectural Association in London. She is currently based between Los Angeles and Salzburg and has previously practiced in London and New York.She is known worldwide for her 3D-Printing design innovation; Julia’s work stands out at the top of these disciplines. Her work has appeared in magazines like National Geographic Magazine, VICE, WIRED, and the New York Times. In 2019 ARCHINECT named Julia Koerner “Architecture’s Queen of 3D Fabrication”. The Metropolitan Museum of Art (MET), the Art Institute of Chicago, the High Museum of Art in Atlanta, the Palais des Beaux-Arts in Brussels, and the Museum of Applied Arts MAK Vienna, are just a few of the museums and institutions that have shown her work. The constantly intriguing aspect of Julia’s work is its embodiment of a beautiful organic aesthetic.

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Vishu Bhooshan, an associate at Zaha Hadid Architects and computational designer at ZHA CODE, will deliver a speech at the Computational Design: NEXT 7.0 conference. Vishu completed his Bachelor’s degree from Pune University, India, in 2010 and his Master’s degree at the Architectural Association Design Research Lab, London, the UK, in 2013. He previously worked as an architect in India at B.S Bhooshan & Associates, Mysore & MindSpace Architects, Bangalore.He leads the design research with computational geometries with a specific interest in structure and fabrication-aware tectonics, which incorporate digital form-finding, topology optimization, statistical learning, etc. He also leads the development of a software agnostic computational framework to explore the above. Since joining ZHA in 2013, he’s worked on research prototypes, product design, galleries, stadiums, metro stations, residential structures, and master plans, among other projects.

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Giuseppe Fallacara Chirico, an architect, and architectural Professor will be giving a speech at the Computational Design: NEXT 7.0 conference. Giuseppe is a Full Professor at the Polytechnic School of Bari – Department of Civil Engineering and Architecture, where he teaches Architectural Design and Stereotomy. He is a Doctor in Architectural design for the Mediterranean countries and author of numerous full-size prototypes and practical workshops connected to updating stone architecture.Giuseppe is the Coordinator of the “CESAR” (Cours de Enseignement Supérieur en Architecture et Restauration). He has a master’s in Higher Applied Training Course in Architecture and Restoration of the School of Specialization of the Polytechnic of Bari. He exhibits at the Venice Architecture Biennale in 2006 and annually, since 2005, at the Marmomac in Verona in the University and Research sector. He is visiting professor, among other universities, at NYIT (New York Institute of Technology) and MISIS (National University of Science and Technology) in Moscow.

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Stephanie Chaltiel, an architect, interior designer, and co-founder of MUDD Architects, will address the audience at the Computational Design: NEXT 7.0 conference. Stephanie has spent the last several years researching and experimenting with new methods of constructing and living in the city that incorporate nature. During her brief, passionate, and fascinating career, she has worked in Mexico, French Guiana, New York, and now Barcelona. Bernard Tschumi, Zaha Hadid, and OMA are among her collaborators.Her architecture is deeply committed to assisting the disadvantaged in cities, rural regions, and refugee camps. Her current projects and progressive vision of new technology, such as the use of drones in conjunction with traditional building processes, have received widespread acclaim and multiple awards worldwide. Her award-winning projects, which combine cutting-edge technology and raw materials (ACADIA, MIT 2017, ICON Design 100 talents 2019, and Dezeen Awards Winners Highly commended mention), have been presented and displayed worldwide. She has taught at SUTD Singapore, Westminster London, AA London, Ravensbourne London, Brighton Architectural School, and, most recently, Elisava Barcelona. She also received an EU Marie Curie scholarship for four years, during which time she developed drone spray technology for sustainable design and renovations.

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Zixiong Wei, Founder of SCRY will be giving a speech at the Computational Design: NEXT 7.0 conference. Zixiong specializes in digital design, additive manufacturing, and footwear innovation. Graduated from the Central Academy of Fine Arts in China.

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Roland Snooks, the director of the architecture practice Studio Roland Snooks and research lab Kokkugia, will deliver a speech at the Computational Design: NEXT 7.0 conference. Roland received a Ph.D. from RMIT University, focused on behavioral processes of formation that draw from the logic of swarm intelligence, and the operation of multi-agent algorithms. He holds a master’s in advanced architectural design from Columbia University where he studied on a Fulbright scholarship. In addition to his work with algorithmic design, Roland directs the Architectural Robotics Lab at RMIT University.He is a senior lecturer at RMIT University having previously taught widely in the US, including at Columbia University, the University of Pennsylvania, SCI-Arc, and the Pratt Institute. Roland’s work has been published widely including recent articles in AD, Domus, L’Arca, World Architecture, and Urban Environment Design. His work has been exhibited internationally at venues in London, New York, Paris, Melbourne, Moscow, Kyiv, San Francisco, Shanghai, and Beijing. Roland was nominated for the Chernikhov Prize in 2006 and 2010 and was the Australian Curator for the Beijing Architecture Biennale in 2008 and 2010. Studio Roland Snooks is currently working on projects in the US and Australia.

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Daniela Atencio, an architect, researcher, and Faculty Member as Computational Thinking Coordinator at Universidad de Los Andes will demonstrate a Rhino 3d + Grasshopper 3d workflow for about 90 minutes at the Computational Design: NEXT 7.0 conference. Daniela completed her professional degree in Venezuela (Summa Cum Laude). Subsequently, she completed her Post-Graduate degree (Master of Design Research in Emerging Systems, Technologies, and Media) at SCI_Arc in the United States (graduated with Distinction).She was a Senior Associate at PATTERNS, managing various projects across America, Europe, and Asia and a talented multinational team of architects and designers. Her work has been published by platforms and associations such as the International Association for Robots in Architecture ROB | ARCH and the Association for Computer-Aided Design in Architecture on advanced technologies in architecture, representation, computational design, and computer-controlled-robotic fabrication (ACADIA). She has taught at UCLA and SCI-Arc as an Assistant Teacher and has been a critic reviewer at SCI_Arc, UCLA, University of Melbourne, Pontificia Universidad Católica de Chile, and Kent State University Universidad del Rosario. Her ongoing research project, “Programmed Materialism,” is exhibited at the 17th Venice Architecture Biennale Italian Pavilion Sezione del Padiglione Italia—CITYX Venice.

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Aaron Porterfield, an industrial designer and the founder of his own consultancy F=F, will demonstrate a Rhino 3d + Grasshopper 3d workflow for about 90 minutes at the Computational Design: NEXT 7.0 conference. Aaron focuses on computational design and digital fabrication. He studied Industrial Design at the Academy of Art University in San Francisco, CA. He has worked in additive manufacturing for eight years with Autodesk, FATHOM in Oakland, CA. He was an Artist in Residence at Autodesk Pier 9 in San Francisco, CA. He is also the developer of the Grasshopper plugin, Crystallon for designing lattice structures for 3d printing.

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Value_Exe, a Computer Graphics artist who in 2020 started to exclusively create CG art, will demonstrate a Houdini Software workflow for about 90 minutes at the Computational Design: NEXT 7.0 conference.

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Volkan Alkanoglu is an exceptional designer whose imaginative work focuses on the pursuit of novel form through spatial, material and technological explorations.. Recent work has been permanently installed in several institutions within the United States, including Clemson University, Boston – Clippership Wharf, the University of Maryland in Baltimore, Yeshiva Museum in New York, Fort Lauderdale International Airport, the University of Oregon in Eugene, Salt Lake Community College, Georgia Institute of Technology in Atlanta, U.S. Cellular Center in Cedar Rapids, Washington Metropolitan Police Training Facility, Fort Lewis College in Durango and the University of Colorado in Denver. As an educator, Volkan Alkanoglu previously served as the Director for Graduate Studies at the Georgia Institute of Technology in Atlanta, design faculty at SCI-Arc in Los Angeles, and lecturer at the Harvard University Graduate School of Design in Cambridge. Volkan Alkanoglu is a LEED-accredited professional in the US and is currently commissioned on projects in California, Colorado, Iowa, Maryland, and Texas.

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Italian architect and professor Niccolo Casas is Principal and Founder at Niccolo Casas Architecture, a visiting faculty member at RISD Rhode Island School of Design, and a Ph.D. candidate at The Bartlett UCL London. He runs a multidisciplinary practice for research and architecture that aims to combine several fields of specialization so as to offer an innovative and unique vision of the academic discipline and profession. Casas’s work spans architecture to couture and fashion-tech and design to data visualization and medicine. He has collaborated with—among others— the fashion designer Iris Van Herpen, the fashion-tech designer Anouk Wipprecht, the entertainment company Cirque du Soleil, the automotive companies Volkswagen and BMW, the multinational software and electronic corporations Intel and Autodesk, the 3D-printing companies Materialise and 3D Systems, the MIT research team EmbrLabs and the sports firm Sequoia. He has also participated in the National Academy Keck Futures Initiative (NAKFI) where, as co-investigator, he was awarded $150,000 for interdisciplinary projects at the intersection of science, art, engineering and medicine. Casas received his Master’s in Architecture at ISA St. Luc in Bruxelles, and for four years, he has been a Professor at the Accademia di Belle Arti in Bologna. In 2013, 2018, and 2019, he was a visiting professor at Texas A&M School of Architecture. In addition, he has taught and lectured at the Università degli Studi di Genova, Università degli Studi di Firenze, London South Bank University, The Bartlett School of Architecture at University College of London, Portsmouth University, Florida International University, and SCI-Arc. Casas’ work has been exhibited worldwide, and it is part of the “(En)Coding Architecture” book, edited by Liss C. Werner, “Naturalis Architecture,” edited by Professor Frédéric Migayrou and Marie-Ange Brayer, the Wiley AD issue “3D Body Architecture”, edited by Neil Leach and Behnaz Farahi, “Histoire des Modes et du Vêtement, du Moyen Âge au XXIe siècle,” edited by Denis Bruna and Chloé Demey, and the recently released “The Blindspot Initiative: Design Resistance and Alternative Modes of Practice,” edited by Jose Sanchez. Tune into Computational Design: NEXT 3.0 now!

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Specializes in generative and parametric architecture and design, software development and creation of interactive art installations. He graduated from FA SUT (2007), and AFAD (2008), Slovakia and studied at Arkitekturskolan KTH (2003), Sweden, Die Angewandte (2011), Austria and UMPRUM (2019), Czechia. He established the research research platform and has organized dozens of conferences, workshops, and lectures across Europe. He created the Slovak and Czech pavilion at the 13th Architecture Exhibition at La Biennale di Venezia (2012). He runs the global learning platform called rese arch Sessions which is used by universities and professionals worldwide. He is active in the international industry scene, teaches architecture, parametric design, and programming at several universities and independent events, lectures, and publishes works on architectural theory. He co-founded the Subdigital Creative Studio (2016), whose team applies knowledge and skills gained from experimental and academic projects.

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Aldo Sollazzo is a technologist with robotics, manufacturing, and computational design expertise. Since 2011, Aldo has been the Director of Noumena, leading a multidisciplinary team towards defining new design strategies informed by tech-driven applications. He is also the Director of Reshape, a digital craft community and a distributed platform promotingcutting-edge ideas that merge design and manufacturing. At IaaC, Institute for Advanced Architecture of Catalonia, he is directing the Master in Robotics and Advanced Construction, focused on the emerging design and market opportunities arising from novel robotic and advanced manufacturing systems. In the same institution, Aldo is also directing the Global Summer School since 2015. Aldo has been part of the Fab Academy program as a mentor of Fab Academy Paris and Frosinone from 2015 to 2017. In 2019, Aldo received, from the Italian President of the Republic, the title of Knight of the Order of the Star of Italy for promoting national prestige abroad as a recognition of his scientific and technological activities.

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Joseph Sarafian is the co-founder and CEO of Form Found Design, a Los Angeles-based architecture and design studio that operates at the intersection of technology and nature. He believes that innovative design requires both experimentation and mastery of both material and technology. His work bridges this gap, exploring robotics, material science, and form-finding advancements. The result is an architecture that is derived rather than contrived. Along with his partner Ron Culver, they pioneered a new concrete-forming method to realize the world’s first robotically cast concrete pavilion harnessing fabric molds. This proof of concept was built for Amazon and featured 70 uniquely cast concrete “wishbones” assembled within a 1 mm tolerance. FFD is designing a humanitarian housing solution using an on-demand mobile factory for the construction of a light gauge steel frame. Joseph is a licensed architect in California and a tenure-track faculty at Orange Coast College.

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Valentina Sumini is a Space Architect and Research Affiliate at MIT Media Lab in Responsive Environments and Space Exploration Initiative and a Visiting Professor at Politecnico di Milano, where she teaches the course “Architecture for Human Space Exploration” at the School of Architecture, Urban Planning, and Construction Engineering. She develops design solutions and architectures to sustain human life in extreme Earth environments and enable space exploration in Low Earth Orbit, on the Moon, and Mars. Her passion for advancing human performance during deep space exploration missions dates back to 2009 when she designed a hotel on the lunar surface to democratize access to space to tourists. Over the years, she developed at MIT and MIT Media Lab more in-depth studies that she applied to different scenarios and award-winning competitions projects, mainly organized by international space agencies: a Space Hotel orbiting in Low Earth Orbit around Earth (NASA RASC-AL Competition 2017), a city on Mars and its generative design model (Mars City Design Competition 2017 ), a greenhouse on Mars (NASA Big Idea Challenge 2019), an ice extraction system for Mars (NASA RASC-AL Competition 2018), a Moon Village (European Space Agency), a soft robotic exoskeleton for enhancing astronaut movements and performance in microgravity and a pavilion, the Tidmarsh Living Observatory Portal (NASA TRISH), to reconnect astronauts with nature during long-duration missions. Valentina’s work has been featured, among others, in MIT News, Harvard Design Magazine, the Wall Street Journal, Forbes, WIRED, Structure Magazine, IAC, IASS, CHI and AIAA proceedings, and TEDx Talks. She is Vice Chair of the ASCE Earth and Space Technical Committee (American Society of Civil Engineers), a Space Generation Advisory Council member, and a reviewer for the American Society of Civil Engineers of Practice Periodical on Structural Design and Construction. Tune into Computational Design: NEXT 3.0 to learn about the reach of computational design even in Space!

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James Dalessandro is a computational designer located in the Boston, MA area. He is the Co-Founder and Director at Emergent Design, a design technology company focused on delivering computational solutions for complex design goals in the fields of architecture, design, and engineering.

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Moritz Waldemeyer is an internationally renowned artist based in London. His work occupies diverse creative spaces, from art and product design to fashion and entertainment. In 2004, he debuted in the design world with an interactive chandelier for Swarovski and Ron Arad. Following his early collaborative work for Hussein Chalayan and Zaha Hadid, Moritz soon established himself as an independent artist. He held his first two exhibitions in 2006 and 2007 and participated in MoMA’s Design & the Elastic Mind exhibition in 2008. In 2013, his lighting product ‘My New Flame,’ developed for Ingo Maurer, was unveiled as part of MoMA’s permanent collection. Studio Moritz Waldemeyer, founded in 2004, was built on a philosophy of playful experimentation by forging links between technology, art, fashion, and design. This approach has resulted in several bespoke installations for Audi, Bombay Sapphire, and Microsoft and light-studded costumes for U2, Rihanna, and the London Olympics Handover Ceremony performers. Moritz acts as head creative in everything the studio undertakes, crafting his signature aesthetic into each piece.

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ILLUSORR is the world’s first design-oriented virtual platform. Doing what has never been done before by providing an immersive experience wholly conceived, planned, and executed by creatives with ‘design’ as a priority. The aerospace, defense, gaming, movie and entertainment, healthcare, and tourism industries dominate the extended reality sector. Designers need to lead this exponential growth of VR and design the future virtual worlds. The platform ILLUSORR provides will introduce the world to the latest frontiers of design and deliver a completely immersive experience that will include fashion shows, exhibitions, showrooms, virtual stores, workshops, competitions, talks, and even concerts! It is a platform that will allow virtual gatherings and interactions, using uniquely designed avatars and moving beyond the 2D webcam configuration that has become custom.

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Daniel Caven is an experimental designer and architect whose ideas are based on exploring parametric and generative design and encompassing ideas of energy, nature, and fluidity. Working in highly distinguished offices all over the United States. Daniel’s advanced skills in emerging systems and technologies have allowed him to be emergent in cutting-edge technologies and fabrication specialties through the means of 3D printing, scripting, and high-level digital technologies. Daniel has been featured/published worldwide for projects, research, animations, and competitions. In his professional career, Daniel has worked on many different high-profile projects, such as the Astana World’s Expo, the world’s first freeform 3D printed house in Chattanooga, TN, the world’s first 3D-printed office in Dubai, and finally, many different high rises and mega tall towers overseas.

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Cherylene M. Shangpliang is an Architectural Designer currently working at Zaha Hadid Architects in London. She holds a Master of Architecture degree from the Architectural Association Design Research Lab (AADRL) in London under Patrik Schumacher’s research agenda, “Agent Based Parametric Semiology,” and a Bachelor of Architecture degree from BMS College of Engineering, Bangalore, India. Before joining Zaha Hadid Architects, she gained professional working experience at the international office MAD Architects in Beijing, China. Since her time at ZHA, Cherylene has worked on various international competition projects, developing high-end designs for building typologies, interiors, and landscape design. She has previously taught workshops utilizing Autodesk Maya as an architectural modeling tool at the Computational Design: NEXT 3.0 online conference and the Metaplay online workshops in collaboration with DEZACT London. She is passionate about communicating complex concepts in architectural design, with Autodesk Maya being her primary tool for 3d modeling. Her areas of interest lie in parametric modeling, computational design, and generative design methodologies.

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Daniel Bolojan, the founder of nonstandardstudio, senior architect in CoopHimmelblau, and an Assistant Professor at Florida Atlantic University’s school of architecture, will address the audience at the coming Computational Design event: NEXT 11 conference. Bolojan established his research studio, Nonstandardstudio, in 2013. Daniel’s design research has evolved over the years as a result of Nonstandardstudio’s work at the intersection of generative design, computation, multi-agent systems, machine learning, and deep learning. He has taught several design studios and seminars at the Institute of Structure and Design-University of Innsbruck, Florida International University Miami, and has led numerous international workshops and conference workshops on applying complex systems and Neural Networks in architectural design. Upon graduation, he joined the internationally renowned architectural practice CoopHimmelblau as a Computational Designer, where he had the opportunity to work on numerous internationally renowned projects and competitions. Daniel held the position of Junior Associate, Computational Design Specialist & Founder, and Head of Chbl|Code at CoopHimmelblau. As the head of Chbl|Code, he held the leading role of developing custom computational design tools, computational design strategies, virtual and augmented reality applications, machine learning tools, neural networks, and robotic fabrication processes. He is responsible for the office’s current drive to develop deep learning strategies to augment the designer’s native abilities via the DeepHimmelblau neural network.

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Winka Dubbeldam, the founder and principal of Archi-Tectonics, will present and showcase some of her creative work at the upcoming Computational Design: NEXT 11 conference. Winka is a seasoned academic and design leader, serving as Chair and Miller Professor of Architecture at the University of Pennsylvania Stuart Weitzman School of Design. She also taught advanced architectural design studios at Columbia University and Harvard University, among other prestigious institutions. Dubbeldam was named one of the Design Intelligence 30 Most Admired Educators in 2015. She was the External Examiner at the Architectural Association London (2006-2009) and is currently the External Examiner at the Bartlett UCL in London (2019-present). She has been a juror and chaired many international and national award juries, lectured, and was the keynote speaker at international conferences. Winka is one of the creative directors for CityX for the Virtual Italian Pavilion at the Venice Architecture Biennale [2021].

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Daniel Koehler is an urbanist, architect, and assistant professor for architecture computation at UT Austin, will commence a lecture and a Q&A session showcasing his works and tools at the Computational Design: NEXT 11 conference. Daniel researched at the Bartlett in London and Innsbruck University, where he wrote his Ph.D., published as “The Mereological City,” a study on the part-relationships between architecture and its city in the modern period. Daniel’s work has been exhibited in Prague, Milan, Venice, Graz, Montreal, London, and Austin and is part of the permanent collection of the Centre Pompidou in Paris. His current research focuses on the urban implications of distributive technologies, which are designed utilizing sets, data, interfaces, and their architecture.

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Masoud Akbarzadeh, Assistant Professor of Architecture in Structures and Construction Technologies at the University of Pennsylvania and Director at Polyhedral Structures Laboratory, will showcase his amazing research and practice projects in a 45-minute lecture followed by a 15-minute Q&A session at the upcoming conference Computational Design: NEXT 11. Masoud Akbarzadeh is a designer with academic background and experience in architectural design, computation, and structural engineering. He holds a D.Sc. from the Institute of Technology in Architecture, ETH Zurich, where he was a research assistant in the Block Research Group. In addition, he has two degrees from MIT: a Master of Science in Architecture Studies (Computation) and a MArch, the thesis for which earned him the renowned SOM award. He also has a degree in Earthquake Engineering and Dynamics of Structures from the Iran University of Science and Technology and a BS in Civil and Environmental Engineering. His main research topic is Three-Dimensional Graphical Statics, a novel geometric method of structural design in three dimensions. In 2020, he received the National Science Foundation CAREER Award to extend the methods of 3D/Polyhedral Graphic Statics for Education, Design, and Optimization of High-Performance Structures. He is also a Co-PI in a $4.6 million grant funded by National Science Foundation to investigate high-performance, self-Morphing building blocks across scales toward a Sustainable Future. Has also received a $2.4 Million ARPA-E Grant to Research the Design of Carbon-Negative Buildings starting September 2022.

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Marziah Zad, an award-winning architect, Researcher, co-founder of UDA, and the academic coordinator of the Master in Advanced Ecological Buildings at IAAC, will deliver a 45-minute lecture and a 15-minute Q&A session at the Computational Design: NEXT 11. Marziah Zad developed professional design experience in Lebanon, Spain, Iran, and West Coast USA before co-founding Ashrafi & Zad Design in 2019. Ashrafi & Zad combines a professional background in digital tools and advanced, lightweight design with aspirations of place-making, inclusion, and accessibility. Working from the intimate scale to the territorial, the practice has been awarded multiple distinctions for design and completed projects. Marziah has architecture instructional experience at the University of Oregon, San Jose State University, and The Institute for Advanced Architecture of Catalonia in Barcelona. As an instructor in practice, much of her teaching is based on research and focuses on the connection between advanced digital design strategies and inclusive design.

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Theo Sarantoglou Lalis, an architect, founding director at LASSA Architects, and teaching staff at the Architectural Association, London, will contribute with a 45-minute lecture followed by a 15-minute Q&A session at the Computational Design: NEXT 11 conference. Theo is a French and Greek architect. He currently teaches at the Architectural Association in London. He has taught postgraduate studios at Harvard and Columbia and undergraduate studios at Chalmers and LTU in Sweden. He has lectured internationally and run architecture and urban design workshops in the US, South America, Europe, and Asia. He received his master’s from the Bartlett School of Architecture (UCL) in London and has been a registered architect at the ARB since 2003. He has experience practicing architecture in 18 countries and has been a registered architect since 2001.

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Hassan Ragab is an architect, interdisciplinary designer, and conceptual artist with 15 years of experience spanning various domains, including architecture, exhibition design, museography, furniture design, computational design, construction, and generative art. Central to his practice, Hassan is passionate about blending identity, beauty, and technology. He believes that all art forms are interconnected, and design narratives should move beyond the modernist ideology of “Form Follows Function,” a concept that has dominated the design world over the past decade.In January 2023, Hassan Ragab established HSNRGB Studio, an interdisciplinary design and art studio. Since its inception, he has engaged in and collaborated on various projects across the design and art spectrum in numerous countries worldwide. His work encompasses architecture, design, art exhibitions, storytelling, branding, heritage, and advocating and educating about generative art and human heritage. Hassan strongly emphasizes integrating technology with humanity and culture, striving to elevate awareness of their convergence.Hassan lives in Southern California. His experiences vary between exhibition design, product design, furniture design, and textile design. Hassan’s work is better associated with computation, experimentation, and digital fabrication. Currently, he is providing computational design solutions in the AEC industry for a mega architectural project in downtown LA.

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Cody Thurston, a member of the 3D design team at DECKERS BRANDS and a 3D visualizer, will be tutoring computational design tools and how to use them in product design in a 90-minute tutorial at the upcoming Computational Design: NEXT 11 conference. Cody works in a team that aids all internal brands in deckers with modeling, rendering, and manufacturing footwear. Cody specializes in advanced concepts, tooling modeling, parametric design, and photorealistic renderings. Outside of footwear. Cody aims to connect the outdoors and emerging tech. In his work, he is currently exploring 3D scanning for conservation, parametric fishing lures, and NFT evolutionary plant growth.

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Milad Showkatbakhsh, Co-Founder of Wallacei, Ph.D. from the Architectural Association, and Studio Master of Emergent Technologies and Design [EmTech] Postgraduate Program at AA, will be teaching a 90-minute tutorial using different computational design tools at the upcoming conference Computational Design: NEXT 11. Milad Showkatbakhsh obtained his BSc. in Architectural Engineering from Shahid Beheshti University. Then he completed his M.Arch. from Pratt Institute, where he graduated with the Sidney Katz award for design excellence in 2015. Also, he holds a Ph.D. from the Architectural Association School of Architecture titled “Homeostatic Urban Morphologies: an Evolutionary Model to Generate Urban Morphologies with Embedded Homeostatic Behaviours.” Dr. Milad Showkatbakhsh is the Studio Master of Emergent Technologies and Design [EmTech] Postgraduate Programme at the Architectural Association School of Architecture (AA). He also co-directs AA Istanbul Visiting School and AA Dlab, focusing on integrating algorithmic design methods with large-scale digital fabrication tools. Milad’s research interest is the application of biological principles of intelligence in architecture and urban design through rigorous computational processes. His research has been published in peer-reviewed journals and conferences. He co-founded ‘Wallacei’, an evolutionary and analytic engine with embedded machine learning algorithms that give users full control over their evolutionary simulations in Grasshopper 3D.

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Ili Shchanikov, Computational designer, educator, and co-founder at Heracléum Sosnówskyi, will be delivering a 90-minute tutorial at the Computational Design: NEXT 11 conference. Ili studied architecture and holds two graduate M.Arch degrees from Russia in (2010 and 2015). He has been studying computational design since 2014, and his current field of interest is the study of the history and theory of computational architecture in conjunction with philosophy. Ili Shchanikov has been teaching computational design at Moscow Architectural Institute for three years as a lecturer. He co-founded Heracléum Sosnówskyi, an architectural bureau that not only does architecture but also education: they ran educational courses in parametric design and visualization for students, organized in such a way that some of the students could study for free. Ili was a member of the Simplex Noise team that consults, develops, and implements computational tools and technologies for design automation. He is also, the founder of Surface Calculated, an interior jewelry brand exploring digital form-finding techniques, including not only general issues of mass-customization products, but above all shaping techniques, including the study of patterns, folding, layering, and superposition, as well as the interrelationship of families of elements.

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Carlos Bañón is a pioneering architect and professor integrating AI, computational thinking, and digital fabrication into architectural design. Renowned for his resource-efficient, computationally-driven methodologies, he has reshaped urban landscapes and the built environment over twenty years through his practice, Subarquitectura. As a tenured faculty member at SUTD, he established the Architectural Intelligence Research Lab (AirLab) in 2015. His acclaimed work, showcased in two editions of the Venice Biennale, garnered prestigious awards like the Singapore President’s Design Award and a Nomination for the Mies Van Der Rohe Award. An influential figure in architectural education, he held visiting professor positions at leading institutions such as MIT, EPFL, and KEA, inspiring the next generations with innovative, tech-centric designs.

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Francisco Bernal, a footwear designer and educator, will commence a 90-minute tutorial showing his creative works and giving tips about gravity sketch and footwear design at the Computational Design: NEXT 12 online conference. with years of interest in the footwear industry, Bernal has specialized in 3D footwear modeling, parametric and algorithmic design, and workflow mixed with VR, AI, sketching, and Communication skills. He is currently working as a Freelance footwear Designer, a Certified Gravity Sketch ambassador, and an occasional Trainer.

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Edward Meyers, the designer at the Computational and Design Research Group at Zaha Hadid Architects (CODE), will be tutoring for 90 minutes as a part of the online conference “Computational Design: NEXT 12.” The webinar will be on procedural-based mesh modeling methods in Maya. He is a registered architect in Australia, where he practiced for five years, developing and delivering residential and small hospitality projects alongside large-scale urban design projects in several capital cities over Australia.

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Jan Contala, the experimental designer and co-founder of the cera.LAB collective will lecture and showcase some of his works at the upcoming online conference, Computational Design: NEXT 12. His field of work is the experimental generation of forms, specializing in new technologies. His work includes possible applications for robotics in design, art, and architecture within the dialogues of digital-analog and virtual-real. Jan Contala has completed his bachelor’s and master’s studies in architecture at the University of Innsbruck. During his studies, he has already worked under the supervision of Prof. Marjan Colletti at REX/LAB (robotic experimentation laboratory) on several large-scale 3D printing projects. Today, Jan, together with Philipp Schwaderer, runs the cera.LAB and researches future potentials of digitally designed and 3D printed ceramics. He also currently teaches at the University of Innsbruck, department for experimental architecture, under the direction of Prof. Marjan Colletti, on the subject of digital ceramics and its potential applications in architecture.

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Yimeng Yu, an interdisciplinary fashion designer and artist, will speak about using digital design in fashion design at the Computational Design: NEXT 12 online conference. Yimeng focuses on the future of fashion, accessories, and materials in the context of the digital age. She graduated from the Royal College of Art in London and currently works as the fashion design director at the Central Academy of Fine Arts, School of Design in Beijing, China. Her studio is also based in Beijing. Currently, Yimeng’s main research focuses on computational design and digital fabrication. Her work explores avant-garde apparel aesthetics and innovation within the fashion industry.

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Francis Bitonti, the CEO, and Co-founder of Lexset, will be addressing the audience about the AI applications in design for 45 minutes, followed by 15 minutes Q&A session at the Computational Design: NEXT 12 conference. Lexset uses generative algorithms and procedural computer graphics to train artificial intelligence on simulated datasets. Francis is an early pioneer of Generative Design, to uses computational techniques to find new solutions to design and engineering problems. His landmark work has been included in the permanent collections of the Smithsonian Cooper Hewitt, the Pompidou Centre, and many other prestigious institutions. In 2015 he was selected as a Wired Innovation Fellow and author of “3D Printing Design: Additive Manufacturing and the Materials Revolution.”

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Mitchell Joachim, the co-founder at Terreform ONE, associate professor of practice, and co-chair of global design at NYU, will be addressing the audience for 1-hour lecture and Q&A session about “Terreform ONE: Biology and Computation” at the Computational Design: NEXT 12 conference. Formerly, he worked as an architect at the professional offices of Frank Gehry in Los Angeles, Moshe Safdie in Massachusetts, and I.M. Pei in New York. He has won many awards, including the Fulbright Scholarship, LafargeHolcim Acknowledgement Prize, Ove Arup Foundation Grant, Architect R+D Award, AIA New York Urban Design Merit Award, Victor Papanek Social Design Award, 1st Place International Architecture Award, Zumtobel Award for Sustainability, Architizer A+ Award, History Channel Infiniti Award for the City of the Future, and Time Magazine Best Invention with MIT Smart Cities. Mitchell was featured in numerous articles: “The 100 People Who Are Changing America” in Rolling Stone, “The Smart List: 15 People the Next President Should Listen To” in Wired, “50 Under 50 Innovators of the 21st Century” by Images Publishing Group, “The NOW 99” in Dwell, and “Future of The Environment” in Popular Science. He co-authored four books, “Super Cells: Building with Biology” (TED Books), “Global Design: Elsewhere Envisioned” (Prestel, 2014), “XXL-XS: New Directions in Ecological Design” (Actar 2016), and “Design with Life: Biotech Architecture and Resilient Cities” (Actar 2019). He earned a Ph.D. at the Massachusetts Institute of Technology, a MAUD at Harvard University, and an M.Arch at Columbia University with honors.

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Nikoletta Karastathi, the practicing architect, tutor, and material designer, will lecture for 45 minutes and answer questions for 15 minutes in the upcoming Computational Design: NEXT 12 online conference. Nikoletta is an architect, Ph.D. Candidate and Lecturer at The Bartlett School of Architecture. She has a diverse background, working in the industry as a practicing architect and in academia as a design tutor at Bristol, Cardiff, Newcastle, and Edinburgh. Her work has been exhibited at the London Design Festival, Dutch Design Week, Lakeside Arts Gallery, and the Baltic Centre of Contemporary Arts. Her key interests lie in architecture, textiles, computation, and material programmability.

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Eva Khan, a multidisciplinary designer artist, and an advanced computational designer will be delivering a 90-minute tutorial at the upcoming Computational Design: NEXT 12 online conference. Eva holds a Master’s degree in M.Sc. CAD from DesignMorphine and a B.Arch. degree from the Faculty of architecture and planning, Lucknow India. Her works are inspired by science fiction, dystopian future, and cyberpunk. During her master’s studies with DM, she has been looking at ‘Architecture as Machine’, and takes interest in cybernetics. She looks at architecture as a new perspective of cinema. Her belief is, science fiction is where imagination and fantasy meet and is an endless source of inspiration for designers, artists, filmmakers, and architects to a new narrative. Currently, she is working as a Procedural Generator at Wilder World.

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Andrew Kudless, Houston-based designer to give an address at the Computational Design: NEXT 6.0 conference. Andrew is a designer based in Houston, Texas where he is the Bill D. Kendall Professor at the University of Houston’s Hines College of Architecture & Design as well as the Director of the Advanced Media Technology Lab. In 2004, he founded Matsys, a design studio exploring the emergent relationships between architecture, engineering, biology, and computation.Andrew holds a Master of Arts in Emergent Technologies and Design from the Architectural Association and a Master of Architecture from Tulane University. The work of Matsys has been exhibited internationally and is in the permanent collections of the San Francisco Museum of Modern Art, the Centre Pompidou in Paris, and the FRAC Centre in Orleans, France. His work on Confluence Park has won a number of awards including a 2019 AIA National Honor Award.

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Jenny E. Sabin is an architectural designer whose work is at the forefront of a new direction for 21st-century architectural practice will give an oration to the audience at the Computational Design: NEXT 6.0 conference.Jenny’s work investigates the intersections of architecture and science and applies insights and theories from biology and mathematics to the design of material structures. She is the Arthur L. and Isabel B. Wiesenberger Professor in Architecture and Associate Dean for Design at Cornell College of Architecture, Art, and Planning where she established a new advanced research degree in Matter Design Computation.Jenny is the principal of Jenny Sabin Studio, an experimental architectural design studio based in Ithaca, and Director of the Sabin Lab at Cornell AAP. In 2006, she co-founded the Sabin+Jones LabStudio, hybrid research, and design unit, together with a biologist, Peter Lloyd Jones. Sabin holds degrees in ceramics and interdisciplinary visual art from the University of Washington and a master of architecture from the University of Pennsylvania. She was awarded a Pew Fellowship in the Arts in 2010 and was named a USA Knight Fellow in Architecture.In 2014, she was awarded the prestigious Architectural League Prize for Young Architects and Architectural Record’s national Women in Architecture Awards selected her for the 2016 Innovator in design award. She has exhibited nationally and internationally including in the acclaimed 9th ArchiLab Naturalizing Architecture at FRAC Centre, Orleans, France, and most recently as part of Beauty, the 5th Cooper Hewitt Design Triennial. Her book, LabStudio: Design Research Between Architecture and Biology, co-authored with Peter Lloyd Jones was published in July 2017. In 2017, Sabin won MoMA & MoMA PS1’s Young Architects Program with her submission, Lumen.

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David Stasiuk, senior algorithm designer at Nike Innovation, in the NXT Advanced Studio, will be giving a lecture at the Computational Design: NEXT 6.0 conference. David is a researcher and designer living in Portland, OR. He received his Ph.D. from the Centre for Information Technology and Architecture (CITA), at the Royal Academy of Fine Arts in Copenhagen, where he focused on complex modeling for computational design in architecture.His research explored the integration of material behaviors into design and CNC fabrication through simulation, embedded data logic, and circular feedback loops. Professionally, he has worked as a consultant in advanced geometry and assembly systems for several architectural projects as a part of Proving Ground, as well as at his own design consultancy, Bespoke Geometry. He is currently working as a Senior Algorithm Designer at Nike Innovation, in the NXT Advanced Studio.

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Mariana Popescu, computational architect, and structural designer to give a lecture at the Computational Design: NEXT 6.0 conference. Mariana has a strong interest and experience in innovative ways of approaching the fabrication process and use of materials in construction. Dr. Mariana Popescu is a post-doctoral researcher at the Block Research Group (BRG) at the Institute of Technology in Architecture at ETH Zurich, involved in the NCCR Digital Fabrication. Currently, she is an Assistant Professor of Parametric Structural Design and Digital Fabrication at the Faculty of Civil Engineering and Geosciences of TU Delft in the Netherlands.Her area of expertise is computational and parametric design with a focus on digital fabrication and sustainable design. Her extensive involvement in projects related to promoting sustainability has led to a multilateral development of skills, which combine the fields of architecture, engineering, computational design, and digital fabrication. In 2019, she successfully defended her Ph.D., which was nominated for the ETH Medal for outstanding dissertation, and was named a “Pioneer” on the MIT Technology review the global list of “35 innovators under 35”.

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Claudia Pasquero is an architect, curator, author, and educator; her work and research operate at the intersection of biology, computation, and design. She is the founder and co-director of ecoLogicStudio in London, Associate Professor and director of the Urban Morphogenesis Lab at Bartlett UCL, Professor of Landscape Architecture, founder of the Synthetic Landscape Lab, and Head of the Institute for IOUD (Institute of Urban Design) at Innsbruck University. Claudia was the Head Curator of the Tallinn Architectural Biennale 2017 and was nominated in the WIRED smart list in the same year. She is co-author of “Systemic Architecture – Operating Manual for the self-organizing city”published by Routledge in 2012. Her work has been published and exhibited internationally: at the FRAC Centre in Orléans, the Venice Architectural Biennale, ZKM Karlsruhe, and the MilanoExpo2015, among others.ecoLogicStudio has, in recent years, completed a series of photosynthetic architectures, such as the BioTechHut Pavilion for Expo Astana 2017, HORTUS Astana 2017, Urban Algae Folly Aarhus 2017, PhotoSynthEtica Dublin 2019, HORTUS XL 2020 for the Center Pompidou in Paris, PhotosSynthEtica Helsinki 2020 upon others. Claudia is writing a new book with Marco Poletto, ‘DeepGreen: Biodesign in the Age of Artificial Intelligence’ due to be published by Routledge in early 2022, and collecting the last 10 years of work and research.

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Marco Poletto is an architect, educator, and innovator. He is co-founder and Director of ecoLogicStudio and the Photosynthetica consortium. His practice investigates the dissolving boundaries between city and nature. He has designed and built architectures, installations, and digital protocols testing human interaction with non-human systems. His theory of the Urbansphere argues that the increased spatial articulation and material integration of such systems within architecture are crucial to evolving higher forms of urban ecological intelligence. His body of work proposes a redefinition of the traditional paradigm of sustainability in the age of ubiquitous computing.Marco has been Unit Master at the Architectural Association in London, Visiting critic at Cornell University and Carnegie Mellon University, a Research Cluster leader at the Bartlett School of Architecture, and a Research Fellow at Aarhus School of Architecture. He holds a Ph.D. Degree from RMIT University, Melbourne. He is currently Visiting Lecturer at the University of Innsbruck and a Senior Tutor at the IAAC in Barcelona.Marco’s work has been published and exhibited throughout the world, more recently in Tokyo (Mori Art Museum, 2020), Paris (Centre Pompidou, 2019 and EDF Foundation, 2013), Dublin (Dublin Castle, 2018), Tallinn (bio.T.A.llinn, 2017), Astana (EXPO 2017), Karlsruhe (Globale Exhibition – ZKM Museum, 2015), Milan (EXPO 2015), in Orleans (Biennale of Architecture #1, 2017 and 9th Archilab – FRAC Collection, 2014), London (Building Centre 2018, Architectural Association, 2011 and London Biennale, 2006 and 2008), at the Venice Art and Architectural Biennales (STEM, 2006; STEMv3.0 the lagoon experiment, 2008; The Ecological Footprint Grotto, 2010; HORTUS.venice, 2015; Solana Open Aviary, 2016).Marco is co-author of “Systemic Architecture – Operating manual for the self-organizing city” published by Routledge in 2012.

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Travis Fitch, the principal of Fitchwork, to give an address at the Computational Design: NEXT 6.0 conference. Fitchwork is a collaborative architecture, fashion, and product design practice founded in 2016. Driven by an obsession with a pattern, Fitch combines geometric research with novel design and fabrication tools to create radical-yet-rational forms. An initial collaboration with fashion house threeAsfour on their collections Biomimicry and Quantum Vibrations included a series of landmark 3D printed dresses.In 2017, Fitchwork launched Superpattern, a collection of intricately structured, made-to-order lighting and jewelry, with a two-week pop-up in Soho. Fitch’s work has been featured in Vogue, the MFA Boston, the Cooper Hewitt Museum, and the Philadelphia Museum of Art. As a part-time faculty member with the Parsons Textiles MFA, Fitch is critically involved in the research, development, and applications of modern textiles. Ongoing projects look to expand on these possibilities and include a latticed shade canopy, a warehouse renovation, and a series of experimental 3D printed textiles.

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Leonardo Nuevo Arenas, computational design director at Kinetica will make a speech at the Computational Design: NEXT 6.0 conference about the emergent technologies and fabrication process of complex geometries.He is part of the first generation of Computational Design specialists in Latin America. Leonardo started his career as an educator with the foundation of [Complex Geometry], a platform focused on the dissemination of emergent technologies applied to Architecture, Industrial Design, and Arts, with workshops and lectures in several academic forums in Mexico, Colombia, and Panamá and collaborating as a consultant for the implementation of computational design strategies and digital fabrication schemes in different design firms throughout Latin America before joining Kinetica.Since 2014 he has been in charge of building and leading Kinetica’s Computational Design team where he focuses on research, development, and implementation of algorithmic solutions for analysis, optimization, and automatization for the fabrication of complex, high profile projects for architects such as Foster + Partners, Sasaki Architects, Zaha Hadid Architects, Heatherwick Studio and ASGG.He is also in charge of Kinetica’s Advanced Robotic Manufacturing Site, working with the largest KUKA robot for architectural projects in México and Latin America. Along with his team, he is in charge of the development of hybrid fabrication methods, combining Digital and conventional Fabrication processes.

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Emma Sanson, a Vienna-based architectural designer and musician, will demonstrate a Rhino 3D + Grasshopper 3D workflow for about 90 minutes at the Computational Design: NEXT 6.0 conference. With professional experience from Populous and CoopHimmelb(l)au, Emma holds a bachelor’s from Oxford School of Architecture and is now pursuing her M.Arch degree in Studio Rashid at Die Angewandte and at SCI-Arc.With a background in music, one of her main topics of interest is exploring the relationship between sound and form, which ranges from conceptual approaches to building scale proposals. In 2020, she co-founded the architectural magazine and platform Abstrakt, which is a collaborative project between the three master studios at Die Angewandte aiming to expand on research and ideas through conversations with students and professionals.For the Computational Design: NEXT 6.0, Emma will briefly introduce 90 minutes to Rhino 3d + Grasshopper 3d tools that can help you develop music into both abstract and more spatial ideas. This workshop aims to inspire people to bring their musical explorations from an audible to a visual level, which may kickstart a new and more immersive way of experiencing sound.”

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Oliver Thomas, British architect and Senior Design Technology Specialist at Bjarke Ingels Group (BIG), will give a lecture at the Computational Design: NEXT 6.0 conference about BIM and the intersection of architecture and technology. Oliver has 9 years of experience working in various roles as an architect, specializing in design, technology, and fabrication for firms such as Aedas, BIG, and Front. Having studied in the UK and gone on to become a fully qualified British architect, Oliver went on to work in London, Hong Kong, and New York.Oliver is also the co-founder of PIXEL, an architecture think tank rethinking a sustainable future via the built environment, and Archi-Tech Network….an online platform that aims to foster collaboration, discussion, and education resources around the intersection of Architecture and Technology.

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Award-winning architect Melike Altinisik will give a lecture at the opening of the Computational Design: NEXT 5.0 conference about her experiences, recent projects, and the integration of BIM and computational design with architecture and construction. She’s a designer and educator dedicated to developing an innovative approach toward architecture, urbanism, and design. Her work aims to develop the relational thinking capacities of architecture about design technologies.Since 2006, she has developed her wide range of international professional architectural experience by working on large-scale projects, from high-rise buildings, masterplans, cultural centers, and museums to bespoke furniture designs. Her design work has received several prestigious design awards, including Europe 40 under 40, FEIDAD Design Award 07′, and Swiss Art Award.She participated in various national and international and invited architectural competitions, exhibitions, and publications. Her work includes prize-winning projects such as Istanbul TV and Radio Tower (Istanbul, Turkey, Under construction) and the Robot Science Museum (Seoul, South Korea). Before forming her practice in Istanbul, she worked in London as a Lead Architect with Zaha Hadid Architects (2006- 2013).In addition to her professional architectural practice, she has been an invited critic, guest lecturer, speaker, and jury member at various institutions, such as AA (Architectural Association, London), SAC (Staedelschule of Architecture, Frankfurt), LAU (Lebanese American University, Beirut), ITU (Istanbul Technical University), and BU (Bilgi University, Istanbul).Melike Altinisik received a Master of Architecture and Urbanism from the Architectural Association Design Research Laboratory, AADRL (2006) in London and a Bachelor of Architecture from the Istanbul Technical University, ITU (2003) in Istanbul with High Honours.

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Xavier De Kestelier, architect and technologist with a passion for human space exploration to make a speech at the Computational Design: NEXT 5.0 conference about the Human Habitats on other planets, and architecture on Mars. Xavier was educated in Belgium and the United Kingdom and holds an BArch and MSc in Architectural Engineering form the University of Ghent and an MSc Urban Design from The Bartlett School of Architecture. He previously co-headed the Specialist Modelling Group at Foster+Partners. Where his team specialised in computational design and digital fabrication.Besides his role in the SMG, Xavier was also responsible for the implementation of rapid prototyping technology within the offices of Foster+Partners. He has also initiated and overseen several funded research projects for F+P. He specialised in the field of large scale 3D printing and worked with NASA and the European Space Agency on 3D printed Moon and Mars habitats. Xavier is currently the Global Head of Design Technology and Innovation at Hassell Studio where he leads design technology across all disciplines and regions.He is also director of Smartgeometry which is a not for profit organisation that organises a yearly international conference and workshop around digital design and fabrication. Xavier has held academic positions at the University of Ghent, Syracuse University and The Bartlett School of Architecture (UCL) and is currently member of the RIBA. Specialties: Computational Design, Rapid Prototyping, Parametric Design, Digital Fabrication

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Alice Labourel, architect, digital artist, and educator, will instruct a Cinema 4D workflow for about 90 minutes at the Computational Design: NEXT 5.0 conference. Alice is creative, curious, and passionate in Arts, Animation, and Architecture. After working for Sir Peter Cook and Will Alsop as an architect, she started a career as a freelance Art Director and Digital Artist for Architecture companies and TV Productions Studios. She specialized in storytelling and in the delivery of strong digital artworks, mixing various tools such as photography, Cinema4D with X particles, Maya, Photoshop, or hand drawing. She teaches workshops about conceptualization and architectural visualization.

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Eric Goldemberg, architect and a principal designer at Monad Studio, to give a lecture at the Computational Design: NEXT 5.0 conference. Erick is an architect, with a professional degree from the University of Buenos Aires and a Master of Science in Advanced Architectural Design from Columbia University, New York. He worked for Peter Eisenman as Senior Designer for the City of Culture of Galicia, Spain as well as heading design teams in several competitions. He was also Project Architect for Asymptote Architecture (Hani Rashid & Lise Anne Couture) on projects in Malaysia, The Netherlands and the Guggenheim Museum in Guadalajara, Mexico. In Buenos Aires he collaborated with Clorindo Testa and Estudio STAFF – the latter founded by his parents Jorge Jose Goldemberg and Teresa BIelus, with over 2,000,000 m2 of social housing projects built in South America.Eric Goldemberg is Associate Professor and Digital Design Coordinator at Florida International University in Miami where he teaches graduate studios and advanced digital design and fabrication courses. Previously he taught at Pratt Institute, Columbia University, New York Institute of Technology, New Jersey Institute of Technology, and University of Buenos Aires.

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Antoine Maes, architect and lead computational designer at A2M architecture, will demonstrate a Grasshopper 3D workflow for about 90 minutes at the Computational Design: NEXT 5.0 conference. Anoine is a Grasshopper teacher for architecture offices and a lecturer at the University of Liège. In the community, he’s better known for his animations and for co-developing the Tapeworm plugin for Grasshopper.

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Andrew Heumann, educator and software developer at Hypar, will give an oration to the audience at the Computational Design: NEXT 5.0 conference. Before joining Hypar, Andrew was a Senior Researcher at WeWork, a Design Technology Specialist at Woods Bagot, and the leader of NBBJ’s Design Computation team. He has written over 20 plug-ins for 3D modeling software like Rhino and Revit, including the popular “Human” and “Human UI” plug-ins for Grasshopper. He has created many bespoke tools for design teams and practices, aiding in managing project metrics, environmental and urban analysis, and facade design.

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Daniela Mitterberger is an architect and researcher with a strong interest in new media, the relationship between Human/Body within Digital Fabrication and Emerging Technologies. Currently, she is a Ph.D. researcher and A&T Ph.D. Fellow at the Chair of Architecture and Digital Fabrication (Prof. Fabio Gramazio, Prof. Matthias Kohler) focusing on intuition in digital design and robotic fabrication.

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Tiziano Derme is an Architect, researcher, and media Artist interested in the relationship between different media, materials, and performativity. Tiziano is an Assistant Professor and researcher at the University of Innsbruck, focusing on Autonomous and Robotic Interaction, and a fellow emergent media Artist for the EMAP Creative Europe program 2019.

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Marvin Bratke, German architect, entrepreneur, and founding partner of spatial innovation studio URBAN BETA (www.urban-beta.de) and the architecture office BART//BRATKE (www.bartbratke.com) will be giving a lecture at the Computational Design: NEXT 5.0 conference.At his studio, Marvin uses participatory methods to create inclusive, unconventional, and transformative spaces through predictive planning. He collaborates on new ways of social inclusion and participatory approaches to co-design, both virtual and physical. Urban Beta’s work aims to enable greater democratization of technology for construction and architecture, focussing on a positive social and ecological footprint.He combines academia with applied research to integrate emerging technologies, innovation, computational models, and predictive planning into one combined, holistic approach. His studio’s research is backed by the Federal Government of Germany, covered by the “Zukunft Bau” (Future Construction) program of the Federal Ministry of Interior Building and Community. The research project BetaHood became a model project to promote the start of the “New European Bauhaus” initiative.

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Alan Cation, the New York-based computational designer, artist, and educator, will teach a Grasshopper 3D workflow for about 90 minutes at the Computational Design: NEXT 5.0 conference. His work focuses on parametric architecture, complex geometry, sustainability, and simulating how natural behavioral systems interact with each other and their environments. Alan utilizes his generative and computational design expertise to take an experimental approach to the design process, where he imagines speculative futures and incorporates advanced digital fabrication technologies to realize complexity.Alan received a Bachelor of Science in Architectural Studies from Southern Illinois University and a Master of Architecture from California College of the Arts, where he focused on digital craft, robotics, 3d printing, and computation. Afterward, he completed an Artist in Residence at Autodesk Pier 9, developing large-scale concrete 3d printing technology. His work has been widely published for methods in computational design and robotic 3d printing.Alan teaches Computational Design courses at The City College of New York and has taught computation and 3D printing workshops internationally for institutions like TU Delft and ETH Zurich. He is currently an Associate and computational Design Specialist at Ennead Architects in NYC. There, he leads various computational design initiatives while developing design tools and custom software for delivering high-performance architecture.

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Tom Svilans, architectural designer, design consultant, and researcher, will give a lecture at the Computational Design: NEXT 5.0 conference about his explorations on the intersection of fabrication, materiality, and emerging technologies. Tom is currently a postdoctoral researcher at CITA (Centre for IT and Architecture) in Copenhagen, Denmark. His research focuses on digital design across the timber value chain – from forestry to construction – and methods of integrating new imaging and information-communication technologies in the design and fabrication of engineered timber elements.Tom holds a PhD from the Royal Danish Academy, part of the EU-funded InnoChain research network. The PhD develops a digitally augmented material practice for the design and manufacture of large-scale free-form timber structures. It was supported by close collaborations with leading Swiss timber contractor Blumer Lehmann AG and multidisciplinary Scandinavian architecture practice White Arkitekter. Tom has presented and published his work internationally. He has taught, presented, or been a guest critic at, among other places, the Bartlett School of Architecture, UCL, the Architectural Association (AA), the Institute for Advanced Architecture of Catalonia (IAAC), and the Royal Danish Academy.

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Platt Boyd, founder and Chief Executive Officer of the Chattanooga based construction and technology company, Branch Technology, to give an address about how to build sustainably and efficiently through the development of hardware, software, pre-fabrication innovations, and solution-driven products at the Computational Design: NEXT 5.0 conference.Platt is an experienced and award-winning architect with a track record of success and innovation. His frustration with the design and economic constraints imposed by traditional building techniques, fascination with the natural world and interest in both 3D printing and robotics led him to found Branch Technology and challenge the status quo.

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Brian Ringley is a construction technologist at Boston Dynamics, where he promotes new value-added autonomous capabilities for construction project delivery and works to expand the construction application ecosystem with the Spot SDK. Prior to Boston Dynamics, he was a Senior Construction Automation Researcher at WeWork, where he managed the construction robotics research program and contributed to initiatives in design automation, unitized prefabrication, and construction site progress monitoring. He has also taught architecture courses for many years, most recently at Pratt GAUD, where he led seminars in computational fabrication and industrial robotic automation for industrialized construction.

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Soomeen Hahm is the founder of SoomeenHahm Design Ltd, a design researcher, educator, and architectural designer specializing in computational design and robotic fabrication. She earned her Bachelor of Architecture from Beijing Tsinghua University and her Master of Architecture from the Architectural Association’s Design Research Lab (DRL).Her expertise spans generative and algorithmic design, multi-agent systems, interactive environments, behavioral simulations, and digital fabrication. Her recent research focuses on AR/VR, wearable machines, and human-computer interaction, advancing augmented design and construction methods. Hahm has led design studios at the Architectural Association and The Bartlett (BPro AD), where she developed projects exploring design and construction by augmented humans. She has lectured and conducted workshops at institutions worldwide and contributed to online education platforms dedicated to digital design tools. She worked as a designer at Zaha Hadid Architects and Zaha Hadid Design, contributing to some of the most iconic architectural and product designs of recent years. With a deep specialization in coding, digital simulations, and 3D modeling, Hahm continues to shape the future of computational design through research, teaching, and practice.

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Ayoub Ahmad is a Dubai-based architect and designer whose interests include exploring the ability to connect various design software workflows with computational strategies and parametric modeling to facilitate the complexity of design projects.

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Kristýna Uhrová is an architect and designer creating physical solutions for digital design. With an interest in experimental and conceptual architecture, connecting architecture, design, spatial installations, and scenography. A graduate of the Faculty of Architecture at Brno University of Technology, where in 2019 she completed her studies and is currently an assistant consultant for Jiří Uran Vítek at the Institute of Experimental Architecture. She is involved in academic projects, publishes, and contributes to the contemporary architectural community, leads workshops on computational design and architecture. In 2019, she also joined the studio Subdigital, a team of architects, designers, and programmers focused on innovation, generative and parametric architecture and design, research, software development, and the creation of interactive art installations. At studio Subdigital originated The project Monoceros, a plug-in for Grasshopper developed by Ján Toth and Ján Pernecký and the rest of the contributors of Subdigital team. The work of Kristýna Uhrová is now focused on its ongoing growth and its application in architectural and design practice. The project Monoceros adapts the mathematical method/algorithm, Wave Function Collapse (WFC). It fills an entire space segment with repeating prefab elements while ensuring they connect properly and are organized according to given rules. Unlike other aggregation methods, it inherently creates interwoven rhizomatic structures. She is inspired by discrete aggregation methods and the ability to precisely control complex patterns of spaces. Together with her colleagues in Subdigital, she strives to apply Project Monoceros to bring novel designing and fabrication methods to the 21st-century creative and architectural industry.

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Cameron Newnham is co-founder and CTO of Fologram, where he leads the development of mixed reality software solutions for the design and construction industry. Fologram’s design practice has been internationally awarded, most recently for the design and construction of the Tallinn Architecture Biennial Installation Competition. Fologram’s clients include leading universities, multinational architectural firms, industrial designers, engineers, and artists building mixed reality applications for full-scale construction, public art, architectural fabrication, sculpture, automotive design, and cyber-physical visualization systems.

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Vincenzo Reale is a chartered structural engineer (ICE) and architect (ARB). He currently holds the position of the senior structural engineer in the Specialist Technology + Research group in Arup in London. Here, as part of a multi-disciplinary team, he has gained experience in a wide range of projects with internationally awarded architects. Concurrently with his professional work he has also held several academic positions, teaching at the Architectural Association, Imperial College, Bartlett School of Architecture and Arup University. His works and collaborations have been exhibited worldwide, notably at the Venice Biennale of Architecture, Royal Academy of Arts and Design Museum in London.

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Mauro Porcini joined PepsiCo in 2012 as its first-ever Chief Design Officer. In this newly created position, Mauro is infusing design thinking into PepsiCo’s culture and is leading a new approach to innovation by design. His focus extends from physical to virtual expressions of the brands, including product, packaging, events, advertising, fashion and art collaborations, retail activation, architecture, and digital media.

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Nathan Miller is the founder of PROVING GROUND, a digital design agency that enables digital transformation through data-driven solutions for architects, engineers, builders, and owners. Nate has worked with some of the most reputable organizations in the building industry to create strategies and software that connect builders with data to realize value and performance. Nate has personally authored numerous free and open-source tools widely used by professionals and researchers to improve designer productivity. Nate oversees developing three new commercial plugins to streamline the digital design workflow: Conveyor, Semantic, and Tracer.

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Mollie Claypool is an architecture theorist who focuses on the future of automation in design production and issues around social justice, including the future of work, platforms, and circular economies. She is the Director of Automated Architecture (AUAR), a design and technology consultancy based in Bristol and London.

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Edwin Hernandez is the ShapeDiver‘s project manager and lead parametric designer. Edwin studied Architecture at Andes University in Bogotá, Colombia, and Computer Animation at the SAE Institute in Melbourne, Australia. While studying, he started working as a “solopreneur” with clients in Australia and New Zealand, working on projects that allowed him to learn how to use BIM software, parametric design, and web coding. With this experience, he joined the ShapeDiver team in Vienna, Austria, in 2017, where he has been challenged with various projects involving over 15 different industries. Throughout these projects, he has learned how to create highly optimized and complex parametric models, code with C#, create custom plugins for Grasshopper, and create cloud applications based on Grasshopper.

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Suryansh Chandra is the co-founder of London-based robotics company Automata, striving to democratize robotic automation by building robot arms with user experience, accessibility, and purposeful design at their core. Since founding the company in 2015, Suryansh has worn many hats, focusing primarily on hardware design in the earlier days before shifting gears to business development, commercialisation, revenue growth and fundraising. Suryansh previously worked as Lead Architect within the research group at the world-renowned architecture practice Zaha Hadid Architects, where he was dedicated to the conception, creation, and use of advanced technologies in design methods and construction processes. He worked on a number of high-profile projects, such as the Youth Olympics City in Nanjing and highly R&D focussed projects, such as the Science Museum in London.

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Fulvio Wirz is an architect and designer, a partner at Wirz Architects, and currently a Senior Lecturer at the University of East London, where he is the program leader of the MA in Architecture and Urbanism. He is also head of the Digital Fabrication Lab at UEL (dFUEL). He is a former associate at Zaha Hadid Architects, where he was responsible for the design of more than 40 projects, including cutting-edge buildings and products. Lately, he completed the design of an office in Dubai within the Opus Building designed by the late Zaha Hadid.

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Arturo Tedeschi is an Italian architect and computational designer internationally renowned for his sculptural and visionary approach combined with research on advanced design methods, materials, and fabrication technologies. His use of digital technologies blurs the line between disciplines and emphasizes the semantic and emotional values of objects. As a consultant, he worked with some of the world’s most influential brands in fashion design, sportswear, automotive, and architecture, providing services related to algorithmic modeling, complex geometry, digital fabrication, artificial intelligence, virtual reality, and data-driven design. His personal work has been featured in international magazines such as Forbes, Wired, Dezeen, AD, and Business Insider and exhibited worldwide. He is the author of the books Parametric Architecture with Grasshopper and AAD Algorithms-Aided Design unanimously considered one of the global references on the subject. Since 2011 he promoted and directed more than 200 events and workshops that trained a generation of students and professionals. In 2019 he was appointed Italian Ambassador for Design by the Italian Ministry of Foreign Affairs. He lives and works in Milano, Italy.

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Sushant Jai-Amita Verma is a Design Entrepreneur, Architect, Computational Designer & Educator, and currently leading rat[LAB] Studio (Research in Architecture and Technology) (www.rat-lab.org) that investigates intersections of design, art & technology through architecture, interior design, and art installations. He holds a master’s Degree in Emergent Technologies & Design from the Architectural Association, London, and is a former architect at Zaha Hadid Architects, London & a Sr. Editor at Arch2O. He founded rat[LAB] EDUCATION, an initiative to spread the idea of computation in design through independently-organized design workshops for professionals and academia. Recipient of the MAK Schindler Award from Vienna / Los Angeles and a finalist for the AIA Emerging Leaders Fellowship from Chicago, his work is widely published and exhibited in London, Los Angeles, New York, Tokyo, San Francisco, Taipei, New Delhi, and Mumbai, among other places. Sushant joined the elite list of TEDx Speakers by speaking at TEDxGurugram on ‘Smart Cities need Smarter Design Education’. His second TEDxTalk was recently given at the prestigious IIT KGP, where he inspired young professionals to pursue their passions in Design & Technology. He also started and currently heads Smart Labs – India’s first 6-month hybrid program on Computational Design that blends studio learning and e-learning using a technology-oriented approach. His third TEDx talk was recently delivered at IIT Bhubaneswar on the Diffusion of Technology in Architecture.

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Refik Anadol (b. 1985, Istanbul, Turkey) is a media artist, director, and pioneer in the aesthetics of machine intelligence. His body of work locates creativity at the intersection of humans and machines. In taking the data that flows around us as his primary material and the neural network of a computerized mind as his collaborator, Anadol paints with a thinking brush, offering us radical visualizations of our digitized memories and expanding the possibilities of architecture, narrative, and the body in motion. Anadol’s site-specific parametric data sculptures live audio/visual performances, and immersive installations take many forms while encouraging us to rethink our engagement with the physical world, its temporal and spatial dimensions, and the creative potential of machines.

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Dutch FashionTech designer Anouk Wipprecht combines the latest in science and technology to make fashion an experience that transcends mere appearances. She wants her garments to facilitate and augment our interactions with ourselves and our surroundings. Her Spider Dress is a perfect example of this aesthetic, where sensors and moveable arms on the dress help to create a more defined boundary of personal space while employing a fierce style. Partnering up with companies such as Intel, AutoDesk, Google, Arduino, Microsoft, Samsung, Adobe, Red Bull, Cirque Du Soleil, Audi, Swarovski, and 3D printing companies – she researches how our future would look as we continue to embed technology into what we wear, and more importantly – how this will change our perspective on how we will interface with technology.

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Michail Desyllas is an Architect and Entrepreneur. He joined Zaha Hadid Architects in 2012, where he has been involved in projects of various scales, from aviation projects to cultural centers. He is also the co-founder and COO of Ai Build, a technology company specializing in large-scale additive manufacturing of high-performance products. Ai Build presented groundbreaking projects at Milan Design Week (2017), Venice Biennale (2018), and Goodwood Festival of Speed Future Lab (2019), as well as creating the first-ever 3D printed store for Bottletop in Regent Street, London. With his role as Chief Designer, Michail has been working closely with Patrik Schumacher on several very prestigious projects, pushing the boundaries of innovation and advanced fabrication techniques.

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iheartblob is an award-winning mixed-reality design studio and research collective with a strong focus on the Architectural Object and the role of emerging technologies within architecture. The work is meant to enchant and reflect on the crisis of thought that runs through architecture today by investigating new and established ideas as though they were materials, engaging seriously with hard-hitting agendas whilst remaining at a distance from full immersion. The studio has exhibited numerous provocative proposals across the globe, including at the Storefront for Art and Architecture in New York City and the A+D Museum in Los Angeles; they have constructed a variety of mixed reality works as physical/digital pavilions for the Toronto Winter Stations Festival and Magazin Gallery in Vienna, and their research has been presented at the Architectural Association visiting school in China and in publications such as Archinect’s Ed magazine. They have most recently released their book iheartblob – Augmented Architectural Objects: A New Visual Language.

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Justin Hattendorf is a product designer at nTopology, where he leads the Product Design and UI/UX teams. He is an architect-turned-product designer with extensive experience in AEC, software, fashion, performance footwear, and industrial design. Justin’s work uniquely merges advanced digital techniques with primitive, tactile processes, creating surreal objects and environments. Based in Brooklyn, NY, Justin co-founded JAW Studio, a design studio specializing in computational design for 3D-printed fashion hardware and jewelry. At nTopology, a leading software company in New York City, Justin is pivotal in developing their breakthrough computational engineering environment. This innovative technology integrates synthesized geometry and simulation results, transforming three-dimensional data into finely tuned, manufacturable models. nTopology is at the forefront of building the next generation of engineering design tools for advanced manufacturing, empowering designers and engineers to create high-performance products efficiently. Their technology, which unifies geometry and simulation via the language of fields, fosters collaboration and drives the development of functional, high-performing designs.

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Zeynep Topal is a developing architect and computational designer based in Istanbul. She gained significance in a short amount of time ever since she started her initiative called ZETZDEZIGN, where she published her conceptual works pointing to a futuristic architectural aesthetic that she had developed with computational tools she has practiced with different software and the workflow between each of them. As she believes there are no constraints on what can be an inspiration when it comes to design, she likes to engage herself with other design disciplines as much as possible, such as procedural art, generative design, visual art, or any concept a software serves to gain a broader vision and sight. She has been producing works based on these particular understandings, and she tries to connect present and future aesthetics and experiences with the references she gets from mostly nature and anything she finds fascinating, as she likes to describe. She has also been collaborating with other designers and trying to implement her design understanding into the jewelry and product design fields.

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Joshua Vermillion is a tenured associate professor at the School of Architecture at UNLV. Forging a multi-year career in the exploration, development, and execution of “Digital Craft,” his efforts in research, pedagogy and practice belong to three primary categories: digital information as medium (computational, parametric, and algorithmic design); digital information as material (digital fabrication tools and techniques); and digital information as method (situated technologies, responsive systems, and robotics). Joshua has published and presented his peer-reviewed research and design work worldwide while continuing to experiment with novel design technologies such as AI diffusion models like MidJourney and Stable Diffusion.

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Benedikt Boschert, an architect, and a computational designer will be delivering a 90-minute-long exciting tutorial at the upcoming Computational Design: NEXT 13 online conference. Benedikt studied architecture at the Koblenz University of Applied Sciences, where he also worked as a research assistant in the field of digital design in architecture. During and after his studies Benedikt worked in several architecture offices like ECHOMAR, Cactus, and GRAFT. Currently, he is an architect at LAVA in Berlin. Personally, he is very interested in working with complex geometries. Through this, he gets inspired by new digital techniques in architecture and design.

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Mirko and Michele Daneluzzo, the founders of Nyxo Design Studio, will be lecturing and showcasing some of the studio’s creative works at the upcoming online conference, Computational Design: NEXT 13. NYXO is a design company founded in 2015 by Mirko and Michele Daneluzzo. Their design agenda consists of the understanding and management of intricate transdisciplinary scenarios, using material systems and production processes as mediators. The research interest consists, on the one hand, in the use of digital computational and fabrication tools to set up apparatuses of simulation that can offer new aesthetic languages and are capable of re-territorialize the products in a posthuman, bio-integrated fashion. On the other hand, it is about the impact of the transformation of the artifacts from prostheses to bodies, in other words, from objects that are extensions of the human body to other bodies capable of autonomous agency. NYXO explores various technologies and typologies of artifacts, from serial products to research projects, for companies operating in different fields, from aeronautics to medical devices. The independent research of the studio focuses on the application of additive manufacturing technologies for End-Use productions at different scales. The architectural investigation develops the interweaving of bio-geo-climatic dynamics in the morphogenesis of spaces for a fusion with the local context. NYXO’s work has been exhibited internationally in several events including the Architecture Biennale in Venice 2010, Beijing 2010, and Tallinn 2017, in museums like the Cooper Hewitt, Smithsonian Design Museum, and in different Design Weeks, including Tokyo, Dubai, and Shanghai.

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Philipp Aduatz, the artist, and multidisciplinary designer, will lecture for 45 minutes and answer questions for 15 minutes in the upcoming Computational Design: NEXT 13 online conference. Philipp is a Vienna-based designer who creates limited-edition functional objects that are highly sculptural in nature. Working with innovative materials and fabrication technologies, Aduatz is very much influenced by scientific matters such as chemistry, physics, and material technologies. His process combines traditional craft concepts and techniques with cutting-edge implements such as 3D printing, 3D laser scanning, CNC milling, and Rapid Prototyping. The experimentation with different materials and their behavior is an important part of his research at the intersection of design and sculpture. Greatly influenced by sculptors such as Constantin Brancusi and Tony Cragg, the designer aims to develop a distinct language of form in each of his pieces, encouraging a new discourse between the object and its user or viewer.

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Joanie Lemercier, the visual artist and environmental activist, will be showcasing his amazing works with lights and how he uses generative structures in his works, this will be live at the Computational Design: Next 13 online conference. Joanie is a French visual artist and environmental activist whose work explores human perception through the manipulation of light in space. Working primarily with light projection and computer programming, Lemercier transforms the appearance of everyday objects and forms, bending reality to his imagination. His work transcends the flat surface, extending dimensionality through the interplay of light and shadow on materials such as wood, glass, paper, ceramics, textiles, and water.

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Brian Wu, an accomplished architectural and computational designer, will be leading a 90-minute beginner tutorial on Processing at the upcoming Computational Design: NEXT 13 online conference. With a second postgraduate degree in Architecture from SCI-Arc, Brian has integrated his practical working experience and parametric and computational design skills to tackle complex urban and architectural issues. He is currently employed as an architectural designer at Morphosis, where he participates in various international competitions. Before pursuing higher education overseas, Brian worked for a year at an architectural and construction firm in the UK. He has since spent six years as a freelance architect and interior designer, primarily based in Taiwan. His portfolio includes successful residential, commercial, and machine learning projects in architecture, where he effectively managed every project phase from early schematic design to completion. Brian has collaborated with other architectural and interior firms, including the international company Autodesk, to deliver outstanding results.

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Nadia Kutyreva, the artist and computational designer, holds an MSc in Computational and Advanced Design from the DesignMorphine Program. Her interdisciplinary career has evolved from architecture and interior design to industrial and computational design. Her interests deeply influence her design philosophy and approach in science, futurism, deep space exploration, and biology. Nadia strongly believes that we should learn from nature and develop technology that can become an ally rather than being antagonistic to nature, helping humans achieve balance with their environment.

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Kedar Benjamin, aka Benjometry, is a computational designer, AI for footwear, and DFAM expert with a background in industrial design. Kedar has 5 years of experience with Houdini and 2 years of experience as an independent computational designer in the footwear industry. In 2022, he created the world’s first AI-designed 3D-printed shoe, Basilisk, printed by Zellerfeld. Kedar has taught workflows at CD: Next and with Designmorphine in the past, as well as courses elsewhere for additive footwear modelling

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Kais Al-Rawi, AIA, is an architect, engineer, and technology expert who will give us 45 minutes speech at CD NEXT 14 about his specialization in solving complex building challenges through digital design. He is an Associate Director at the award-winning Structures and Facades firm Eckersley O’Callaghan’s Los Angeles office. Kais was named to the Airport Business Top 40 Under 40 (2022) list. His expertise has been used on world-class projects such as SoFi Stadium, the Lucas Museum of Narrative Art, the San Diego Airport T1 redevelopment, West Gates at LAX, Daily’s Place, New Orleans Airport, and the Orange County Museum of Art, among others. He specializes in computational design and its application in the AEC industry, from concept to construction. Kais is an Adjunct Lecturer at the University of Southern California (USC) School of Architecture and has taught and directed the Architectural Association Visiting School programs in Los Angeles and Jordan with a focus on space architecture. He was also a juror to NASA’s centennial challenge competition for Martian habitats.

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Stefano Bastia is an architect and computational designer with a keen interest in multidisciplinary design research. In 2020, he co-founded SOA Architecture with colleague Eurind Caka, following several years at Mario Cucinella Architects in Bologna after graduating in 2016. Stefano holds a Bachelor of Architecture and a Master of Architecture from the University of Bologna, where he was awarded the Giacomo Venturi Best Thesis Prize in 2017.From 2020 to 2021, Stefano served as a module professor in Digital and Parametric design at SOS – School of Sustainability. In 2023, he delivered a lecture at Computational Design: NEXT, sponsored by ParametricArchitecture and Designmorphine. His lecture explored the intricate relationship between humans and machines throughout history, focusing on the emergence of big data, AI, and complexity from philosophical and social perspectives.Stefano Bastia is particularly intrigued by the implications of these phenomena in everyday life, including their social and political ramifications. Starting from data is fundamental to his research, enabling the identification of real issues within specific contexts and approaching them with heightened awareness to find practical solutions.“We Program Beauty” embodies a dynamic and empathetic relationship with technology, outlining a new creative process. Our approach to complexity and methodology defines our CREATION and personal MODUS OPERANDI.

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Nikita Replyanski is a Moscow-based Technological Artist and Cyber Fashion Designer renowned for his fusion of technology and the human body in physical and digital cyber art. With a decade of experience in the Digital Entertainment Industry, he transitioned from 3D game art to designing 3D printed prosthetic arms, ultimately making it his primary career focus. Today, Nikita creates captivating art projects in AR and 3D printing, excelling in High-Quality Cyber Fashion filters with custom designs and animations. Attendees at CDNext 14 can look forward to a 45-minute session where he’ll share insights into his visionary designs and the interplay of art and technology in cyber fashion.

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With a focus on radical computational design methodologies, innovative robotic fabrication technologies, and the utilization of cutting-edge sustainable materials like mycelium, She specializes in exploring the future of the architectural form. As a speaker at CDNEXT 14, her expertise lies in speculating on the evolution of architectural design and pushing boundaries through a multidisciplinary approach. By seamlessly integrating technologies and techniques from fields such as biomedical, scientific, and robotic industries, She aims to create a new architectural language and introduce innovative products. Her deep admiration for nature inspires me to merge 3D printing techniques with sustainable materials to replace conventional petrochemical substances and foster the development of a sustainable built environment.

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Rolo is an accomplished professional with a proven track record of success in the architecture and commercial design industries. With expertise in Architectural Design, POS Design, Stand Design, and Furniture Design, Rolo has demonstrated a high level of proficiency in delivering innovative and visually stunning projects. Holding a Licentiate degree in Architecture and 3D Arch Visualization from the prestigious Universidad de Costa Rica, Rolo possesses a strong foundation in architectural principles and advanced visualization techniques. Currently, Rolo is channeling their focus towards Metaverse content development and architectural conceptualization, leveraging the power of AI. As a distinguished speaker, Rolo has been invited to deliver a compelling oration at the esteemed Computational Design: NEXT 14.0 conference, where they will delve into the transformative potential of AI in shaping the future of architectural design and conceptualization.

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Madalin is a computational designer and entrepreneur with a MArch degree from UCL Bartlett, where he specialized in advanced computational workflows, high-resolution simulations, and robotic fabrication under Alisa Andrasek, Andy Lomas, and Daghan Cam. He played a key role in designing one of the world’s largest 3D-printed structures for the National Pavilion of Croatia at the Venice Biennale 2018. As an influential instructor at Design Morphine’s workshops, he focuses on coding and fabrication. Madalin developed the Nuclei Plugin for Grasshopper, exploring particle simulations through a logic inspired by the Slime Mold organism. Additionally, he imparts his expertise as a faculty member for Design Morphine’s Master of Science in Computational and Advanced Design program. Presently, Madalin fervently drives the development of Drag And Drop, a venture committed to redefining the aesthetics and functionality of everyday objects sustainably, leveraging cutting-edge design tools and 3D printing.

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Danny McInnis is a Mechanical Engineer and CAD Expert at Logitech. He gets to work in between the mechanical engineering and industrial design teams, helping them solve complex product development problems through the lens of modern CAD & prototyping workflows. Danny supports a range of product teams, including MX, Gaming, Ergo, and Sim Racing, whether through Class-A Surfacing work, exploring new tools & workflows, or leading the company’s computational design efforts. In his presentation, he’ll demonstrate a workflow that’s become of interest to the company lately, where 3D scanning and SubD Modeling are used to extend Logitech’s foam modeling capabilities. This mix of physical craft and computational tools allows for a wide range of ergonomic shapes to be explored quickly to arrive at the best product for the consumer.

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Oksana is a surface designer who creates captivating patterns and will give a 45-minute-long lecture during Computational Design: NEXT 14. She aims for a design understanding of where art meets math and beauty merges with logic. She weaves creative fabrics, wallpapers, and products that ooze personality and charm, from vibrant floral motifs to intricate geometric shapes. Also, she holds a master’s degree from the Southern California Institute of Architecture (SCI-Arc). Her expertise includes product development, creating virtual reality tools, designing customized interfaces to boost sales, leading R&D teams, and collaborating with cross-functional teams on projects of all sizes on value-based priorities. She mastered parametric modeling software to create design and engineering solutions, including developing current products and producing new products to extend the company’s portfolio. She has collaborated with Zaha Hadid Architects, UNStudio, HOK, SOM, and Grimshaw Architects.

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Nolan Kim is a computational designer who will deliver his explorations in highly-functional parametric structures and additive manufacturing. Drawing from nature and procedural patterns, his work explores how complex geometries can re-imagine commonplace products. Beyond appealing aesthetics, his projects encourage the discovery of heightened function within the interplay between efficient material usage and conscious structural forms. Much of his early work investigated the correlation between 3D-printed geometries and long-distance running performance. He went on to head many of the computational design projects at Desktop Metal, leveraging his knowledge of parametric structures and access to a wide array of additive manufacturing resources to develop applications for automotive components, sports products, industrial tools, and interior designs.

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Kate Reed is a Bio-designer who will demonstrate wearable technology and deliver a 90-minute-long exciting tutorial at the upcoming Computational Design: NEXT 14 online conference. She created her first wearable when she was 13, prior to the release of the Apple Watch. She has designed, engineered, and built hundreds of wearable computers since then. Kate received two undergraduate degrees after graduating from the MIT-backed NuVu Studio, one in Social Innovation & Entrepreneurship at Brown University and the other in Industrial Design & Computational Technology at The Rhode Island School of Design. Her designs and inventions have been displayed at the White House, New York Fashion Week, the Museum of Design Atlanta, the Hackaday Superconference, the MIT Museum, and other locations.

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Zvonko Vugreshek is a Berlin-based computational designer, digital fabrication specialist, and data scientist passionate about pushing creative boundaries and will deliver a 90-minute-long exciting tutorial at the upcoming Computational Design: NEXT 14 online conference. He has been involved as a research assistant at the Digital Design & Fabrication department of the Brandenburg University of Technology in Cottbus as well as a teacher at the chair of biodigital architecture and sensorics (CyPhyLab) at the Technical University of Berlin. He has worked at offices for all scales of design and engineering, most notably at 3XN, doing optimization and fabrication of large projects, such as the Sydney Fish Market. Zvonko has been applying Machine learning and automation techniques in all scopes and scales of design and engineering. He co-owns the Berlin-based generative design and fabrication studio Pixolid, bringing his experience in AI/ML to the physical world. He has been involved in many workshops, webinars, and lectures aiming to popularize computational practices.

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Studio Symbiosis is a Stuttgart-based architectural, master planning, and interior design firm that works on projects of all sizes and sectors. The Studio will lecture at the Computational Design: NEXT 14.0 conference about its philosophy to create integrated design solutions that incorporate amalgamated, efficient, robust, and long-lasting designs that result in performative architecture. The practice’s research and intent is to use performance as a design driver to achieve Sustainable and Smart buildings. This integration of performance-based aesthetics can be found all around us in nature. Nature has tested and evolved these systems through an iterative process to produce robust and elegant design solutions. The complexity of the various subsystems is selectively articulated to generate the final design solution. The practice believes that intelligent design solutions driven by performance are possible using computational tools.

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Harlen Miller is an Associate Design Director and practicing Senior Architect at UNStudio’s Amsterdam office and holds over 15 years of global experience with various firms and sub-consultancies. His technical specialty resides in project management and delivery, computational design, software workflows, innovative facade systems, complex-geometry rationalization and visualization, as well as HR recruitment and the professional training of next-gen designers entering the industry. Creating detailed and compelling narrative concepts in collaboration with a diverse client base through the means of digital tooling has allowed him the unique opportunity to design bizarre and speculative typologies ranging from Architecture, Fashion, Masterplans, Transport and Product Design.

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Onur Yüce Gün is a computational design researcher, leader, and instructor. Trained as an architect, he holds a SM in Design and Computation and a PhD in Computation with a minor in Media Arts and Sciences from MIT. Onur led computational design efforts across academia and industry, founding KPF’s Computational Geometry Group (2006), co-founding Istanbul Bilgi University’s architecture program (2009), building New Balance’s computational design team (2016), and consulting for building Samsung’s first computational design department (2022). He taught at MIT, RISD, and UAI. Recognized by TEDx, Time Magazine‘s best inventions lists, Onur’s work has been internationally published, exhibited, and awarded. Onur is currently the Director of Computational Design at New Balance, where he leads a group of bright minds to develop end-to-end computational design workflows with a value-driven innovational mindset.

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Marco Vanucci is an architect, design director of Opensystems Architecture, and a lecturer at the London South Bank University, where he currently leads a design studio at the March program. He also taught at the Architectural Association, KTH Stockholm, Nottingham Trent University, and Cardiff University for many years. His research focuses on parametric and associative design methodologies, particularly on automation and artificial intelligence. He explores these topics by practicing, writing, and teaching architecture. Marco’s work is internationally exhibited, and he regularly writes articles and papers for academic journals, magazines, and newspapers such as Il Foglio, Domus, Log, Il Giornale dell’Architettura, Vesper and Stoa’s journal, and others. He also co-founded, with Manuel Orazi, Adriatica, a think tank to study the evolution of urbanization along the Adriatic coast.

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Dustin White is a tenure-track Assistant Professor of Structural Design in the School of Architecture at Florida Atlantic University. The mission of his research and design practice is to collaborate with and explore interdisciplinary partnerships within and across art and design professions including interior design, architecture, furniture design, exhibition design, patent development, material development, and digital fabrication. Computation, sustainability, and fabrication strategies drive and inform all aspects of his process and work. Maximizing ideas, material resources, and energy, as well as value engineering time and human effort inspire him to employ inventive hybrid practices merging traditional, digital, and emerging technologies that integrate tools from across a spectrum of shared disciplines. His work has been invited and shown around the world including at the Marmomac Stone Expo “Italian Stone Theater Exhibition” in Verona, Italy (2019), Marmomac Meets Academies in Verona, IT (2022 & 2023) the Venice Architecture Biennale (2021), The PASEO art festival in Taos, NM, Italian Consultant in Washington DC and has led to being a finalist for competition awards from Surface Awards (London), NYCxDESIGN, SXSW Eco in Austin, TX, and the Friends of the High Line in New York. Prior to FAU he was the Director, Digital Technologies and Fabrication and an Assistant Undergraduate Chair at the New York Institute of Technology School of Architecture and Design. Dustin is currently a Ph.D. candidate at the Politecnico di Bari in Bari, Italy, and received his M. Arch degree from Clemson University School of Architecture.

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Luis Bugin is a Footwear Designer based in Hamburg, Germany, is an experienced computational designer specializing in design for additive manufacturing (DfAM) on footwear innovation. He holds a BA in Product Design and an MSc in Design. He published papers on algorithm-aid design (AAD) and recycling of polyurethane thermoplastic (TPU) related to the footwear field. After winning a startup competition from the Brazilian Footwear Industry Association (2018), He has been researching solutions to make footwear mass customization a reality. As independent professional developed projects for 2M3D, Grendene, Corpo Santo (BR); Gneiss Concept, Avid Product Development, Farylrobin and Under Armor (US); Footwearology LAB, Estonian Academy of Arts – EKA (Europe); currently as Computational Designer at Zellerfeld R&D GmbH, where develops scalable computational solutions to make easier and faster the design process of independent designers that aim launch their own 3D printed footwear made by Zellerfeld.

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Federico Borello is a registered Architect (OAT and ARB), currently based in London. He has a master’s degree with Honors from the Polytechnic of Turin and an MArch degree from the Architectural Association Design Research Laboratory (DRL) in London. He has been a Visiting Scholar at the Rensselaer Polytechnic Institute (NY) and has participated in multiple international workshops, including AA Visiting School in Rome and London. He is the co-founder and Director of ENCODE – Design & Technology, a consultancy practice for Architects, Engineers, Manufacturers, and Contractors to develop and deliver innovative projects from early design stages to construction, leveraging state-of-the-art virtual construction technologies and DfMA processes. Federico worked for over four years in London as a Senior Architect at Zaha Hadid Architects in the CODE group (Computation and Design), with a core focus on digital fabrication and structure-aware geometries, robotic-assisted manufacturing, and 3d printing. He also worked in Italy with Cesare Griffa Architects, Camerana & Partners, and Gufram. Federico is also a Lecturer at UCL Bartlett BPro in London, where he co-leads the Research Cluster 10 in Architectural Design. He has taught numerous courses and conferences including AADRL (London), Bartlett BPro (London), Tonji University (Shanghai), CITA (Copenhagen), ACADIA (Austin).

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Ida Rasouli is an Iranian architect, multi-disciplinary designer and concept artist. She is the founder and creative director of Celeste Design Studio which focuses on the concept development process in the fields of architecture, interiors, objects and fashion. Her fascination with Ai generative tools has driven her to employ them in crafting inventive design concepts over the past year. Her work has garnered global recognition and she has collaborated with various institutions and universities, sharing her expertise on integrating AI into the architecture and design processes.

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Joseph Bogusky is a distinguished biomedical engineer with over 25 years in the medical device industry, pioneering minimally invasive and robotic technologies. His work has significantly advanced the field, reflecting a unique blend of expertise in medical devices and robotics. While initially working for Baxter Healthcare and then Becton Dickinson. It was at Accellent where Joseph developed expertise in catheter design ranging from sub-millimeter devices to those over 10mm in diameter. Mastering the techniques of braiding, lamination and assembly of conventional catheters, his career took him to companies focused on robotically controlled catheters and endoscopes. At Hansen Medical, Joseph developed a multifunctional, robotically controlled vascular device designed for intricate navigation within the body, followed by a revolutionary time at Auris Medical (later acquired by J&J), developing a robotic bronchoscopy device. Now, at Intuitive Surgical, he furthered the development of sophisticated diagnostic tools for lung cancer. Joseph is listed on over a dozen US and international patents, exemplifying his technical skill and his hands-on approach demonstrates his commitment to mentorship. His passion and expertise fuel his dedication to transforming technically clinical challenges into innovative viable solutions. The enthusiasm he brings to each project is infectious, showcasing a career built on both achievements and the capacity to empower his peers and clients.

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Denisa Durica is blending roles as a computational designer, architect, interior designer, and educator. As a computational designer collaborating with Illusorr, a brand focused on metaverse and AR/VR, she leverages her expertise in Houdini, other 3D software, and AI to push the boundaries of immersive design. With a career spanning back to 1999, she honed her skills through local architectural internships and practices and at esteemed studios like EEA – Erick Van Egeraat Associated Architects, and AUKETT Fitzroy Robinson. In 2003, Denisa established her own atelier, AGAD, fostering relationships with local clients. In 2014, she expanded her creative reach by founding AnynOOn, a brand dedicated to crafting innovative vinyl clocks. Since 2003, she has been teaching 2D game and code programs, as well as graphic design, 3D and 2D software. In 2018 she founded a training center AGAD-kurzy in Slovakia.

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Claudia Campuzano is a Cuban Computational designer. Her Cuban background shaped her appreciation for design and aesthetics, having been heavily influenced by her homeland’s vibrant colors, art, music, food, and architecture. Pursuing her passion, Claudia completed a Master’s in Architecture from Florida International University, where she practiced many emerging technologies in architecture, such as Grasshopper and Houdini. Her professional career began as a junior designer at Ballinger in Philadelphia, where she worked on healthcare projects. Claudia is interested in breaking the boundaries within architecture and has continued to explore this in her personal and professional work. As a lead designer for Bayo, she collaborated with a team to design an interactive sculpture for the stage of House of Blues in Boston and The New York City Pier 17. Claudia is currently pursuing a Master of Science in Design: Robotics and Autonomous Systems from the University of Pennsylvania’s Stuart Weitzman School of Design.

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Kirah Cahill is a talented architectural designer and 3D artist who is currently based in Philadelphia, PA. She is a candidate for the Master of Architecture graduate program at the University of Pennsylvania Stuart Weitzman School of Design, and is expected to graduate in the spring of 2024. Her work explores formal and textural aesthetics through computational modeling and digital rendering. These explorations are developed through a diverse use of design programs, with an emphasis on Rhino, Grasshopper, ZBrush, Houdini, and Keyshot.

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Aikin Karr is a pseudonym used by AbdulAlim U-K, a UK-based 24-year-old Nigerian architectural designer and entrepreneur; his name pays homage to his ethnic heritage as he redefines Sudano-Sahelian architectural design aesthetics and principles in tandem with cutting-edge technology. With a unique focus on the evolution of vernacular architecture, he leverages artificial intelligence to explore contemporary and futuristic forms of traditional architecture that are culturally and environmentally bound to the Sahel region. AbdulAlim coins Regional Tectonics in this design process, which he uses to create captivating urban layouts, facades, and industrial designs for a global audience. In addition, AbdulAlim studied architecture and environmental design at the University of Westminster in London, has 2+ years’ experience working in a design-build firm in Nigeria, co-founded an award-winning startup with the aim of alleviating urban crime supported by the National Space Research & Development Agency of Nigeria, and is currently studying towards a master’s degree in computer science at Cardiff University in Wales with a focus in artificial intelligence. It’s the role in the built environment and in the enterprise.

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Ismail Seleit is a distinguished architect at Foster + Partners, renowned for his expertise in computational design and BIM (Building Information Modeling). His work encompasses various projects, from design competitions to complex building realizations. Ismail is dedicated to integrating advanced AI tools, such as Stable Diffusion and ControlNet, into architectural workflows, pushing the boundaries of design innovation. Beyond architecture, he is an accomplished ambient-electronic music producer, creating soundtracks for architectural films and various independent projects, showcasing his multifaceted creativity and technical skills.

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Nefeli Chatzimina is an Architect, Engineer, Designer, and Founder of architectScripta, an interdisciplinary architectural platform initiated in New York and based in Athens, Greece, specializing in experimental design and emerging technologies. Nefeli has worked as an Architect for her professor, Bernard Tschumi, in New York and holds a Master of Science in Advanced Architectural Design from Columbia University NYC. She has taught Design Studio independently as a Lecturer at the University of Southern California in Los Angeles. She has lectured at universities in the US and India, as well as highly prestigious venues and museums in Athens, Greece. She is currently a PhD Candidate at the National Technical University of Athens, from which she graduated. ArchitectScripta-built projects have been nominated for international awards, exhibited in galleries and Museums, and published in international magazines. Nefeli has conducted International Advanced Design Workshops at the Benaki Museum in Athens, and her work has been published and exhibited in galleries, institutions, and museums in New York, Los Angeles, London, and Athens. ArchitectScripta built projects focusing on experimental advanced design techniques and emergent digital manufacturing and fabrication technologies. Their projects have been nominated twice for the Mies van der Rohe Award, By ArchDaily for the Building of the Year Housing category 2023, and have won the BIG SEE Interior Design Award 2019. Residential and office projects have been featured as a Cover in Architectural Magazines and the Press. ArchitectScripta projects are available at OpenSea, the world’s first and largest web3 marketplace for NFTs today. The next major project of architectScripta, in exclusive collaboration with Nexus Properties, is in the Elliniko area, an innovative luxury residential complex of 3,000m2 for sale at the Athenian Riviera as part of the ‘FLY’ series buildings.

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Kerenza Harris is the Director of Advanced Technology and Associate Principal at Morphosis. She oversees advanced computational design and simulation for all projects. Her team focuses on the research, development, documentation, and integration of real-time technologies from early concept phases through construction. She also leads the design, optimization, and construction of exterior envelopes, focusing on complex systems and geometry. She developed the terracotta façade for the Orange County Museum of Art in Costa Mesa, CA, and the main GFRP façade of the Kolon One & Only Tower in Seoul, South Korea. Kerenza is also a faculty at the Southern California Institute of Architecture (SCI-Arc), where her teaching focuses on digital design tools and integrated project delivery. She is a frequent speaker on design computation and its impact on the making of architecture.

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Alex Hill is a dynamic force in the world of footwear innovation and design. Armed with a fervent curiosity and a deep-seated passion for creating unique and functional footwear, Alex has carved out a niche for himself as a visionary in the industry, with a curiosity in exploring the intersections between design, engineering, and biomechanics that helps to solve complex problems to create future sport performance solutions. The integration of digital tools into the footwear design process provides 3-dimensional explorations to fully visualize iteration, faster rapid prototyping, and concept validation. Alex is currently contributing on the 3D and Advanced Concepts footwear design team at lululemon spanning performance and lifestyle categories. Previously he was an innovation designer at Brooks Running, collaborating on elite athlete, cushion, trail, and innovation in-line footwear products. Alex is always searching to learn new design tools to implement them into effective workflows to help push the creative boundaries.

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Alex Wertheim is an R&D Process Engineer & Technologist specializing in materials, micro, and nanofabrication. With a broad skill set and a focus on innovative problem-solving, Alex excels in roles that foster collaboration and creativity. Their experience spans from thin-film synthesis systems to full device process flow engineering, showcasing a deep understanding of process development across scales. With a self-taught, entrepreneurial mindset, Alex thrives on building new aptitudes and seeing things differently, driving progress in engineering and technology.

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Laura Civetti is a Fashion tech designer who has made significant contributions to the fashion industry. She holds a Bachelor’s degree in Interior Design from IED (Istituto Europeo di Design) in Milan, where she conducted thesis research on Eco-Yacht design. In 2018, Laura attended the Fabricademy Barcelona from FAB LAB and in 2023, she completed her Master’s in Science in Computational and Advanced design at DesignMorphine. Laura’s professional journey started as an intern at the Iris Van Herpen Atelier in Amsterdam, after which she worked at Noumena Group. During her years at Noumena, she was the head fashion tech designer, working on design research projects aimed at material development and additive manufacturing for the body. She also coordinated the Reshape design platform, a design contest, and an event that seeks emerging designers for future industries. In 2020, Laura joined Materfad-Centre of Materials Barcelona as a Project manager to support companies in the research and development of new materials. Laura is a Senior designer at Nagami, fostering the link between computational design and additive manufacturing. Her expertise lies in material development and additive manufacturing for the body and she is a content author for material innovation in educational programs at School of Wrad. She also coordinated the Reshape design platform, a design contest, and an event that seeks emerging designers for future industries. In 2020, Laura joined Materfad-Centre of Materials Barcelona as a Project manager to support companies in the research and development of new materials.

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Carmelo Zappulla, Italian-born architect (1978), is founder and managing director of the Barcelona-based architecture studio External Reference, which develops international work at different scales: exhibition spaces, hospitality, retail, architecture, urban, interior and product design. Graduated with honours and special mention from the University of Palermo, and with a PhD (European Mention) with honours from the Universitat Politècnica de Catalunya, Zappulla, always interested in research linked to new technologies and materials, has in recent years adopted for his studio a “cradle to cradle” approach, where architecture is composed of elements compatible with a circular economy and which allow for their complete reuse. At the helm of External Reference, the architect has developed his interest in innovation applied to design using the latest computational and parametric tools. His research into geometric patterns and complex morphologies has allowed him to explore new formal repertoires and constructive solutions in the world of digital fabrication that have been applied in the academy and in the numerous innovative projects carried out in more than 15 years of the studio’s activity.At the helm of External Reference, the architect has developed his interest in innovation applied to design using the latest computational and parametric tools. His research into geometric patterns and complex morphologies has allowed him to explore new formal repertoires and constructive solutions in the world of digital fabrication that have been applied in the academy and in the numerous innovative projects carried out in more than 15 years of the studio’s activity.

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David Mans is a highly versatile professional with extensive design, development, and education expertise. He is passionate about creating and publishing tools and workflows that enable multidisciplinary designers to explore new ways of creating and inspiring the next generation to embrace and drive technological change. Currently, he serves as the Vice President of Applications Development at Thornton Tomasetti | CORE studio, where he leads the development of ellipse Studio, an AEC data presentation platform, and a lightweight digital twin. In addition to his developer role on multiple web applications, he is the creator of the CORE studio Adobe Illustrator Toolkit and a supporting developer of TT Toolbox. He also holds the position of Director of CORE studio’s AECtech conference, which brings together innovators in the Design, AEC, and Software space for an annual series of global symposiums, workshops, and hackathons. David transitioned from a successful architectural design career to a software developer. He held prestigious positions such as Senior Computational Designer at Grimshaw Architects NYC and Lead Designer for the Terra canopy at the 2020 Dubai Expo. Earlier, during his time at Woods Bagot’s Global Studio, he contributed to over 50 projects in 11 countries, including significant work on the facade design for the SAHMRI project in Adelaide, Australia.

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Tim Aufdemkamp is an architect specializing in designing, planning, and realizing 3D-printed buildings. His expertise has been honed through collaborations with industry stalwarts like PERI 3D Constructions and Roeser GmbH. Proprietary Grasshopper scripts, developed under his direction, serve to optimize the design and execution processes. Aufdemkamp is pioneering a BIM-oriented planning approach tailored for the 3D printing domain. With a master’s thesis and early career focused on integrating AR/VR with 3D printing tools such as Rhino and Grasshopper, he possesses a comprehensive understanding that allows him to address multifaceted challenges in the construction realm.

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Mateusz Zwierzycki is the founder of Object, a company providing services and products based on parametric modeling, design workflow management, digital fabrication, and machine learning. Additionally, he was a Research Assistant at BTU (Cottbus), where he was involved in machine learning and robotics control research. Previously, he worked at CITA (Copenhagen) on such projects as Complex Modelling and DuraArk. His interests focus on machine learning, architectural geometry, and generative algorithms. Mateusz tutored many international (Poland, Spain, Bulgaria, Slovakia, Germany, Denmark, USA, UAE) programming workshops and courses. He is the author of the Starling, Anemone, Volvox, Squid, and Owl plugins for Grasshopper and many more scripts scattered all over the Grasshopper community. He collaborated on various projects with companies such as Zieta Prozessdesign and Joris Laarman Lab, where he applied his digital modeling, programming, and simulation skills.

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Jesper Wallgren is a co-founder and the Chief Product Officer (CPO) of Finch, where he is responsible for product development and the algorithms utilized in the Finch platform. His short videos showcase new ways to generate architecture. Before co-founding Finch, Jesper worked as an architect and computational designer, developing algorithms in Grasshopper to increase workflow efficiency at the architecture firm he founded with Pamela Nunez Wallgren. He began posting short videos of these algorithms on social media during this period. The videos caught the AEC industry’s attention, which became Finch’s start. Jesper is also the creator of graph technology, which enables the generative techniques to be used in multiple features within the Finch platform.

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Mahdiyar Esmail beigi born in 1989, holds a master’s degree in architecture and is currently a PhD student in this field. With over 12 years of experience using Rhino and Grasshopper, he has developed a deep expertise in these software tools. In 2015, he released his first plugin, Grasshopper Launcher. Since then, he has developed and published several plugins for Rhino and Grasshopper, which might be of interest: Javid, Kampecaris for GH2, Euglena, Planthopper, PersianCat, Seal and IAC.He has been an active lecturer and developer, contributing significantly to architecture and computational design.

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Josef Stöger is an Artist and Designer with a master’s degree in Architecture from the Bartlett School of Architecture, London. He is inspired by the systems and processes that form some of the most beautiful structures in nature and how these can be used in our built environment to create designs that integrate seamlessly with the complexity of our global ecology. He has an incredibly varied background in VR Development, Film-making, Fabrication, and Digital design. With four years of experience working as a technical tutor for Bartlett students, his most recent collaboration is with Peugeot, who is 3D printing a ceramic sculpture to celebrate the launch of their new car. He now works as an Artist and Educator, creating high-value commission pieces and teaching the endlessly fascinating world of digital and physical design.

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Matteo Silverio is a Venice-based architect and designer renowned for his innovative approach that blends traditional craftsmanship with cutting-edge digital technologies. His work spans various fields, including architecture, interior design, product design, and visual art. Silverio is particularly interested in exploring the potential of scientific and technological advancements in the design process, aiming to create human-centric solutions. Matteo has collaborated with several prestigious international firms throughout his career, taking on lead design and project management roles. His projects have been widely recognized, featuring in prominent exhibitions such as the Saatchi Gallery in London, the Mint Gallery, and the Corning Museum of Glass in New York. Notable projects include “Touch Me,” which challenges the fragility perception of Murano glass, and “Glass Matters,” which explores the intersection of traditional Murano glass craftsmanship and modern technology.In addition to his professional practice, Silverio is dedicated to academia. He teaches advanced 3D modeling and computational design at the Academy of Fine Arts of Rovereto, the Istituto Europeo di Design in Venice, and the University IUAV of Venice.

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Berke Debensason is an architect and tech entrepreneur who graduated from Istanbul Technical University in 2008 with a degree in architecture. He has 15 years of total professional experience in architectural project production. He founded his studio, DE.X, and ran it for seven years. During his tenure, he completed various architectural projects, including hospitality, luxury residences, and mass housing, with notable projects such as the Miami Hotel, HIM Houses, and Bodrum Housing. In 2019, Berke relocated to London and founded Teledomica to conduct research at the intersection of architecture, design, and mixed reality. Teledomica published its first platform in 2023, aiming to develop mixed reality solutions that enable manufacturers and designers in the architecture, engineering, and construction (AEC) industries to reach their audience innovatively.

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Bilge Nur Saltik is a Turkish-born designer known for her innovative approach that blends traditional craftsmanship with contemporary design. She established her practice, Studio Bilge Nur Saltik, in 2013 after earning her master’s degree in Product Design from the Royal College of Art in London. Her work often involves collaborating with traditional artisans, introducing them to new materials and techniques to create unique, never-before-seen products. Saltik is particularly interested in human behavior and the narratives that objects can create. Her designs often incorporate optical illusions and playful elements to engage and invigorate users.

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Güvenç Özel is an architect and design researcher acclaimed for his innovations in Extended Reality (XR), interactive robotics, and machine learning within architecture. A native of Turkey, Özel holds a Master of Architecture from Yale University and a Bachelor of Arts in architecture, sculpture, and philosophy from Bennington College. As the founder of Ozel Office and a founding faculty member of UCLA’s IDEAS program, he spearheads research into dynamic, responsive environments. His groundbreaking work includes the first architectural application of augmented reality, robotic architecture controlled by brain-computer interfaces, and award-winning mixed-reality installations. Notable achievements, such as a top prize at NASA’s 3D Printed Habitats Competition for Mars missions and his projects featured at venues like the Venice Architecture Biennale and Sundance Film Festival, highlight his influential role in design. Özel’s recent accolades include recognition from Hillary Clinton and collaborations with tech giants like Google and Microsoft.

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Aman Jain is an Architect and Computational Designer, currently serving as a Product Specialist at Snaptrude, a leading cloud-based collaborative 3D building design tool. With a decade of experience in architecture, Aman has contributed to several large-scale projects, including the Surat Diamond Bourse, the world’s largest single-office building. Aman graduated from the Institute for Advanced Architecture of Catalonia (IAAC) in 2018. His computational work explores complex strip morphologies and devises strategies to rationalize these geometries into fabrication data.

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Hashem Joucka is a mixed-media artist and multidisciplinary designer at the intersection of science, art, and technology. Most of his explorations and creations aim to reflect on the aesthetic aspect of visible regularities found in nature, mimicking them through digital generative compositions. His work focuses on animation, sculpture, and immersive experiences, mainly created using mathematical formulas and recursive patterns.Hashem’s explorations have led him to start a journey working on informative art projects for museums, educational institutions, innovation hubs, and science conferences. He combines multiple layers of design, visualization, and fabrication techniques, such as generative design, physical computing, circuit design and production, 3D printing, and projection mapping, to produce temporary and permanent exhibits while working on his personal tangible and virtual art. His creations include furniture and sculpture, digital art, experiential art, prints, app design, exhibit design, and development.

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Shridhar Mamidalaa is an architect based in India and the Founder of SRI Design Lab, a leading computational and digital fabrication design studio renowned for its innovative work across product and interior design with over a decade of experience. The studio excels in utilizing advanced computational techniques to develop and refine proprietary design solutions for leading global automotive manufacturers, addressing complex challenges and contributing to pioneering projects that advance design and technology. SRI Design Lab also offers consultancy services in computational and digital fabrication, assisting clients in achieving cutting-edge design outcomes. Under Shridhar’s leadership, the studio merges sophisticated technology with a profound understanding of materiality and form to produce functional and visually striking solutions. Additionally, SRI Design Lab is dedicated to sustainability, using recycled plastic in its 3D-printed products, reflecting a strong commitment to environmentally responsible design practices and promoting sustainable fabrication methods.

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Volker Ruitinga is the founder of Vertico, a Netherlands-based startup specializing in 3D concrete printing. Vertico utilizes advanced robotic technology to create intricate and optimized concrete structures. Volker’s journey into 3D printing began in the automobile industry, where his work involved the sale of robotic arms, sparking his interest in large-scale printing. Initially focused on plastics, he transitioned to concrete for its practical applications. In 2018, he started Vertico to upscale the 3D printing process. Using concrete as a material, he saw an opportunity to combine his love for additive manufacturing with his appreciation of architecture and design. He holds a degree in Philosophy (cum laude) from the Erasmus University, is married and has two children. Under Volker’s leadership, Vertico has made significant strides in the 3D concrete printing industry, developing custom hardware and software solutions. Notable projects include printing concrete canoes, benches, and an optimized footbridge that minimized material use by 60%, highlighting the potential of 3D printing to reduce CO2 emissions and enhance construction productivity.

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Salma Ghanim is an architect, computational designer, and a PAACADEMY Alumni student with a Master’s degree in Computational Design from DesignMorphine and a Bachelor’s degree in Architectural Engineering from the American University in Cairo. She currently works as a research assistant in the Robotics Fabrication Lab at AUC, where she explores the intersection of robotics and architecture.

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Hao Chen is the founding partner of HCCH Studio. She received a Master of Architecture in Urban Design with distinction from Harvard Graduate School of Design and a Master and Bachelor of Architecture from Tongji University in Shanghai. Before founding HCCH Studio, Hao worked at OMA New York and Atelier Deshaus in Shanghai. She has been a guest critic at Columbia GSAPP, Tongji University, The University of Hong Kong, Southeast University, and Tianjin University.

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Nuru Karim, Founder & Principal Nudes received his Masters in Architecture and Urban-ism from the Architectural Association [AADRL] London, United Kingdom in 2006. His undergraduate studies include travel and education in the metropolis of Mumbai [KRVIA-gold medallist] and Montreal [McGill University]. He has worked for Zaha Hadid Architects in 2005 on a host of institutional projects both in competition/ schematic design and design development stages.
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